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"Segment-of-Interest driven live game streaming: Saving bandwidth without ..."
Tao-Ya Fan-Chiang, Hua-Jung Hong, Cheng-Hsin Hsu (2015)
- Tao-Ya Fan-Chiang, Hua-Jung Hong, Cheng-Hsin Hsu:
Segment-of-Interest driven live game streaming: Saving bandwidth without degrading experience. NETGAMES 2015: 1-6
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