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Parallelization of a discrete radiosity method using scene division

Published: 29 October 2006 Publication History

Abstract

We present in this article a parallelization of a discrete radiosity method, based on scene division and achieved on a cluster of workstations This method is based on discretization of surfaces into voxels and not into patches like most of the radiosity methods do Voxels are stocked into visibility lists representing the space partition into discrete lines and allowing mutually visible neighbour voxels to exchange their radiosities The parallelization distributes the scene among the processors by dividing it into parts Exchanges of radiosity values are accomplished between neighbourhood voxels belonging to a same list but located on different processors This parallelization improved time and distributed memory offering thus the capability to deal with large scenes.

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Published In

cover image Guide Proceedings
ODBASE'06/OTM'06: Proceedings of the 2006 Confederated international conference on On the Move to Meaningful Internet Systems: CoopIS, DOA, GADA, and ODBASE - Volume Part II
October 2006
1861 pages
ISBN:3540482741
  • Editors:
  • Robert Meersman,
  • Zahir Tari

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Springer-Verlag

Berlin, Heidelberg

Publication History

Published: 29 October 2006

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