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Insung Ihm
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- affiliation: Sogang University, Department of Computer Science and Engineering, Seoul, Republic of Korea
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2020 – today
- 2024
- [j33]Jaepung An, Joo Ho Lee, Sanghun Park, Insung Ihm:
Integrating Heterogeneous VR Systems Into Physical Space for Collaborative Extended Reality. IEEE Access 12: 9848-9859 (2024) - [j32]Youngwook Kim, Jehyeong Yun, Joungil Yun, Sangwoon Kwak, Insung Ihm:
Ray tracing-based construction of 3D background model for real-time stereoscopic rendering of live immersive video. Virtual Real. 28(1): 17 (2024) - 2022
- [j31]Woong Seo, Sanghun Park, Insung Ihm:
Efficient Ray Tracing of Large 3D Scenes for Mobile Distributed Computing Environments. Sensors 22(2): 491 (2022) - [j30]Jaepung An, Gyujin Choi, Wooyoung Chun, Yesle Joo, Sanghun Park, Insung Ihm:
Accurate and stable alignment of virtual and real spaces using consumer-grade trackers. Virtual Real. 26(1): 125-141 (2022) - 2021
- [c23]Youngwook Kim, Yunmin Ko, Insung Ihm:
Selective Foveated Ray Tracing for Head-Mounted Displays. ISMAR 2021: 413-421 - [c22]Jaesuk Lee, Youngwook Kim, Jehyeong Yun, Joungil Yun, Won-Sik Cheong, Insung Ihm:
Disocclusion-Reducing Geometry for Multiple RGB-D Video Streams. VR Workshops 2021: 603-604 - 2020
- [c21]Jongyong Kim, Jonghoon Song, Woong Seo, Insung Ihm, Seung-Hyun Yoon, Sanghun Park:
XR Framework for Collaborating Remote Heterogeneous Devices. VR Workshops 2020: 587-588
2010 – 2019
- 2019
- [j29]Jung-Heum Park, Insung Ihm:
A linear-time algorithm for finding a one-to-many 3-disjoint path cover in the cube of a connected graph. Inf. Process. Lett. 142: 57-63 (2019) - [j28]Jaepung An, Sangbeom Lee, Sanghun Park, Insung Ihm:
Similarity Graph-Based Camera Tracking for Effective 3D Geometry Reconstruction with Mobile RGB-D Camera. Sensors 19(22): 4897 (2019) - [j27]Jaepung An, Sanghun Park, Insung Ihm:
Construction of a flexible and scalable 4D light field camera array using Raspberry Pi clusters. Vis. Comput. 35(10): 1475-1488 (2019) - [c20]Wooyoung Chun, Gyujin Choi, Jaepung An, Woong Seo, Sanghun Park, Insung Ihm:
On Sharing Physical Geometric Space between Augmented and Virtual Reality Environments. VR 2019: 884-885 - 2018
- [c19]Jaepung An, Jaehyun Lee, Jiman Jeong, Insung Ihm:
Tracking an RGB-D Camera on Mobile Devices Using an Improved Frame-to-Frame Pose Estimation Method. WACV 2018: 1142-1150 - 2017
- [j26]Insung Ihm, Jung-Heum Park:
A linear-time algorithm for finding a paired 2-disjoint path cover in the cube of a connected graph. Discret. Appl. Math. 218: 98-112 (2017) - [c18]Woong Seo, Yeonsoo Kim, Insung Ihm:
Effective ray tracing of large 3D scenes through mobile distributed computing. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2017: 3:1-3:5 - 2016
- [j25]Byungjoon Chang, Sanghun Park, Insung Ihm:
Ray tracing-based interactive diffuse indirect illumination. Multim. Tools Appl. 75(12): 7371-7390 (2016) - [j24]Youngwook Kim, Woong Seo, Yongho Kim, Yeongkyu Lim, Jae-Ho Nah, Insung Ihm:
Adaptive undersampling for efficient mobile ray tracing. Vis. Comput. 32(6-8): 801-811 (2016) - [c17]Insung Ihm, Youngwook Kim, Jaehyun Lee, Jiman Jeong, Ingu Park:
Low-Cost Depth Camera Pose Tracking for Mobile Platforms. ISMAR Adjunct 2016: 123-126 - [c16]Won-Jong Lee, Seok Joong Hwang, Youngsam Shin, Soojung Ryu, Insung Ihm:
Adaptive multi-rate ray sampling on mobile ray tracing GPU. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2016: 3:1-3:6 - 2015
- [j23]Jung-Heum Park, Insung Ihm:
Many-to-many two-disjoint path covers in cylindrical and toroidal grids. Discret. Appl. Math. 185: 168-191 (2015) - [j22]Byungjoon Chang, Sanghun Park, Insung Ihm:
Diffuse global illumination in particle spaces. Multim. Tools Appl. 74(13): 4987-5006 (2015) - [c15]Byeongjun Choi, Woong Seo, Insung Ihm:
Enhancing time and space efficiency of kd-tree for ray-tracing static scenes. SIGGRAPH Posters 2015: 70:1 - 2014
- [j21]Jung-Heum Park, Insung Ihm:
Disjoint path covers in cubes of connected graphs. Discret. Math. 325: 65-73 (2014) - [j20]Byungjoon Chang, Sangkyu Woo, Insung Ihm:
GPU-based parallel construction of compact visual hull meshes. Vis. Comput. 30(2): 201-211 (2014) - 2013
- [j19]B. Choi, Byungjoon Chang, Insung Ihm:
Improving Memory Space Efficiency of Kd-tree for Real-time Ray Tracing. Comput. Graph. Forum 32(7): 335-344 (2013) - [j18]Jung-Heum Park, Insung Ihm:
Strong matching preclusion under the conditional fault model. Discret. Appl. Math. 161(7-8): 1093-1105 (2013) - [j17]Jung-Heum Park, Insung Ihm:
Single-source three-disjoint path covers in cubes of connected graphs. Inf. Process. Lett. 113(14-16): 527-532 (2013) - 2012
- [j16]Byeongjun Choi, Byungjoon Chang, Insung Ihm:
Construction of efficient kd-trees for static scenes using voxel-visibility heuristic. Comput. Graph. 36(1): 38-48 (2012) - 2011
- [j15]Jung-Heum Park, Insung Ihm:
Strong matching preclusion. Theor. Comput. Sci. 412(45): 6409-6419 (2011)
2000 – 2009
- 2009
- [j14]Deukhyun Cha, Sungjin Son, Insung Ihm:
GPU-Assisted High Quality Particle Rendering. Comput. Graph. Forum 28(4): 1247-1255 (2009) - [j13]Yoojin Jang, Insung Ihm:
Chemical kinetics-assisted, path-based smoke simulation. Comput. Animat. Virtual Worlds 20(2-3): 247-256 (2009) - [c14]Bongjun Jin, Insung Ihm, Byungjoon Chang, Chanmin Park, Won-Jong Lee, Seokyoon Jung:
Selective and adaptive supersampling for real-time ray tracing. High Performance Graphics 2009: 117-125 - 2008
- [j12]Byungjoon Chang, Deukhyun Cha, Insung Ihm:
Computing Local Signed Distance Fields for Large Polygonal Models. Comput. Graph. Forum 27(3): 799-806 (2008) - [j11]Sanghun Park, Wontae Kim, Insung Ihm:
Mobile collaborative medical display system. Comput. Methods Programs Biomed. 89(3): 248-260 (2008) - 2007
- [c13]Byungkwon Kang, Yoojin Jang, Insung Ihm:
Animation of chemically reactive fluids using a hybrid simulation method. Symposium on Computer Animation 2007: 199-208 - 2006
- [c12]Janghee Kim, Deukhyun Cha, Byungjoon Chang, Bonki Koo, Insung Ihm:
Practical animation of turbulent splashing water. Symposium on Computer Animation 2006: 335-344 - 2005
- [j10]Byungkwon Kang, Insung Ihm, Chandrajit L. Bajaj:
Extending the photon mapping method for realistic rendering of hot gaseous fluids. Comput. Animat. Virtual Worlds 16(3-4): 353-363 (2005) - [j9]Insung Ihm, Deukhyun Cha, Byungkwon Kang:
Controllable local monotonic cubic interpolation in fluid animations. Comput. Animat. Virtual Worlds 16(3-4): 365-375 (2005) - 2004
- [j8]Chandrajit L. Bajaj, Insung Ihm, Jungki Min, Jinsang Oh:
SIMD Optimization of Linear Expressions for Programmable Graphics Hardware. Comput. Graph. Forum 23(4): 697-714 (2004) - [c11]Sanghun Park, Chandrajit L. Bajaj, Insung Ihm:
Visualization of Very Large Oceanography Time-Varying Volume Datasets. International Conference on Computational Science 2004: 419-426 - [c10]Insung Ihm, Byungkwon Kang, Deukhyun Cha:
Animation of reactive gaseous fluids through chemical kinetics. Symposium on Computer Animation 2004: 203-212 - 2003
- [c9]Insung Ihm, Bumdae Lee, Joong-Youn Lee, Minsu Joh, Sanghun Park:
Interactive Stereoscopic Visualization of Very Large Visible Men on CAVE. ICCSA (1) 2003: 41-50 - 2001
- [j7]Chandrajit L. Bajaj, Insung Ihm, Sanghun Park:
3D RGB image compression for interactive applications. ACM Trans. Graph. 20(1): 10-38 (2001) - [c8]Chandrajit L. Bajaj, Sanghun Park, Insung Ihm:
Visualization-Specific Compression of Large Volume Data. PG 2001: 212-222 - 2000
- [j6]Rae Kyoung Lee, Insung Ihm:
On Enhancing the Speed of Splatting Using Both Object- and Image-Space Coherence. Graph. Model. 62(4): 263-282 (2000) - [j5]Chandrajit L. Bajaj, Insung Ihm, Sanghun Park:
Compression-Based 3D Texture Mapping for Real-Time Rendering. Graph. Model. 62(6): 391-410 (2000)
1990 – 1999
- 1999
- [j4]Insung Ihm, Sanghun Park:
Wavelet-Based 3D Compression Scheme for Interactive Visualization of Very Large Volume Data. Comput. Graph. Forum 18(1): 3-15 (1999) - [c7]Chandrajit L. Bajaj, Insung Ihm, Sanghun Park:
Making 3D Textures Practical. PG 1999: 259- - [c6]Chandrajit Bajaj, Insung Ihm, Gee Bum Koo, Sanghun Park:
Parallel Ray Casting of Visible Human on Distributed Memory Architectures. VisSym 1999: 269-276 - 1998
- [c5]Insung Ihm, Sanghun Park:
Wavelet-Based 3D Compression Scheme for Very Large Volume Data. Graphics Interface 1998: 107-116 - 1997
- [j3]Insung Ihm, Rae Kyoung Lee:
Indexing data structures for faster volume rendering. Comput. Graph. 21(4): 497-506 (1997) - [c4]Insung Ihm, Sanghoon Park, Rae Kyoung Lee:
Rendering of spherical light fields. PG 1997: 59-68 - 1995
- [c3]Insung Ihm, Rae Kyoung Lee:
On Enhancing the Speed of Splatting with Indexing. IEEE Visualization 1995: 69-76 - 1993
- [j2]Chandrajit L. Bajaj, Insung Ihm, Joe D. Warren:
Higher-Order Interpolation and Least-Squares Approximation Using Implicit Algebraic Surfaces. ACM Trans. Graph. 12(4): 327-347 (1993) - 1992
- [j1]Chandrajit L. Bajaj, Insung Ihm:
Algebraic Surface Design with Hermite Interpolation. ACM Trans. Graph. 11(1): 61-91 (1992) - [c2]Chandrajit L. Bajaj, Insung Ihm:
Smoothing polyhedra using implicit algebraic splines. SIGGRAPH 1992: 79-88 - 1991
- [b1]Insung Ihm:
On surface design with implicit algebraic surfaces. Purdue University, USA, 1991
1980 – 1989
- 1989
- [c1]Chandrajit L. Bajaj, Insung Ihm:
Hermite Interpolation of Rational Space Curves Using Real Algebraic Surfaces. SCG 1989: 94-103
Coauthor Index
aka: Chandrajit Bajaj
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