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Clara Fernández-Vara
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2020 – today
- 2021
- [j4]Clara Fernández-Vara:
Introduction. Trans. Digit. Games Res. Assoc. 5(3) (2021)
2010 – 2019
- 2017
- [j3]Borja Manero, Javier Torrente, Clara Fernández-Vara, Baltasar Fernández-Manjón:
Investigating the Impact of Gaming Habits, Gender, and Age on the Effectiveness of an Educational Video Game: An Exploratory Study. IEEE Trans. Learn. Technol. 10(2): 236-246 (2017) - 2014
- [e1]Alex Mitchell, Clara Fernández-Vara, David Thue:
Interactive Storytelling - 7th International Conference on Interactive Digital Storytelling, ICIDS 2014, Singapore, November 3-6, 2014, Proceedings. Lecture Notes in Computer Science 8832, Springer 2014, ISBN 978-3-319-12336-3 [contents] - 2013
- [j2]Borja Manero Iglesias, Clara Fernández-Vara, Baltasar Fernández-Manjón:
E-Learning Takes the Stage: From La Dama Boba to a Serious Game. Rev. Iberoam. de Tecnol. del Aprendiz. 8(4): 197-204 (2013) - [c9]Clara Fernández-Vara:
The Game's Afoot: Designing Sherlock Holmes. DiGRA Conference 2013 - [c8]Borja Manero, Clara Fernández-Vara, Baltasar Fernández-Manjón:
Stanislavky's System as a Game Design Method: A Case Study. DiGRA Conference 2013 - 2012
- [c7]Clara Fernández-Vara, Alec Thomson:
Procedural Generation of Narrative Puzzles in Adventure Games: The Puzzle-Dice System. PCG@FDG 2012: 12:1-12:6 - 2011
- [c6]Clara Fernández-Vara:
Game Spaces Speak Volumes: Indexical Storytelling. DiGRA Conference 2011 - [c5]Clara Fernández-Vara:
From "open mailbox" to context mechanics: shifting levels of abstraction in adventure games. FDG 2011: 131-138
2000 – 2009
- 2009
- [c4]Clara Fernández-Vara:
Play's the Thing: A Framework to Study Videogames as Performance. DiGRA Conference 2009 - 2008
- [j1]José P. Zagal, Clara Fernández-Vara, Michael Mateas:
Rounds, Levels, and Waves: The Early Evolution of Gameplay Segmentation. Games Cult. 3(2): 175-198 (2008) - [c3]Clara Fernández-Vara, Philip Tan:
The game studies practicum: applying situated learning to teach professional practices. Future Play 2008: 25-32 - 2005
- [c2]Clara Fernández-Vara, José P. Zagal, Michael Mateas:
Evolution Of Space Configuration In Videogames. DiGRA Conference 2005 - [c1]José P. Zagal, Michael Mateas, Clara Fernández-Vara, Brian Hochhalter, Nolan Lichti:
Towards an Ontological Language for Game Analysis. DiGRA Conference 2005
Coauthor Index
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