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Oct 20, 2012 · This paper presents a natural and intuitive interface, which uses the Microsoft Kinect, to interactively control an armature by tracking body ...
This paper presents a natural and intuitive interface, which uses the Microsoft Kinect, to interactively control an armature by tracking body poses, ...
This paper presents a natural and intuitive interface, which uses the Microsoft Kinect, to interactively control an armature by tracking body poses. Animators ...
We present a system for producing 3D animations using phys- ical objects (i.e., puppets) as input. Puppeteers can load 3D models of familiar rigid objects, ...
May 14, 2014 · Kinect-based 3D video avatars for local embodiment (and remote collaboration / tele-presence).
This work presents a system for producing 3D animations using physical objects (i.e., puppets) as input and provides 6D virtual camera \\rev{and lighting} ...
Recent work on 3D puppeteering [1] has shown how to transfer the rigid body movements of 3D objects into an animated scene using a kinect interface. In this ...
Bibliographic details on A kinect-based interface to animate virtual characters.
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