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Eugene Fiume
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- affiliation: University of Toronto, Canada
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2020 – today
- 2022
- [j30]Michael Tao, Christopher Batty, Mirela Ben-Chen, Eugene Fiume, David I. W. Levin:
VEMPIC: particle-in-polyhedron fluid simulation for intricate solid boundaries. ACM Trans. Graph. 41(4): 115:1-115:22 (2022) - [c56]Yifang Pan, Chris Landreth, Eugene Fiume, Karan Singh:
VOCAL: Vowel and Consonant Layering for Expressive Animator-Centric Singing Animation. SIGGRAPH Asia 2022: 18:1-18:9 - 2020
- [c55]Pif Edwards, Chris Landreth, Mateusz Poplawski, Robert Malinowski, Sarah Watling, Eugene Fiume, Karan Singh:
JALI-Driven Expressive Facial Animation and Multilingual Speech in Cyberpunk 2077. SIGGRAPH Talks 2020: 60:1-60:2
2010 – 2019
- 2019
- [j29]Michael Tao, Christopher Batty, Eugene Fiume, David I. W. Levin:
Mandoline: robust cut-cell generation for arbitrary triangle meshes. ACM Trans. Graph. 38(6): 179:1-179:17 (2019) - 2018
- [j28]Mazen Al Borno, Ludovic Righetti, Michael J. Black, Scott L. Delp, Eugene Fiume, Javier Romero:
Robust Physics-based Motion Retargeting with Realistic Body Shapes. Comput. Graph. Forum 37(8): 81-92 (2018) - [c54]Eugene Fiume:
More than Pretty Pictures - Synergies Between Computer Graphics and Geographic Information Systems. GISTAM 2018: 9 - 2017
- [j27]Mazen Al Borno, Michiel van de Panne, Eugene Fiume:
Domain of Attraction Expansion for Physics-Based Character Control. ACM Trans. Graph. 36(2): 17:1-17:11 (2017) - [c53]Timothy Jeruzalski, Eugene Fiume, Alec Jacobson, David I. W. Levin:
Online compression of rigid body simulations using physics-inspired interpolation. Symposium on Computer Animation 2017: 26:1-26:2 - 2016
- [j26]Pif Edwards, Chris Landreth, Eugene Fiume, Karan Singh:
JALI: an animator-centric viseme model for expressive lip synchronization. ACM Trans. Graph. 35(4): 127:1-127:11 (2016) - [e3]Elmar Eisemann, Eugene Fiume:
27th Eurographics Symposium on Rendering, Rendering - Experimental Ideas & Implementations, EGSR 2016, EI&I Track, Dublin, Ireland, June 22-24, 2016. Eurographics Association 2016 [contents] - 2014
- [j25]Mazen Al Borno, Eugene Fiume, Aaron Hertzmann, Martin de Lasa:
Feedback control for rotational movements in feature space. Comput. Graph. Forum 33(2): 225-233 (2014) - [j24]Christian Lessig, Mathieu Desbrun, Eugene Fiume:
A constructive theory of sampling for image synthesis using reproducing Kernel bases. ACM Trans. Graph. 33(4): 55:1-55:14 (2014) - [c52]Eugene Fiume:
Visual models and ontologies. Graphics Interface 2014: 1-7 - 2012
- [j23]Dongwoon Lee, Michael Glueck, Azam Khan, Eugene Fiume, Ken Jackson:
Modeling and Simulation of Skeletal Muscle for Computer Graphics: A Survey. Found. Trends Comput. Graph. Vis. 7(4): 229-276 (2012) - [j22]Christian Lessig, Tyler de Witt, Eugene Fiume:
Efficient and accurate rotation of finite spherical harmonics expansions. J. Comput. Phys. 231(2): 243-250 (2012) - [j21]Tyler de Witt, Christian Lessig, Eugene Fiume:
Fluid simulation using Laplacian eigenfunctions. ACM Trans. Graph. 31(1): 10:1-10:11 (2012) - [j20]Derek Nowrouzezahrai, Patricio D. Simari, Eugene Fiume:
Sparse zonal harmonic factorization for efficient SH rotation. ACM Trans. Graph. 31(3): 23:1-23:9 (2012) - 2010
- [j19]Christian Lessig, Eugene Fiume:
On the Effective Dimension of Light Transport. Comput. Graph. Forum 29(4): 1399-1403 (2010)
2000 – 2009
- 2009
- [j18]Derek Nowrouzezahrai, Evangelos Kalogerakis, Eugene Fiume:
Shadowing Dynamic Scenes with Arbitrary BRDFs. Comput. Graph. Forum 28(2): 249-258 (2009) - 2008
- [j17]Christian Lessig, Eugene Fiume:
SOHO: Orthogonal and symmetric Haar wavelets on the sphere. ACM Trans. Graph. 27(1): 4:1-4:11 (2008) - [c51]Derek Nowrouzezahrai, Evangelos Kalogerakis, Patricio D. Simari, Eugene Fiume:
Shadowed Relighting of Dynamic Geometry with 1D BRDFs. Eurographics (Short Papers) 2008: 115-118 - 2007
- [c50]Derek Nowrouzezahrai, Patricio D. Simari, Evangelos Kalogerakis, Karan Singh, Eugene Fiume:
Compact and efficient generation of radiance transfer for dynamically articulated characters. GRAPHITE 2007: 147-154 - [c49]Derek Nowrouzezahrai, Patricio D. Simari, Evangelos Kalogerakis, Eugene Fiume:
Eigentransport for efficient and accurate all-frequency relighting. GRAPHITE 2007: 163-169 - 2006
- [j16]Michael Neff, Eugene Fiume:
Methods for exploring expressive stance. Graph. Model. 68(2): 133-157 (2006) - [c48]Michael Neff, Eugene Fiume:
From Performance Theory to Character Animation Tools. Human Motion 2006: 597-629 - [c47]Julien Diener, Lionel Revéret, Eugene Fiume:
Hierarchical retargetting of 2D motion fields to the animation of 3D plant models. Symposium on Computer Animation 2006: 187-195 - [c46]Eugene Fiume:
Computer Graphics Achievement award: Thomas W. Sederberg. SIGGRAPH Award Recipients 2006: 1 - [c45]Eugene Fiume:
Significant New Researcher award: Takeo Igarashi. SIGGRAPH Award Recipients 2006: 2 - [c44]Eugene Fiume:
Outstanding Service award: John Fujii. SIGGRAPH Award Recipients 2006: 3 - [e2]John W. Finnegan, Eugene Fiume:
International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2006, Boston, Massachusetts, USA, July 30 - August 3, 2006, Award Recipients. ACM 2006, ISBN 978-1-59593-364-5 [contents] - 2005
- [c43]Marge M. Coahran, Eugene Fiume:
Sketch-Based Design for Bargello Quilts. SBM 2005: 165-174 - [c42]K. Forbes, Eugene Fiume:
An efficient search algorithm for motion data using weighted PCA. Symposium on Computer Animation 2005: 67-76 - [c41]Michael Neff, Eugene Fiume:
AER: aesthetic exploration and refinement for expressive character animation. Symposium on Computer Animation 2005: 161-170 - [c40]Winnie Tsang, Karan Singh, Eugene Fiume:
Helping hand: an anatomically accurate inverse dynamics solution for unconstrained hand motion. Symposium on Computer Animation 2005: 319-328 - [c39]Eugene Fiume:
Steven A. Coons Award. SIGGRAPH Award 2005: 1 - [c38]Eugene Fiume:
Computer Graphics Achievement Award. SIGGRAPH Award 2005: 2 - [c37]Eugene Fiume:
Significant New Researcher Award. SIGGRAPH Award 2005: 3 - [e1]Eugene Fiume:
International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2005, Los Angeles, California, USA, July 31 - August 4, 2005, Award. ACM 2005 [contents] - 2004
- [c36]Michael Neff, Eugene Fiume:
Methods for exploring expressive stance. Symposium on Computer Animation 2004: 49-58 - [c35]Eugene Fiume:
Estimation of Indirect Physical Properties from Images. VMV 2004: 357 - 2003
- [c34]Meng Sun, Allan D. Jepson, Eugene Fiume:
Video Input Driven Animation (VIDA). ICCV 2003: 96-103 - [c33]Hao Zhang, Eugene Fiume:
Butterworth Filtering and Implicit Fairing of Irregular Meshes. PG 2003: 502-506 - [c32]Michael Neff, Eugene Fiume:
Aesthetic edits for character animation. Symposium on Computer Animation 2003: 239-244 - 2002
- [c31]Ken Xu, James Stewart, Eugene Fiume:
Constraint-Based Automatic Placement for Scene Composition. Graphics Interface 2002: 25-34 - [c30]Victor Ng-Thow-Hing, Eugene Fiume:
Application-Specific Muscle Representations. Graphics Interface 2002: 107-116 - [c29]Michael Neff, Eugene Fiume:
Modeling tension and relaxation for computer animation. Symposium on Computer Animation 2002: 81-88 - [c28]David Mould, Eugene Fiume:
Textures from nonlinear dynamical cascades. SIGGRAPH Abstracts and Applications 2002: 258 - [c27]Hao Zhang, Eugene Fiume:
Shape Matching of 3-D Contours Using Normalized Fourier Descriptors. Shape Modeling International 2002: 261-270 - 2001
- [j15]Eugene Fiume:
Obituary, Alain Fournier 1943-2000. Comput. Graph. Forum 20(1): 3-4 (2001) - [j14]Marc J. Ouellette, Eugene Fiume:
On numerical solutions to one-dimensional integration problems with applications to linear light sources. ACM Trans. Graph. 20(4): 232-279 (2001) - 2000
- [j13]Eugene Fiume:
Alain Fournier, 1943-2000: an appreciation. ACM Trans. Graph. 19(4): 243-245 (2000) - [c26]Sherif Ghali, Eugene Fiume, Hans-Peter Seidel:
Shadow Computation: A Unified Perspective. Eurographics (State of the Art Reports) 2000 - [c25]Xiaohuan Corina Wang, Jérôme Maillot, Eugene Fiume, Victor Ng-Thow-Hing, Andrew Woo, Sanjay Bakshi:
Feature-based Displacement Mapping. Rendering Techniques 2000: 257-268 - [c24]Joseph Laszlo, Michiel van de Panne, Eugene Fiume:
Interactive control for physically-based animation. SIGGRAPH 2000: 201-208 - [c23]Sherif Ghali, Eugene Fiume, Hans-Peter Seidel:
Object-Space Connectivity-Preserving Shadow Computation. VMV 2000: 281-290
1990 – 1999
- 1999
- [c22]Marc J. Ouellette, Eugene Fiume:
Approximating the Location of Integrand Discontinuities for Penumbral Illumination With Linear Light Sources. Graphics Interface 1999: 66-75 - [c21]Michael Neff, Eugene Fiume:
A Visual Model For Blast Waves and Francture. Graphics Interface 1999: 193-202 - [c20]Marc J. Ouellette, Eugene Fiume:
Approximating the Location of Integrand Discontinuities for Penumbral Illumination with Area Light Sources. Rendering Techniques 1999: 213-224 - 1998
- [c19]Karan Singh, Eugene Fiume:
Wires: A Geometric Deformation Technique. SIGGRAPH 1998: 405-414 - 1997
- [c18]Victor Ng-Thow-Hing, Eugene Fiume:
Interactive display and animation of B-spline solids as muscle shape primitives. Computer Animation and Simulation 1997: 81-97 - 1996
- [b3]Eugene Fiume:
Scientific computing - eine Einführung in numerische, grafische und symbolische Methoden mit Beispielen in Maple und C. dpunkt 1996, ISBN 978-3-920993-22-5, pp. I-XVI, 1-364 - [j12]George Drettakis, Eugene Fiume:
Structured Penumbral Irradiance Computation. IEEE Trans. Vis. Comput. Graph. 2(4): 299-312 (1996) - [c17]Meng Sun, Eugene Fiume:
A Technique for Constructing Developable Surfaces. Graphics Interface 1996: 176-185 - [c16]Silviu Borac, Eugene Fiume:
Wavelet Based Texture Resampling. Rendering Techniques 1996: 195-204 - [c15]Joseph Laszlo, Michiel van de Panne, Eugene Fiume:
Limit Cycle Control and Its Application to the Animation of Balancing and Walking. SIGGRAPH 1996: 155-162 - 1995
- [b2]Eugene Fiume:
Introduction to scientific, symbolic and graphical computation. A K Peters 1995, ISBN 978-1-56881-051-5, pp. I-XV, 1-306 - [j11]Eugene Fiume:
Isometric Piecewise Polynomial Curves. Comput. Graph. Forum 14(1): 47-58 (1995) - [c14]Jos Stam, Eugene Fiume:
Depicting fire and other gaseous phenomena using diffusion processes. SIGGRAPH 1995: 129-136 - 1994
- [c13]George Drettakis, Eugene Fiume:
A fast shadow algorithm for area light sources using backprojection. SIGGRAPH 1994: 223-230 - 1993
- [j10]George Drettakis, Eugene Fiume:
Accurate and Consistent Reconstruction of Illumination Functions Using Structured Sampling. Comput. Graph. Forum 12(3): 273-284 (1993) - [j9]Caroline Houle, Eugene Fiume:
Light-Source Modeling Using Pyramidal Light Maps. CVGIP Graph. Model. Image Process. 55(5): 346-358 (1993) - [j8]Michiel van de Panne, Eugene Fiume, Zvonko G. Vranesic:
Physically Based Modeling and Control of Turning. CVGIP Graph. Model. Image Process. 55(6): 507-521 (1993) - [c12]Jos Stam, Eugene Fiume:
Turbulent wind fields for gaseous phenomena. SIGGRAPH 1993: 369-376 - 1991
- [j7]Eugene Fiume:
A mathematical semantics of rendering : II. Approximation. CVGIP Graph. Model. Image Process. 53(1): 19-24 (1991) - [j6]Eugene Fiume:
Coverage masks and convolution tables for fast area sampling. CVGIP Graph. Model. Image Process. 53(1): 25-30 (1991) - [c11]Ronald Baecker, Marilyn M. Mantei, William Buxton, Eugene Fiume:
The University of Toronto dynamic graphics project. CHI 1991: 467-468 - 1990
- [c10]George Drettakis, Eugene Fiume, Alain Fournier:
Tightly-Coupled Multiprocessing for a Global Illumination Algorithm. Eurographics 1990 - [c9]Michiel van de Panne, Eugene Fiume, Zvonko G. Vranesic:
Reusable motion synthesis using state-space controllers. SIGGRAPH 1990: 225-234
1980 – 1989
- 1989
- [j5]Xavier Pintado, Eugene Fiume:
Grafields: Field-directed dynamic splines for interactive motion control. Comput. Graph. 13(1): 77-82 (1989) - [j4]Eugene Fiume:
Active objects in the construction of graphical user interfaces. Comput. Graph. 13(3): 321-327 (1989) - [j3]Eugene Fiume:
A mathematical semantics of rendering I: ideal rendering. Comput. Vis. Graph. Image Process. 48(3): 281-303 (1989) - [c8]Eugene Fiume:
Toward Realistic Formal Specifications for Non-Trivial Graphical Objects. Eurographics 1989 - 1988
- [c7]Eugene Fiume:
Object-Oriented Computer Graphics. Advances in Computer Graphics 1988: 1-27 - [c6]Xavier Pintado, Eugene Fiume:
Grafields: Field-Directed Dynamic Splines for Interactive Motion Control. Eurographics 1988 - [c5]Alain Fournier, Eugene Fiume:
Constant-time filtering with space-variant kernels. SIGGRAPH 1988: 229-238 - 1987
- [j2]Eugene Fiume:
Bit-mapped graphics: A semantics and theory. Comput. Graph. 11(2): 121-140 (1987) - [j1]Dennis Tsichritzis, Eugene Fiume, Simon J. Gibbs, Oscar Nierstrasz:
KNOs: KNowledge Acquisition, Dissemination, and Manipulation Objects. ACM Trans. Inf. Syst. 5(1): 96-112 (1987) - [c4]Eugene Fiume, Alain Fournier, V. Canale:
Conformal Texture Mapping. Eurographics 1987 - [c3]Eugene Fiume, Dennis Tsichritzis, Laurent Dami:
A Temporal Scripting Language for Object-Oriented Animation. Eurographics 1987 - 1986
- [b1]Eugene Fiume:
A mathematical semantics and theory of rester graphics. University of Toronto, Canada, 1986 - 1983
- [c2]Eugene Fiume, Alain Fournier, Larry Rudolph:
A parallel scan conversion algorithm with anti-aliasing for a general-purpose ultracomputer. SIGGRAPH 1983: 141-150 - 1982
- [c1]Richard J. Beach, John C. Beatty, Kellogg S. Booth, Darlene A. Plebon, Eugene Fiume:
The message is the medium: Multiprocess structuring of an interactive paint program. SIGGRAPH 1982: 277-287
Coauthor Index
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