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"Animating Intelligent Games Characters Using Mesh Skinning."
Zhigang Wen, Quasim H. Mehdi, Norman E. Gough (2002)
- Zhigang Wen, Quasim H. Mehdi, Norman E. Gough:
Animating Intelligent Games Characters Using Mesh Skinning. Int. J. Intell. Games Simul. 1(1): 12-17 (2002)
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