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Humanizing Artifacts: An Educational Game For Cultural Heritage Artifacts and History Using Generative AI

Published: 14 October 2024 Publication History

Abstract

Artifacts are vivid carriers of history and culture. Current applications of cultural heritage (CH) education present knowledge from a third-person perspective, potentially overlooking the emotional connection between users and artifacts. This paper introduces the concept of "Knowledge Actor", which humanizes artifacts, making them natural first-person narrators of knowledge. For instance, in the game, the glazed porcelain artifact is humanized as a boy. Players evoke his memories and advance the game using key information. To gather key information, players talk with ores to solve the creation puzzle or to the map to get location details, simultaneously deducing, acquiring, and memorizing knowledge. The humanized design and generative AI capabilities seamlessly integrate puzzle-solving gameplay with educational objectives. Experimental results indicate this game design fosters emotional connections between users and artifacts, enhances learning outcomes, and improves the game experience. This paper explores new directions of humanized design and generative AI in CH education.

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ZIP File - CHI PLAY WP1065 Video
The video presentation submission.
ZIP File - High-resolution Key Images
High-resolution key images to help readers understand the paper and the game.

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    cover image ACM Conferences
    CHI PLAY Companion '24: Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play
    October 2024
    500 pages
    ISBN:9798400706929
    DOI:10.1145/3665463
    This work is licensed under a Creative Commons Attribution International 4.0 License.

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    Published: 14 October 2024

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    Author Tags

    1. artifact
    2. cultural heritage
    3. education
    4. game design
    5. humanized design

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