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We conducted a user study to elicit the precision of stereo perception in AR and its dependency on the size and contrast of the stimulus. We found a strong ...
Properly perceived stereo display is often assumed to be vital in augmented reality (AR) displays used for close distances, echoing the general understanding ...
A user study towards understanding stereo perception in head-worn augmented reality displays · M. Livingston, Zhuming Ai, Jonathan W. Decker · Published in 8th ...
We conducted a user study to elicit the precision of stereo perception in AR and its dependency on the size and contrast of the stimulus. We found a strong ...
We conducted a user study to elicit the precision of stereo perception in AR and its dependency on the size and contrast of the stimulus. We found a strong ...
We found that users (all with at least normal or corrected-to-normal vision) had their visual acuity decreased by wearing the AR display and looking at a real ...
We found that the perception of angle sizes on AR HUD differs from perception in the physical world, but not from a flat-screen.
A user study towards understanding stereo perception in head-worn augmented reality displays · Quantification of visual capabilities using augmented reality ...
A user study towards understanding stereo perception in head-worn augmented reality displays pp. 53-56. Multiple target detection and tracking with ...
A user study towards understanding stereo perception in head-worn augmented reality displays. MA Livingston, Z Ai, JW Decker. 2009 8th IEEE International ...