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Incremental game development in an introductory programming course

Published: 17 March 1995 Publication History

Abstract

The enthusiasm students have for playing computer games can be used in an introductory programming course to increase the enthusiasm and attention that students have for developing problem solving and programming skills. This paper reports on a successful experience using incremental development of two computer games, Master Mind and Minesweeper, in the programming assignments of such a course. By the end of one semester of programming instruction the students are able to design and implement programs of functionality equivalent to well-known commercial games. The incremental game development technique can be used either in a procedure-oriented course or in an object-oriented course; assignment sequences for both type courses are presented.

References

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R. Decker and S. Hirshfield, The Object Concept, PWS Publishing, Boston, MA, 1994.]]
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R. Mercer, Computing Fundamentals with C++, Franklin. Beedle and Associates, Wilsonville, OR, 1994.]]
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S.R. Oliver and J. Dalbey, "A Software Development Process Laboratory for CSI and CS2", Proc. Twenty-Fifth SIGCSE Tech. Symp. on Comp. Sci. Educ., SIGCSE Bulletin, vol. 26, no. 1, pp. 169--173, March 1994.]]
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R.E. Pattis, "A Philosophy and Example of CS-1 Programming Projects", Proc. Twenty-First SIGCSE Tech. Symp. on Comp. Sci. Educ., SIGCSE Bulletin, vol. 22, no. 1, pp. 34--39, February 1990.]]
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cover image ACM Other conferences
ACMSE '95: Proceedings of the 33rd annual ACM Southeast Conference
March 1995
300 pages
ISBN:0897917472
DOI:10.1145/1122018
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

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Published: 17 March 1995

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ACMSE '95
March 17 - 18, 1995
South Carolina, Clemson

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ACMSE '95 Paper Acceptance Rate 47 of 75 submissions, 63%;
Overall Acceptance Rate 502 of 1,023 submissions, 49%

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