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Interacting with Computers, Volume 31
Volume 31, Number 1, January 2019
- Shasha Li, Chien-Hsiung Chen:
The effects of visual feedback designs on long wait time of mobile application user interface. 1-12 - Ziyang Li, Pei-Luen Patrick Rau:
Effects of Self-Disclosure on Attributions in Human-IoT Conversational Agent Interaction. 13-26 - Mirjam Augstein, Thomas Neumayr:
A Human-Centered Taxonomy of Interaction Modalities and Devices. 27-58 - Ricardo E. P. Scholz, Geber L. Ramalho:
Lowering the Usability Entry Barrier to Interactive Poetics Experimentation in Dance. 59-82 - Sanchit Pawar, Asle Fagerstrøm, Ifeoma Angelica Z. Dimude, Valdimar Sigurdsson, Niklas Eriksson:
Examining the Relative Impact of Professional Profile Images and Facial Expressions in Small Business-to-Business Marketing Online. 83-94 - Hannah Dames, Gerrit Hirschfeld, Timo Sackmann, Meinald T. Thielsch:
Searching vs. Browsing - The Influence of Consumers' Goal Directedness on Website Evaluations. 95-112
Volume 31, Number 2, March 2019
- Raymond R. Bond, Maurice D. Mulvenna:
Popular topics in HCI: Special Issue of Selected Extended Papers from the 32nd International BCS Human Computer Interaction Conference. 113-115 - Marian McDonnell, David Baxter:
Chatbots and Gender Stereotyping. 116-121 - Supraja Sankaran, Kris Luyten, Dominique Hansen, Paul Dendale, Karin Coninx:
Enhancing Patient Motivation through Intelligibility in Cardiac Tele-rehabilitation. 122-137 - Wad Ghaban, Robert J. Hendley:
How Different Personalities Benefit From Gamification. 138-153 - Susan Siebenaler, Andrea Szymkowiak, Paul Robertson, Graham I. Johnson, Jan Law, Kenneth Fee:
Honesty, Social Presence and Self-Service in Retail. 154-166 - Brendan Cassidy, Gavin Sim, David Wayne Robinson, Devlin Gandy:
A Virtual Reality Platform for Analyzing Remote Archaeological Sites. 167-176 - Adhi Wicaksono, Robert J. Hendley, Russell Beale:
Investigating the Impact of Adding Plan Reminders on Implementation Intentions to Support Behaviour Change. 177-191 - Ahmet Baki Kocaballi, Liliana Laranjo, Enrico W. Coiera:
Understanding and Measuring User Experience in Conversational Interfaces. 192-207 - Javier Marín-Morales, Juan Luis Higuera-Trujillo, Carla de Juan Ripoll, Carmen Llinares, Jaime Guixeres, Susana Iñarra, Mariano Alcañiz:
Navigation Comparison between a Real and a Virtual Museum: Time-dependent Differences using a Head Mounted Display. 208-220 - Kyle Boyd, Raymond R. Bond, Attila Vertesi, Huseyin Dogan, Justin Magee:
How People Judge the Usability of a Desktop Graphic User Interface at Different Time Points: Is there Evidence for Memory Decay, Recall Bias or Temporal Bias? 221-230
Volume 31, Number 3, May 2019
- Tobias Tempel, Claudia Niederée, Christian Jilek, Andrea Ceroni, Heiko Maus, Yannick Runge, Christian Frings:
Temporarily Unavailable: Memory Inhibition in Cognitive and Computer Science. 231-249 - Gabriel Alves Mendes Vasiljevic, Leonardo Cunha de Miranda:
The Effect of Auditory Stimuli on User's Meditation and Workload in a Brain-Computer Interface Game. 250-262 - Shijian Luo, Yi Hu:
Dual-Cursor: Improving User Performance and Perceived Usability for Cursor-Based Text Entry on TV Using Remote Control. 263-281 - Amani Induni Soysa, Abdullah Al Mahmud:
Technology for Children With Autism Spectrum Disorder: What Do Sri Lankan Parents and Practitioners Want? 282-302 - Lilach Alon, Sharon Hardof-Jaffe, Rafi Nachmias:
How Knowledge Workers Manage Their Personal Information Spaces: Perceptions, Challenges and High-Level Strategies. 303-316 - Cecilie Bertinussen Nordheim, Asbjørn Følstad, Cato Alexander Bjørkli:
An Initial Model of Trust in Chatbots for Customer Service - Findings from a Questionnaire Study. 317-335 - Milena Droumeva, Iain McGregor:
Sound Stories: A Context-Based Study of Everyday Listening to Augmented Soundscapes. 336-347
Volume 31, Number 4, June 2019
- Leigh Clark, Philip R. Doyle, Diego Garaialde, Emer Gilmartin, Stephan Schlögl, Jens Edlund, Matthew P. Aylett, João P. Cabral, Cosmin Munteanu, Justin Edwards, Benjamin R. Cowan:
The State of Speech in HCI: Trends, Themes and Challenges. 349-371 - Miriam Eileen Nes Begnum, Lene Pettersen, Hanne Sørum:
Identifying Five Archetypes of Interaction Design Professionals and Their Universal Design Expertise. 372-392 - Wang Yuhui, Li Chunfu, Lei Tian, Huang Qin:
Longitudinal Study on Retrospective Assessment of Perceived Usability: A New Method and Perspectives. 393-412 - Radu Soflau, Daniel O. David:
The Use of Virtual Reality in the Assessment of Paranoid Thoughts: A Comparison with Desktop-Based Tools. 413-424
Volume 31, Number 5, September 2019
- Ana Carolina Tomé Klock, Isabela Gasparini, Marcelo Soares Pimenta:
User-Centered Gamification for E-Learning Systems: A Quantitative and Qualitative Analysis of its Application. 425-445 - Rowanne Fleck, Benjamin R. Cowan, Eirini Darmanin, Yixin Wang:
Understanding and Encouraging Online Reviewing With a Selection-Based Review System. 446-464 - Joneval Zanella Gomes, Jorge Luis Victória Barbosa, Cláudio Fernando Resin Geyer, Julio Cesar Santos dos Anjos, José Vicente Canto dos Santos, Gustavo Pessin:
Ubiquitous Intelligent Services for Vehicular Users: A Systematic Mapping. 465-479 - Carole Rodon, Anne Congard:
Measuring Situational Anxiety Related to Information Retrieval on the Web Among English-Speaking Internet Users. 480-491 - John Millar Carroll, Jordan Beck, Elizabeth W. Boyer, Shipi Dhanorkar, Srishti Gupta:
Empowering Community Water Data Stakeholders. 492-506 - Matthew Naylor, Ben W. Morrison, Brad Ridout, Andrew J. Campbell:
Augmented Experiences: Investigating the Feasibility of Virtual Reality as Part of a Workplace Wellbeing Intervention. 507-523
Volume 31, Number 6, November 2019
- Rebekka Hoffmann, Anna Helga Jónsdóttir, Ebba Thora Hvannberg:
Consolidation of Usability Problems With Novice Evaluators Re-Examined in Individual vs. Collaborative Settings. 525-538 - Takuma Hagiwara, Kazuki Takashima, Morten Fjeld, Yoshifumi Kitamura:
CamCutter: Impromptu Vision-Based Cross-Device Application Sharing. 539-554 - Jianxi Xu, Zhao Tang, Huiwen Zhao, Jianjun Zhang:
Hand Gesture-Based Virtual Reality Training Simulator for Collaboration Rescue of a Railway Accident. 577-588 - Marita Skjuve, Petter Bae Brandtzæg:
Facebook Live: A Mixed-Methods Approach to Explore Individual Live Streaming Practices and Motivations on Facebook. 589-602 - Young-nam Seo, Younbo Jung, Jeremy R. H. Sng, Jongmin Park:
Rational or Irrational Decision? Examination on Gamers' Intention to Purchase Probability-Type Items. 603-641
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