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Enjoyable carving with ChiselDevice in mixed reality space

Published: 08 November 2017 Publication History

Abstract

In this paper, we propose a system that can carve virtual objects in Mixed Reality (MR) space. The procedures of real-world carving include sculpting a rough outline, shaping sections, and carving patterns onto an object's surface. Of these, we focus on the procedure for carving patterns. Users of our system stroke a real object directly using ChiselDevice, and the surfaces of 3D virtual objects superimposed on the real object are "carved." This paper describes the design and development of the ChiselDevice and the MR carving system and the findings of users' experiences of our system.

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References

[1]
R. Arisandi, M. Otsuki, A. Kimura, F. Shibata, and H. Tamura. 2014. Virtual Handcrafting: Building Virtual Wood Models Using ToolDevice. Proc. IEEE 102, 2 (Feb 2014), 185--195.
[2]
M. Hisada, K. Yamamoto, I. Kanaya, and K. Sato. 2006. Free-form Shape Design System using Stereoscopic Projector - HYPERREAL 2.0. In 2006 SICE-ICASE International Joint Conference. 4832--4835.
[3]
Shinji Mizuno, Daigo Kobayashi, Minoru Okada, Jun-ichiro Toriwaki, and Shinji Yamamoto. 2003. Virtual Sculpting with a Pressure Sensitive Pen. In ACM SIGGRAPH 2003 Sketches &Amp; Applications (SIGGRAPH '03). ACM, New York, NY, USA, 1--1.
[4]
Amit Zoran and Joseph A. Paradiso. 2013. FreeD: A Freehand Digital Sculpting Tool. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13). ACM, New York, NY, USA, 2613--2616.

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    cover image ACM Conferences
    VRST '17: Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology
    November 2017
    437 pages
    ISBN:9781450355483
    DOI:10.1145/3139131
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    New York, NY, United States

    Publication History

    Published: 08 November 2017

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    Author Tags

    1. carving system
    2. mixed reality
    3. tooldevice

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    VRST '17

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    Overall Acceptance Rate 66 of 254 submissions, 26%

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