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P.I.A.N.O.: enhancing instrument learning via interactive projected augmentation

Published: 08 September 2013 Publication History

Abstract

P.I.A.N.O. aims to support learning to play piano with a steep learning curve. In order to achieve this, traditional, hard-to-learn music notation is substituted for an alternative representation of a composition, which is projected directly onto the piano. Furthermore, we propose three different learning modes which support the natural learning process, incorporate live feedback and performance evaluation, as well as the augmentation of the system with aspects of gamification to achieve early experiences of success and prolonged motivation.

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References

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Activision. Guitar hero. http://guitarhero.com/, 2013.
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Löchtefeld, M., Gehring, S., Jung, R., and Krüger, A. Using Mobile Projection to Support Guitar Learning. In Proc. SG '11, ACM (2011).
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Lokovic, T. midi.net library. http://code.google.com/p/midi-dot-net/, 2013.
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Schnotz, W., and Kürschner, C. External and internal representations in the acquisition and use of knowledge: visualization effects on mental model construction. Instructional Science 36 (2008), 175--190.
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Sweller, J., van Merriënboer, J. J. G., and Paas, F. G. W. C. Cognitive Architecture and Instructional Design. Educational Psychology Review 10 (1998), 251--296.
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Synthesia LLC. Synthesia. http://www.synthesiagame.com/, 2013.
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Takegawa, Y., Terada, T., and Tsukamoto, M. Design and Implementation of a Piano Practice Support System using a real-time Fingering Recognition Technique. In Proc. ICMC '11 (2011).
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Xiao, X., and Ishii, H. Duet for Solo Piano: MirrorFugue for Single User Playing with Recorded Performances. In CHI EA '11, ACM (2011).

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cover image ACM Conferences
UbiComp '13 Adjunct: Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
September 2013
1608 pages
ISBN:9781450322157
DOI:10.1145/2494091
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

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Publication History

Published: 08 September 2013

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Author Tags

  1. augmented reality
  2. instrument learning
  3. piano

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UbiComp '13
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UbiComp '13 Adjunct Paper Acceptance Rate 254 of 399 submissions, 64%;
Overall Acceptance Rate 764 of 2,912 submissions, 26%

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