Interactive simulation gaming for energy-policy analysis
Abstract
References
Index Terms
- Interactive simulation gaming for energy-policy analysis
Recommendations
Interactive simulation gaming for energy-policy analysis
Part 1This paper describes the design and implementation of a multiple player interactive simulation game in APL for use in education, policy analysis and planning in energy-environment related systems. The “Regional Energy-Environment Game” makes use of ...
Gaming: back to the basics
SIGGRAPH Asia '08: ACM SIGGRAPH ASIA 2008 educators programmeWhat makes a viewer's experience more fun? How elements of design associated with behaviors inside a game can help reinforcing (or can be distractions) for the player's experience? This talk covers the exploration of relationships between play, design ...
Imaginary reality gaming: ball games without a ball
UIST '13: Proceedings of the 26th annual ACM symposium on User interface software and technologyWe present imaginary reality games, i.e., games that mimic the respective real world sport, such as basketball or soccer, except that there is no visible ball. The ball is virtual and players learn about its position only from watching each other act ...
Comments
Information & Contributors
Information
Published In
Sponsors
Publisher
Association for Computing Machinery
New York, NY, United States
Publication History
Check for updates
Qualifiers
- Article
Contributors
Other Metrics
Bibliometrics & Citations
Bibliometrics
Article Metrics
- 0Total Citations
- 328Total Downloads
- Downloads (Last 12 months)78
- Downloads (Last 6 weeks)18
Other Metrics
Citations
View Options
Login options
Check if you have access through your login credentials or your institution to get full access on this article.
Sign in