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Volume rendering, implemented in Unity3D. Want to support the project? Donate a small sum to Save The Children(https://www.savethechildren.net/) or another charity, and send me a message, and I will be greatly motivated!
A single-header C++11 library for embedded targets to easily stand up evaluation-ready difference equation forms of discretized Z-domain Transfer Functions - just provide the numerator and denominator coefficients!