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Developing creativity in computer lessons

Published: 25 June 2009 Publication History

Abstract

When we examine the recent official curriculum documents published by the Curriculum Development Council in Hong Kong, we can observe that generic skills such as Collaboration Skills, Communication Skills, Creativity, Critical Thinking Skills, Problem-solving Skills etc. are identified as fundamental in helping students to learn. As most people agree that creativity is an essential element in the computer world, we are going to discuss the ways to develop students' creative ability in computer lessons in this paper.

References

[1]
Curriculum Development Council (2001). Learning to learn -- The way forward in curriculum development. Hong Kong: The Printing Department, HKSAR
[2]
Curriculum Development Council (2002). Technology education -- Key learning area curriculum guide (primary 1 -- secondary 3). Hong Kong: The Printing Department, HKSAR
[3]
Curriculum Development Council. (2006). New senior secondary curriculum and assessment guide (secondary 4-6): information and communication technology. Hong Kong: The Printing Department, HKSAR Government.
[4]
Lai, Y.C. & Wong, T.W. (2007). Infusing problem solving skills into computer lessons. ACM SIGCSE Bulletin Inroads 39(4), 84--86.
[5]
Lai, Y.C. (2007). New senior secondary (NSS) learning & teaching strategies for information and communication technology (ICT) - (3) Development of generic skills (Critical thinking, creativity & problem solving). Hong Kong: Education and Manpower Bureau.
[6]
Education and Manpower Bureau (2007). Assignment summary reports: Development of generic skills (Critical thinking, creativity & problem solving). Hong Kong: Education and Manpower Bureau. Retrieved January 30,2009 from http://www.edb.gov.hk/FileManager/EN/Content_3407/summary_report_(generic_skills).pdf
[7]
Fisher, R. (2005). Teaching children to think (2nd ed.). Cheltenham: Nelson Thornes.
[8]
Lai, Y.C., Cheng, C.S. & Yau, S.H. ( 2006). Computer & information technology for HKCEE - Core module -- Volume 1 ( 2nd ed.). Hong Kong: Longman.

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Published In

cover image ACM SIGCSE Bulletin
ACM SIGCSE Bulletin  Volume 41, Issue 2
June 2009
166 pages
ISSN:0097-8418
DOI:10.1145/1595453
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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 25 June 2009
Published in SIGCSE Volume 41, Issue 2

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Author Tags

  1. ICT
  2. creativity
  3. curriculum
  4. thinking strategy

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