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Ultra-Low-Power Gaze Tracking for Virtual Reality

Published: 17 January 2019 Publication History

Abstract

LiGaze is a low-cost, low-power approach to gaze tracking tailored to virtual reality (VR). It relies on a few low-cost photodiodes, eliminating the need for cameras and active infrared emitters. Reusing light from the VR screen, LiGaze leverages photodiodes around a VR lens to measure reflected screen light in different directions. It then infers gaze direction by exploiting the pupil's light absorption property. The core of LiGaze is to deal with screen light dynamics and extract changes in reflected light related to pupil movement. LiGaze infers a 3D gaze vector on the fly using a lightweight regression algorithm. Compared to the eye tracker of an existing VR headset (FOVE), LiGaze achieves 6.3° and 10.1° mean within-user and cross-user accuracy. Its sensing and computation consume 791 W in total and thus can be completely powered by a credit card-size solar cell harvesting energy from indoor lighting. LiGaze's simplicity and ultra-low power make it applicable in a wide range of VR headsets to better unleash VR's potential.

References

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Published In

cover image GetMobile: Mobile Computing and Communications
GetMobile: Mobile Computing and Communications  Volume 22, Issue 3
September 2018
34 pages
ISSN:2375-0529
EISSN:2375-0537
DOI:10.1145/3308755
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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 17 January 2019
Published in SIGMOBILE-GETMOBILE Volume 22, Issue 3

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