skip to main content
10.1145/1593105.1593197acmotherconferencesArticle/Chapter ViewAbstractPublication Pagesacm-seConference Proceedingsconference-collections
research-article

Education and design: using human-computer interaction case studies to learn

Published: 28 March 2008 Publication History

Abstract

As computers become increasingly integral to daily life, there is a need for computer scientists to focus on the user. This, in part, entails developing applications that have interfaces that are well designed. It is therefore important that computer science students gain formal education in design methodology. The best way to teach design is debatable, but one teaching tool gaining popularity in the field of Human Computer Interaction (HCI) is the use of case studies. We aim to increase the usefulness of the case study as a tool to teach design methodology. A case study is a collection of artifacts and data used to communicate a process. In the field of HCI cases communicate how a designer accomplished designing a certain aspect or, in some cases, the entirety of a design. Case studies are inherently flexible and can be presented in a variety of ways. We explore, if by altering presentation, we can enhance the usability of a case study and better communicate the encapsulated design methodology to the student. We make use of ordering effect in our attempt to achieve these ends and to shed light on the effect of online presentation on education.

References

[1]
Barry, C. L. Establishing a research agenda for online search behaviors. Submitted, Proceedings of the 68th Annual Meeting of the American Society for Information Science and Technology, 42. 2005.
[2]
Centers for Disease Control and Prevention. Epidemiologic Case Studies. 2005, Department of Health and Human Services. http://www.cdc.gov/doc.do?id=0900f3ec80093d70.
[3]
Eisenberg M., and Barry, C. L. Order effects: A preliminary study of the possible influence of presentation order on user judgments of document relevance, in Proceedings of the 49th Annual Meeting of the American Society for Information Science, 80--86. 1986.
[4]
Havard Business School Cases. 2006, The website of Harvard Business School Publishing. http://www.hbsp.harvard.edu/products/cases/.
[5]
John M. Carroll, Making Use: Scenario-based Design of Human-Computer Interactions. 2000. Cambridge: Massachusetts Institute of Technology.
[6]
John M. Carroll and Mary Beth Rosson, A case library for teaching usability engineering: Design rationale, development, and classroom experience. J. Educ. Resour. Comput., 2005. 5(1): p. 1--22.
[7]
Mary Beth Rosson and John M. Carroll, Usability Engineering: Scenario-Based Development of Human-Computer Interaction. 2002. San Francisco: Morgan Kaufmann Publishers.
[8]
Mary Beth Rosson, John M. Carroll and Con M. Rodi. Case studies for teaching usability engineering, in Proceedings of the 35th SIGCSE technical symposium on Computer science education. 2004, ACM Press: Norfolk, Virginia, USA.
[9]
Mary L. Gick and Keith J. Holyoak, Analogical Problem Solving. Cognitive Psychology, 1980. 12(3): p. 306--355.
[10]
Ramon López de Mántaras and Enric Plaza, Case-Based Reasoning: An Overview. AI Communications, 1997. 10(1): p. 21--29.

Cited By

View all

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Other conferences
ACMSE '08: Proceedings of the 46th annual ACM Southeast Conference
March 2008
548 pages
ISBN:9781605581057
DOI:10.1145/1593105
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 28 March 2008

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. case studies
  2. human-computer interaction
  3. information design
  4. scenario based design

Qualifiers

  • Research-article

Conference

ACM SE08
ACM SE08: ACM Southeast Regional Conference
March 28 - 29, 2008
Alabama, Auburn

Acceptance Rates

Overall Acceptance Rate 502 of 1,023 submissions, 49%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)14
  • Downloads (Last 6 weeks)2
Reflects downloads up to 23 Jan 2025

Other Metrics

Citations

Cited By

View all

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media