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Abstract Examination of perception tends to look at senses in isolation, but Neuroaesthetics and Gestalt design principles treat perception as an embodied synaesthetic experience. The Diasynchronoscope project takes timebased techniques... more
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      AnimationSynaesthesiaVideo Projection Mapping3D Video Mapping/ 3D Projection Mapping/ Mapping 3D
This paper investigates the difference between seeing and perceiving in animation. It analyses character design in the light of experiments in face recognition, in particular how iconic a character can be in design. It discusses whether... more
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      Caricature (Visual Studies)AnimationComputer AnimationUncanny Valley
Dynamics, movement, kinetics, animation: so many names for an area so frequently ignored in graphics. Ephemeral by nature, such transient devices are frequently ignored over the concrete and contextual. Yet the screen has become the... more
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      InformaticsAnimationKineticsGraphic Design
The Diasynchronoscope is a prototypical, experimental medium that draws on tropes from animation and Gestalt grouping principles to create the perception of apparent motion using concrete objects. In short, it is a way of animating... more
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      AnimationAnimation TheoryContemporary ArtEmbodied Cognition
PREFACE “These three fields require a high degree of collaboration with artists, producers, story editors, directors, programmers, and any number of other people in both the executive and creative ends of the business.This is most... more
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      ArtArt TheoryAnimationIllustration
Book chapter from Embodied Encounters: New approaches to Psychoanalysis and Cinema, Edited by Agnieszka Piotrowska. Routledge. This chapter discusses the ontology of the ‘screen’, firstly as a framing device for film and its... more
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      PsychoanalysisAnimation TheoryEmbodied CognitionSculpture
We introduce the idea of using a perception-based medial point description of a biological form (such as a 2D profile of a moving animal) as a basis for movement computing which delivers computational schemes to automatically annotate... more
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      Artificial IntelligencePerceptionVisualizationAnimation
The Diasynchronoscope is a hybrid artwork that pursues an aesthetic unmediated by the camera or screen, animating through attention to bring real objects to apparent life. See Figure 1. The project takes traditional craft media and... more
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In 2011, through combining practical research into animation and kinetics with digital projection mapping techniques, two students discovered a way of creating apparent motion without using a camera, film stock or a screen. Originally... more
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    •   8  
      Cultural StudiesCommunicationMedia StudiesNew Media
The D-Scope® is an audiovisual apparatus which creates a system of apparent motion using concrete physical objects lit sequentially. It is, in short, a new medium for creating screen-less animation. According to dictionary definitions,... more
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    •   14  
      Film StudiesFilm TheoryAnimation TheoryTransdisciplinarity
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    •   9  
      MathematicsComputer ScienceArtificial IntelligencePerception
Examination of perception tends to look at senses in isolation, but Neuroaesthetics and Gestalt design principles treat perception as an embodied synaesthetic experience. The Diasynchronoscope project takes time-based techniques from... more
    • by 
    •   8  
      PsychologyAnimationSynaesthesiaEmbodied Cognition
    • by 
In 2011, through combining practical research into animation and kinetics with digital projection mapping techniques, two students discovered a way of creating apparent motion without using a camera, film stock or a screen. Originally... more
    • by 
    •   8  
      Cultural StudiesCommunicationMedia StudiesNew Media
The D-Scope® is an audio-visual apparatus which creates a system of apparent motion using concrete physical objects lit sequentially. It is, in short, a new medium for creating screen-less animation. According to dictionary definitions,... more
    • by 
    •   14  
      Film StudiesFilm TheoryAnimation TheoryTransdisciplinarity
    • by 
    •   12  
      Cultural StudiesComputer ScienceCommunicationMedia Studies