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How real is real enough? optimal reality sampling for fast recognition of mobile imagery

Published: 22 October 2012 Publication History

Abstract

We present the first study to discover optimal reality sampling for mobile imagery. In particular, we identify the minimum information required for fast recognition of images of directly perceivable real-world buildings displayed on a mobile device. Resolution, image size, and JPEG compression of images of façades were manipulated in a same--different recognition task carried out in the field. Best-effort performance is shown to be reachable with significantly lower detail granularity than previously thought. For best user performance, we recommend presenting images as large as possible on the screen and decreasing resolution accordingly.

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cover image ACM Transactions on Applied Perception
ACM Transactions on Applied Perception  Volume 9, Issue 4
October 2012
109 pages
ISSN:1544-3558
EISSN:1544-3965
DOI:10.1145/2355598
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 22 October 2012
Accepted: 01 July 2012
Revised: 01 June 2012
Received: 01 October 2011
Published in TAP Volume 9, Issue 4

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  1. Mobile imagery
  2. recognition

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