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Andrew C. Robb
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2020 – today
- 2024
- [j21]Rohith Venkatakrishnan, Roshan Venkatakrishnan, Balagopal Raveendranath, Ryan Canales, Dawn M. Sarno, Andrew C. Robb, Wen-Chieh Lin, Sabarish V. Babu:
The Effects of Secondary Task Demands on Cybersickness in Active Exploration Virtual Reality Experiences. IEEE Trans. Vis. Comput. Graph. 30(5): 2745-2755 (2024) - [j20]Roshan Venkatakrishnan, Rohith Venkatakrishnan, Ryan Canales, Balagopal Raveendranath, Christopher C. Pagano, Andrew C. Robb, Wen-Chieh Lin, Sabarish V. Babu:
Investigating the Effects of Avatarization and Interaction Techniques on Near-field Mixed Reality Interactions with Physical Components. IEEE Trans. Vis. Comput. Graph. 30(5): 2756-2766 (2024) - [j19]Rohith Venkatakrishnan, Roshan Venkatakrishnan, Balagopal Raveendranath, Dawn M. Sarno, Andrew C. Robb, Wen-Chieh Lin, Sabarish V. Babu:
The Effects of Auditory, Visual, and Cognitive Distractions on Cybersickness in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 30(8): 5350-5369 (2024) - [c33]Deyrel Diaz, Andrew C. Robb, Sabarish V. Babu, Christopher C. Pagano:
The Effects of Colored Environmental Surroundings in Virtual Reality. VR Workshops 2024: 1080-1081 - 2023
- [j18]Alexandre Chapiro, Andrew C. Robb:
Introduction to the SAP 2023 Special Issue. ACM Trans. Appl. Percept. 20(4): 12:1-12:2 (2023) - [j17]Moloud Nasiri, John Porter III, Kristopher Kohm, Andrew C. Robb:
Changes in Navigation over Time: A Comparison of Teleportation and Joystick-Based Locomotion. ACM Trans. Appl. Percept. 20(4): 16:1-16:16 (2023) - [j16]Roshan Venkatakrishnan, Rohith Venkatakrishnan, Balagopal Raveendranath, Christopher C. Pagano, Andrew C. Robb, Wen-Chieh Lin, Sabarish V. Babu:
How Virtual Hand Representations Affect the Perceptions of Dynamic Affordances in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 29(5): 2258-2268 (2023) - [j15]Ayush Bhargava, Rohith Venkatakrishnan, Roshan Venkatakrishnan, Kathryn M. Lucaites, Hannah Solini, Andrew C. Robb, Christopher C. Pagano, Sabarish V. Babu:
Can I Squeeze Through? Effects of Self-Avatars and Calibration in a Person-Plus-Virtual-Object System on Perceived Lateral Passability in VR. IEEE Trans. Vis. Comput. Graph. 29(5): 2348-2357 (2023) - [j14]Roshan Venkatakrishnan, Rohith Venkatakrishnan, Balagopal Raveendranath, Christopher C. Pagano, Andrew C. Robb, Wen-Chieh Lin, Sabarish V. Babu:
Give Me a Hand: Improving the Effectiveness of Near-field Augmented Reality Interactions By Avatarizing Users' End Effectors. IEEE Trans. Vis. Comput. Graph. 29(5): 2412-2422 (2023) - [c32]Samaneh Zamanifard, Andrew C. Robb:
Social Virtual Reality Is My Therapist: Overcoming Social Anxiety Disorder Through Using Social Virtual Reality. CHI Extended Abstracts 2023: 252:1-252:6 - [c31]Ayush Bhargava, Roshan Venkatakrishnan, Rohith Venkatakrishnan, Hannah Solini, Kathryn M. Lucaites, Andrew C. Robb, Christopher C. Pagano, Sabarish V. Babu:
Empirically Evaluating the Effects of Eye Height and Self-Avatars on Dynamic Passability Affordances in Virtual Reality. VR 2023: 308-317 - 2022
- [j13]John Porter III, Andrew C. Robb:
Lingering effects associated with the consumer use of virtual reality. Frontiers Virtual Real. 3 (2022) - [j12]Andrew C. Robb, Kristopher Kohm, John Porter III:
Experience Matters: Longitudinal Changes in Sensitivity to Rotational Gains in Virtual Reality. ACM Trans. Appl. Percept. 19(4): 16:1-16:18 (2022) - [j11]Kristopher Kohm, John Porter III, Andrew C. Robb:
Sensitivity to Hand Offsets and Related Behavior in Virtual Environments over Time. ACM Trans. Appl. Percept. 19(4): 17:1-17:15 (2022) - [j10]Kristopher Kohm, Sabarish V. Babu, Christopher Pagano, Andrew C. Robb:
Objects May Be Farther Than They Appear: Depth Compression Diminishes Over Time with Repeated Calibration in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 28(11): 3907-3916 (2022) - [j9]Ayush Bhargava, Roshan Venkatakrishnan, Rohith Venkatakrishnan, Hannah Solini, Kathryn M. Lucaites, Andrew C. Robb, Christopher C. Pagano, Sabarish V. Babu:
Did I Hit the Door? Effects of Self-Avatars and Calibration in a Person-Plus-Virtual-Object System on Perceived Frontal Passability in VR. IEEE Trans. Vis. Comput. Graph. 28(12): 4198-4210 (2022) - [c30]Moloud Nasiri, Reza Ghaiumy Anaraky, Sabarish V. Babu, Andrew C. Robb:
Gait Differences in the Real World and Virtual Reality: The Effect of Prior Virtual Reality Experience. ISMAR 2022: 631-636 - 2021
- [c29]Divine Maloney, Guo Freeman, Andrew C. Robb:
Stay Connected in An Immersive World: Why Teenagers Engage in Social Virtual Reality. IDC 2021: 69-79 - [c28]Andrew C. Robb, Catherine Barwulor:
Spatial Judgments in Impossible Spaces Preserve Important Relative Information. SAP 2021: 10:1-10:9 - [c27]Divine Maloney, Guo Freeman, Andrew C. Robb:
Social Virtual Reality: Ethical Considerations and Future Directions for An Emerging Research Space. VR Workshops 2021: 271-277 - [c26]Alexandre Gomes de Siqueira, Rohith Venkatakrishnan, Roshan Venkatakrishnan, Ayush Bhargava, Kathryn M. Lucaites, Hannah Solini, Moloud Nasiri, Andrew C. Robb, Christopher Pagano, Brygg Ullmer, Sabarish V. Babu:
Empirically Evaluating the Effects of Perceptual Information Channels on the Size Perception of Tangibles in Near-Field Virtual Reality. VR 2021: 606-615 - [i1]Divine Maloney, Guo Freeman, Andrew C. Robb:
Social Virtual Reality: Ethical Considerations and Future Directions for An Emerging Research Space. CoRR abs/2104.05030 (2021) - 2020
- [j8]Ayush Bhargava, Kathryn M. Lucaites, Leah S. Hartman, Hannah Solini, Jeffrey W. Bertrand, Andrew C. Robb, Christopher C. Pagano, Sabarish V. Babu:
Revisiting affordance perception in contemporary virtual reality. Virtual Real. 24(4): 713-724 (2020) - [c25]Divine Maloney, Guo Freeman, Andrew C. Robb:
A Virtual Space for All: Exploring Children's Experience in Social Virtual Reality. CHI PLAY 2020: 472-483 - [c24]Bryson Rudolph, Geoff Musick, Leah Wiitablake, Kelly B. Lazar, Catherine Mobley, D. Matthew Boyer, Stephen Moysey, Andrew C. Robb, Sabarish V. Babu:
Investigating the Effects of Display Fidelity of Popular Head-Mounted Displays on Spatial Updating and Learning in Virtual Reality. ISVC (1) 2020: 666-679 - [c23]Divine Maloney, Guo Freeman, Andrew C. Robb:
It Is Complicated: Interacting with Children in Social Virtual Reality. VR Workshops 2020: 343-347 - [c22]Ayush Bhargava, Hannah Solini, Kathryn M. Lucaites, Jeffrey W. Bertrand, Andrew C. Robb, Christopher C. Pagano, Sabarish V. Babu:
Comparative Evaluation of Viewing and Self-Representation on Passability Affordances to a Realistic Sliding Doorway in Real and Immersive Virtual Environments. VR 2020: 519-528 - [c21]James Dominic, Andrew C. Robb:
Exploring Effects of Screen-Fixed and World-Fixed Annotation on Navigation in Virtual Reality. VR 2020: 607-615 - [c20]Catherine Barwulor, Andrew C. Robb:
Relative Room Size Judgments in Impossible Spaces. VR Workshops 2020: 641-642 - [c19]Roshan Venkatakrishnan, Rohith Venkatakrishnan, Ayush Bhargava, Kathryn M. Lucaites, Hannah Solini, Matias Volonte, Andrew C. Robb, Sabarish V. Babu, Wen-Chieh Lin, Yun-Xuan Lin:
Comparative Evaluation of the Effects of Motion Control on Cybersickness in Immersive Virtual Environments. VR 2020: 672-681 - [c18]John Porter III, Kristopher Kohm, Andrew C. Robb:
Lingering Effects Associated with Virtual Reality: An Analysis Based on Consumer Discussions Over Time. VR Workshops 2020: 806-807
2010 – 2019
- 2019
- [c17]Andrew C. Robb, Catherine Barwulor:
Perception of Spatial Relationships in Impossible Spaces. SAP 2019: 11:1-11:5 - [c16]John Porter III, Andrew C. Robb:
An Analysis of Longitudinal Trends in Consumer Thoughts on Presence and Simulator Sickness in VR Games. CHI PLAY 2019: 277-285 - [c15]Lorraine Lin, Aline Normoyle, Alexandra Adkins, Yu Sun, Andrew C. Robb, Yuting Ye, Massimiliano Di Luca, Sophie Jörg:
The Effect of Hand Size and Interaction Modality on the Virtual Hand Illusion. VR 2019: 510-518 - [c14]Divine Maloney, Andrew C. Robb:
An Initial Investigation into Stereotypical Influences on Implicit Racial Bias and Embodied Avatars. VR 2019: 1074-1075 - [c13]Rohith Venkatakrishnan, Matias Volonte, Ayush Bhargava, Hannah Solini, Roshan Venkatakrishnan, Andrew C. Robb, Sabarish V. Babu, Kathryn M. Lucaites, Christopher Pagano:
Towards an Immersive Driving Simulator to Study Factors Related to Cybersickness. VR 2019: 1201-1202 - [c12]Divine Maloney, Sandhya Rajasabeson, Alex Moore, Jacob Caldwell, Jacob Archer, Andrew C. Robb:
Ethical Concerns of the Use of Virtual Avatars in Consumer Entertainment. VR 2019: 1489-1492 - 2018
- [c11]Elham Ebrahimi, Andrew C. Robb, Leah S. Hartman, Christopher C. Pagano, Sabarish V. Babu:
Effects of anthropomorphic fidelity of self-avatars on reach boundary estimation in immersive virtual environments. SAP 2018: 2:1-2:8 - [c10]John Porter III, Matthew Boyer, Andrew C. Robb:
Guidelines on Successfully Porting Non-Immersive Games to Virtual Reality: A Case Study in Minecraft. CHI PLAY 2018: 405-415 - [c9]Elham Ebrahimi, Leah S. Hartman, Andrew C. Robb, Christopher C. Pagano, Sabarish V. Babu:
Investigating the Effects of Anthropomorphic Fidelity of Self-Avatars on Near Field Depth Perception in Immersive Virtual Environments. VR 2018: 1-8 - [c8]Matias Volonte, Andrew C. Robb, Andrew T. Duchowski, Sabarish V. Babu:
Empirical Evaluation of Virtual Human Conversational and Affective Animations on Visual Attention in Inter-Personal Simulations. VR 2018: 25-32 - [c7]Ayush Bhargava, Kathryn M. Lucaites, Leah S. Hartman, Hannah Solini, Jeffrey W. Bertrand, Andrew C. Robb, Christopher C. Pagano, Sabarish V. Babu:
Towards Revisiting Passability Judgments in Real and Immersive Virtual Environments. VR 2018: 513-514 - [c6]Zachariah J. Inks, Matias Volonte, Sarah C. Beadle, Bjoern Horing, Andrew C. Robb, Sabarish V. Babu:
Towards Standardization of Medical Trials Using Virtual Experimenters. VR 2018: 585-586 - 2016
- [j7]Andrew C. Robb, Andrea Kleinsmith, Andrew Cordar, Casey White, Adam Wendling, Samsun Lampotang, Benjamin Lok:
Training Together: How Another Human Trainee's Presence Affects Behavior during Virtual Human-Based Team Training. Frontiers ICT 3: 17 (2016) - [j6]Andrew C. Robb, Andrea Kleinsmith, Andrew Cordar, Casey White, Samsun Lampotang, Adam Wendling, Benjamin Lok:
Do Variations in Agency Indirectly Affect Behavior with Others? An Analysis of Gaze Behavior. IEEE Trans. Vis. Comput. Graph. 22(4): 1336-1345 (2016) - [c5]Alexander Gunter, Andrew C. Robb, J. Adam Jones:
Real-Time Marker Tracking with Microsoft Kinect. ICAT-EGVE (Posters and Demos) 2016: 15-16 - 2015
- [j5]Andrew C. Robb, Casey White, Andrew Cordar, Adam Wendling, Samsun Lampotang, Benjamin Lok:
A comparison of speaking up behavior during conflict with real and virtual humans. Comput. Hum. Behav. 52: 12-21 (2015) - [j4]Andrew C. Robb, Andrew Cordar, Samsun (Sem) Lampotang, Casey White, Adam Wendling, Benjamin Lok:
Teaming Up with Virtual Humans: How Other People Change Our Perceptions of and Behavior with Virtual Teammates. IEEE Trans. Vis. Comput. Graph. 21(4): 511-519 (2015) - [c4]Andrew Cordar, Andrew C. Robb, Adam Wendling, Samsun Lampotang, Casey White, Benjamin Lok:
Virtual Role-Models: Using Virtual Humans to Train Best Communication Practices for Healthcare Teams. IVA 2015: 229-238 - 2014
- [j3]Benjamin Lok, Joon Hao Chuah, Andrew C. Robb, Andrew Cordar, Samsun (Sem) Lampotang, Adam Wendling, Casey White:
Mixed-Reality Humans for Team Training. IEEE Computer Graphics and Applications 34(3): 72-75 (2014) - [c3]Andrew C. Robb, Casey White, Andrew Cordar, Adam Wendling, Samsun (Sem) Lampotang, Benjamin Lok:
A Qualitative Evaluation of Behavior during Conflict with an Authoritative Virtual Human. IVA 2014: 397-409 - [c2]Andrew C. Robb, Benjamin Lok:
Social presence in mixed agency interactions. VR 2014: 111-112 - 2013
- [j2]Joon Hao Chuah, Andrew C. Robb, Casey White, Adam Wendling, Samsun (Sem) Lampotang, Regis Kopper, Benjamin Lok:
Exploring Agent Physicality and Social Presence for Medical Team Training. Presence Teleoperators Virtual Environ. 22(2): 141-170 (2013) - [j1]Andrew C. Robb, Regis Kopper, Ravi Ambani, Farda Qayyum, David Lind, Li-Ming Su, Benjamin Lok:
Leveraging Virtual Humans to Effectively Prepare Learners for Stressful Interpersonal Experiences. IEEE Trans. Vis. Comput. Graph. 19(4): 662-670 (2013) - 2012
- [c1]Joon Hao Chuah, Andrew C. Robb, Casey White, Adam Wendling, Samsun (Sem) Lampotang, Regis Kopper, Benjamin Lok:
Increasing agent physicality to raise social presence and elicit realistic behavior. VR 2012: 19-22
Coauthor Index
aka: Christopher Pagano
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last updated on 2024-07-20 20:34 CEST by the dblp team
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