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Tangible Air: An Interactive Installation for Visualising Audience Engagement

Published: 22 June 2017 Publication History

Abstract

This article presents an end-to-end system for capturing physiological sensor data and visualising it on a real-time graphic dashboard and as part of an art installation. More specifically, it describes an event where the level of engagement of the audience was measured by means of Galvanic Skin Response (GSR) sensors and of the presenter through a sweater fitted with GSR, ECG and acceleration sensors. The gathered data was presented in real-time through a visualisation projected onto a screen and a physical electro-mechanical installation, which would change the height of helium-filled balloons depending on the atmosphere in the auditorium. Thereby trying to create a tangible way of making the invisible visible.

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References

[1]
Erin A. Carroll and Celine Latulipe. 2012. Triangulating the Personal Creative Experience: Self-report, External Judgments, and Physiology. In Proceedings of Graphics Interface 2012 (GI '12). Canadian Information Processing Society, Toronto, Ont., Canada, Canada, 53--60. http://dl.acm.org/citation.cfm?id=2305276.2305286
[2]
Celine Latulipe, Erin A. Carroll, and Danielle Lottridge. 2011. Love, Hate, Arousal and Engagement: Exploring Audience Responses to Performing Arts. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '11). ACM, New York, NY, USA, 1845--1854.

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  1. Tangible Air: An Interactive Installation for Visualising Audience Engagement

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    Published In

    cover image ACM Conferences
    C&C '17: Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition
    June 2017
    584 pages
    ISBN:9781450344036
    DOI:10.1145/3059454
    • General Chairs:
    • David A. Shamma,
    • Jude Yew,
    • Program Chair:
    • Brian Bailey
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    New York, NY, United States

    Publication History

    Published: 22 June 2017

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    Author Tags

    1. cultural experiences
    2. data visualisation
    3. gsr
    4. interactive art
    5. physical installation
    6. sensors
    7. shared experiences

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    C&C '17
    Sponsor:
    C&C '17: Creativity and Cognition
    June 27 - 30, 2017
    Singapore, Singapore

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    C&C '17 Paper Acceptance Rate 27 of 94 submissions, 29%;
    Overall Acceptance Rate 108 of 371 submissions, 29%

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