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Filtering world-in-miniature: visual analytics for immersive virtual experiences

Published: 16 October 2017 Publication History

Abstract

We present a concept for analyzing user experiences in immersive virtual environments. Filtering World-in-Miniatures (FWIMs) contain, visualize, and aggregate records from user experiences, with a focus on comparing users' behaviors. Analysts use an immersive virtual reality system to manipulate FWIMs and their visualization and filtering settings within an analytics virtual environment. FWIMs also allow an analyst to enter the virtual experience from users' perspectives. We discuss how we mapped the concept to the analysis of data from a VR anatomy education experience.

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MP4 File (p156-ball.mp4)

Reference

[1]
Richard Stoakley, Matthew J Conway, and Randy Pausch. 1995. Virtual reality on a WIM: interactive worlds in miniature. In Proceedings of the SIGCHI conference on Human factors in computing systems. ACM Press/Addison-Wesley Publishing Co., 265--272.

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cover image ACM Conferences
SUI '17: Proceedings of the 5th Symposium on Spatial User Interaction
October 2017
167 pages
ISBN:9781450354868
DOI:10.1145/3131277
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 16 October 2017

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  1. analytics
  2. immersion
  3. virtual reality

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SUI '17
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SUI '17: Symposium on Spatial User Interaction
October 16 - 17, 2017
Brighton, United Kingdom

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Overall Acceptance Rate 86 of 279 submissions, 31%

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