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An empirical investigation on the impact of design pattern application on computer game defects

Published: 28 September 2011 Publication History

Abstract

In this paper, we investigate the correlation between design pattern application and software defects. In order to achieve this goal we conducted an empirical study on java open source games. More specifically, we examined several successful open source games, identified the number of defects, the debugging rate and performed design pattern related measurements. The results of the study suggest that the overall number of design pattern instances is not correlated to defect frequency and debugging effectiveness. However, specific design patterns appear to have a significant impact on the number of reported bugs and debugging rate.

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MindTrek '11: Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments
September 2011
341 pages
ISBN:9781450308168
DOI:10.1145/2181037
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 28 September 2011

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Author Tags

  1. computer games
  2. design patterns
  3. empirical study
  4. software defects

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MindTrek '11
MindTrek '11: Academic MindTrek 2011
September 28 - 30, 2011
Tampere, Finland

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