Goldsmiths, University of London
Arts and Computing
Abstract Examination of perception tends to look at senses in isolation, but Neuroaesthetics and Gestalt design principles treat perception as an embodied synaesthetic experience. The Diasynchronoscope project takes timebased techniques... more
This paper investigates the difference between seeing and perceiving in animation. It analyses character design in the light of experiments in face recognition, in particular how iconic a character can be in design. It discusses whether... more
Dynamics, movement, kinetics, animation: so many names for an area so frequently ignored in graphics. Ephemeral by nature, such transient devices are frequently ignored over the concrete and contextual. Yet the screen has become the... more
Book chapter from Embodied Encounters: New approaches to Psychoanalysis and Cinema, Edited by Agnieszka Piotrowska. Routledge. This chapter discusses the ontology of the ‘screen’, firstly as a framing device for film and its... more
The Diasynchronoscope is a hybrid artwork that pursues an aesthetic unmediated by the camera or screen, animating through attention to bring real objects to apparent life. See Figure 1. The project takes traditional craft media and... more
In 2011, through combining practical research into animation and kinetics with digital projection mapping techniques, two students discovered a way of creating apparent motion without using a camera, film stock or a screen. Originally... more
The D-Scope® is an audiovisual apparatus which creates a system of apparent motion using concrete physical objects lit sequentially. It is, in short, a new medium for creating screen-less animation. According to dictionary definitions,... more
Examination of perception tends to look at senses in isolation, but Neuroaesthetics and Gestalt design principles treat perception as an embodied synaesthetic experience. The Diasynchronoscope project takes time-based techniques from... more
In 2011, through combining practical research into animation and kinetics with digital projection mapping techniques, two students discovered a way of creating apparent motion without using a camera, film stock or a screen. Originally... more
The D-Scope® is an audio-visual apparatus which creates a system of apparent motion using concrete physical objects lit sequentially. It is, in short, a new medium for creating screen-less animation. According to dictionary definitions,... more