skip to main content
10.1145/2212776.2223728acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
extended-abstract

Shape your body: control a virtual silhouette using body motion

Published: 05 May 2012 Publication History

Abstract

In this paper we propose to use our body as a puppetry controller, giving life to a virtual silhouette through acting. A framework was deployed based on Microsoft Kinect using OpenNI and Unity to animate in real-time a silhouette. This was used to perform a set of experiments related to the user's interaction with human and non-human like puppets. We believe that a performance-driven silhouette can be just as expressive as a traditional shadow puppet with a high degree of freedom, making use of our entire body as an input. We describe our solution that allows real-time interactive control of virtual shadow puppets for performance animation based on body motion. We show through our experiment, performed by non-expert artists, that using our body to control puppets is like mixing the performance of an actor with the manipulation of a puppeteer.

Supplementary Material

suppl.mov (wpfile252-3.mov)
Supplemental video

References

[1]
Currell, D. Shadow Puppets & Shadow Play, Crowood Press (2008).
[2]
Currell, D. The Complete Book of Puppet Theatre, A & C Black, London, UK (1985).
[3]
Graham, W. The Story of Waldo C. Graphic. In Course Notes: 3D Character Animation by Computer, ACM SIGGRAPH (1989), 6--79.
[4]
Hsu W. S., Ye T. Planning Character Motions for Shadow Play Animations. In Proc. CASA'05 (2005), 184--190.
[5]
Lu, F., Tian, F., Jiang, Y., Cao, X., Luo, W., Li, G., Zhang, X., Dai, G., Wang, H. ShadowStory: creative and collaborative digital storytelling inspired by cultural heritage. In Proc. of CHI 2011 (2011), 1919--1928.
[6]
Pan, J., Zhang, J. Sketch-based Skeleton-driven 2D Animation and Motion Capture. In Transaction of Entertainment, LNCS, Springer (2011).
[7]
Shin, H., Lee, J., Shin, S., Gleicher, M. Computer puppetry: An importance-based approach. In ACM Trans. Graph. (2001), 67--94.
[8]
Sturman, D. Computer puppetry. In Computer Graphics and Applications, IEEE, vol.18, no.1 (1998), 38--45.
[9]
Sturman, D. The State of Computer Animation. In ACM SIGGRAPH Comput. Graph. ACM Press (1998), 5761.
[10]
Tan K. L., Talib A. Z., Osman M. A. Real-Time Simulation and Interactive Animation of Shadow Play Puppets Using OpenGL. In International Journal of IJCIE Vol. 4 (2010), 1--8.
[11]
Tardif, H. Character animation in real time. In Panel Proceedings: Applications of Virtual Reality I, ACM SIGGRAPH (1991).

Cited By

View all

Index Terms

  1. Shape your body: control a virtual silhouette using body motion

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    CHI EA '12: CHI '12 Extended Abstracts on Human Factors in Computing Systems
    May 2012
    2864 pages
    ISBN:9781450310161
    DOI:10.1145/2212776

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 05 May 2012

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. digital puppetry
    2. hci
    3. performance animation
    4. real-time animation

    Qualifiers

    • Extended-abstract

    Conference

    CHI '12
    Sponsor:

    Acceptance Rates

    Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

    Upcoming Conference

    CHI 2025
    ACM CHI Conference on Human Factors in Computing Systems
    April 26 - May 1, 2025
    Yokohama , Japan

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)25
    • Downloads (Last 6 weeks)6
    Reflects downloads up to 01 Jan 2025

    Other Metrics

    Citations

    Cited By

    View all

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media