Thank you to ARSGAMES for organizing such a beautiful event that brought Spanish and Japanese developers together for a series of insightful talks. 📸 Raúl Rubio Munárriz (Tequila Works) 🤝 Ikumi Nakamura (UNSEEN Inc.)
Sobre nosotros
Always looking for the answer to the questions: “Where is the beauty?, where is the craziness?”, Tequila Works is a boutique studio that unites tradition and creativity. Our creations, such as RiME, The Invisible Hours, The Sexy Brutale, GYLT, Groundhog Day: Like Father Like Son, Deadlight and the upcoming Song of Nunu: A League of Legends Story, explore the limits of interactive creation in a mature equilibrium of handcrafting and innovation. Inside it an interesting mix of professionals and new young talent, provide a surprising bouquet in our works. At Tequila Works the work environment is open and creative. The whole team is part of a great family. Our work philosophy can be explained with the “3Cs”: Communication, Collaboration and Confidence. What matters most to the studio is that our game becomes your game. Everyone who has participated in the development process will feel a part of it. Thanks to remote work we have plenty of flexibility. Having the possibility to work either remotely or at the studio, according to our preferences, necessities and responsibilities, benefits work-life balance. Want to know more? Take a look at our job vacancies: https://tequilaworks.com/en/employment/ Creating things with gusto, that is our philosophy. Combining beauty and madness, our challenge.
- Sitio web
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http://www.tequilaworks.com
Enlace externo para Tequila Works
- Sector
- Videojuegos
- Tamaño de la empresa
- De 51 a 200 empleados
- Sede
- Madrid, Madrid
- Tipo
- De financiación privada
- Fundación
- 2009
- Especialidades
- Next-gen Entertainment; Creativity&Code, Virtual Reality, Augmented Reality, Consoles, PC, videogames, gamedev, gaming y gamesindustry
Ubicaciones
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Principal
C/Serrano 19
5º Izquierda
Madrid, Madrid 28001, ES
Empleados en Tequila Works
Actualizaciones
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We're delighted to announce our participation in "Presente y Futuro del Videojuego Español 🕹️" at the Instituto Cervantes in Tokyo! This exciting event, organized by ARSGAMES, will feature an exhibition showcasing Spanish videogame creations. Additionally, a special program will bring together Spanish and Japanese developers. For more information please visit ➡️ https://lnkd.in/dhm4NPct
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Even after 7 years since its release, new articles like this one are being written 🩵🥲 "RiME: The summer puzzle adventure that will fascinate you with its artistic design" https://lnkd.in/dZsw89SQ
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MIXER Málaga, it's a wrap! Two days of industry talks as well as B2B networking sessions organized by ICEX and Games From Spain at #PoloDigitalMLG. Terence Mosca-Toba, COO & Publishing Director at Tequila Works, shared the stage with Mauricio García, founder of The Game Kitchen, or Claudia Amusategui Guisasola, Business Development Manager at Bandai Namco Europe, among other great professionals from the gaming industry.
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GYLT has received today its Nintendo Switch physical version thanks to Tesura Games, after its release on PlayStation last year. After its original release in 2019 on Google Stadia, the game has become multiplatform, having arrived to Steam, PlayStation and Xbox on digital release (July 2023), PlayStation physical release (Sept 2023), Nintendo Switch digital release (March 2024) and Nintendo Switch physical release (June 2024).
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There are not enough characters available to mention every single one person who has made possible that we are celebrating the 15 years of Tequila Works in 2024. Thank you to U-tad and to all the organization behind the Jugando en Casa 🕹 event, who awarded us for our history. Thank you to all the people who have been part of Tequila Works at some point and to those who have helped us from outside to reach to this point. And of course, thank you all the players around the world who have played our games and who have told us that they love what we make. For all of them we will continue giving our best making games. ❤️ From left to right, Michael Santorum, Estefanía Salcedo Codes and Jose Raluy, in representation of all the studio.
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#GYLT🔦 beated in less than an hour 🙀! Will someone from the dev team beat the record established by enbyzee in 58:47 - Frost Fatales 2024? We'll keep you posted... https://lnkd.in/d2Csehat
GYLT by enbyzee in 58:47 - Frost Fatales 2024
https://www.youtube.com/
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Fear the shapes... Shape the fears! #GYLT🔦, our delicate horror game, from the creators of RiME and Song of Nunu: A League of Legends Story, is available now on Nintendo Switch after it's original launch on Google Stadia in 2019, and its launch on PlayStation, Xbox and PC in 2023.
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There's nothing you can't overcome when you act together 💜 GYLT 👁 , available on #NintendoSwitch March 14. 🎮 Pre-orders already available wordlwide through Nintendo eShop https://lnkd.in/d5ESCzac