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11th SUI 2023: Sydney, NSW, Australia
- Tony Huang, Misha Sra, Ferran Argelaguet, Pedro Lopes, Mayra Donaji Barrera Machuca:
Proceedings of the 2023 ACM Symposium on Spatial User Interaction, SUI 2023, Sydney, NSW, Australia, October 13-15, 2023. ACM 2023
Session 1: Gaze
- Shota Imamura, Jieun Lee, Jun Rekimoto, Makoto Itoh:
Advantage of Gaze-Only Content Browsing in VR using Cumulative Dwell Time Compared to Hand Controller. 1:1-1:8 - Daniel Wecker, Enes Yigitbas:
Minimizing Eye Movements and Distractions in Head-Mounted Augmented Reality through Eye-Gaze Adaptiveness. 2:1-2:12 - Mikkel Rosholm Rebsdorf, Theo Khumsan, Jonas Valvik, Niels Christian Nilsson, Ali Adjorlu:
Blink Don't Wink: Exploring Blinks as Input for VR Games. 3:1-3:8 - Julius Albiz, Olga Viberg, Andrii Matviienko:
Guiding Visual Attention on 2D Screens: Effects of Gaze Cues from Avatars and Humans. 4:1-4:9
Session 2: Sensing and Haptics
- Kristen Grinyer, Robert J. Teather:
Low-Fi VR Controller: Improved Mobile Virtual Reality Interaction via Camera-Based Tracking. 5:1-5:12 - Jina Kim, Minyung Kim, Woo Suk Lee, Sang Ho Yoon:
VibAware: Context-Aware Tap and Swipe Gestures Using Bio-Acoustic Sensing. 6:1-6:12 - Taiki Takami, Taiga Saito, Takayuki Kameoka, Hiroyuki Kajimoto:
ExtEdge: Haptic Augmentation of Visual Experiences of a Smartphone by Electro-Tactile Sensation Through the Edges. 7:1-7:8 - Anandghan Waghmare, Roger Boldu, Eric Whitmire, Wolf Kienzle:
OptiRing: Low-Resolution Optical Sensing for Subtle Thumb-to-Index Micro-Interactions. 8:1-8:13
Session 3: Augmented Reality
- Zeinab Ghaemi, Kadek Ananta Satriadi, Ulrich Engelke, Barrett Ens, Bernhard Jenny:
Visualization Placement for Outdoor Augmented Data Tours. 9:1-9:14 - Ken Pfeuffer, Jan Obernolte, Felix Dietz, Ville Mäkelä, Ludwig Sidenmark, Pavel Manakhov, Minna Pakanen, Florian Alt:
PalmGazer: Unimanual Eye-hand Menus in Augmented Reality. 10:1-10:12 - Feiyu Lu, Leonardo Pavanatto, Doug A. Bowman:
In-the-Wild Experiences with an Interactive Glanceable AR System for Everyday Use. 11:1-11:9 - Motohiro Makiguchi, Ayaka Sano, Takahiro Matsumoto, Hiroshi Chigira, Takayoshi Mochiduki:
Implementation of Interactive Mirror-Transcending Aerial Imaging System. 12:1-12:11
Session 4: Applications
- Johann Felipe Gonzalez, Danny Kieken, Thomas Pietrzak, Audrey Girouard, Géry Casiez:
Introducing Bidirectional Programming in Constructive Solid Geometry-Based CAD. 13:1-13:12 - Lucie Kruse, Fariba Mostajeran, Frank Steinicke:
The Influence of Virtual Agent Visibility in Virtual Reality Cognitive Training. 14:1-14:9 - Jingyi Li, Alexandra Mayer, Florian Müller, Andrii Matviienko, Andreas Butz:
Location-Aware Virtual Reality for Situational Awareness On the Road. 15:1-15:12
Session 5: Multi-User
- Iana Podkosova, Francesco De Pace, Hugo Brument:
Joint Action in Collaborative Mixed Reality: Effects of Immersion Type and Physical Location. 16:1-16:12 - Marc Aurel Störmer, Thereza Schmelter, Malte Weingart, Levente Hernadi, Johannes Hoster, Eike Langbehn, Kristian Hildebrand:
A Study on Multi-User Interaction-based Redirected Walking. 17:1-17:11 - Xiliu Yang, Aimée Sousa Calepso, Felix Amtsberg, Achim Menges, Michael Sedlmair:
Usability Evaluation of an Augmented Reality System for Collaborative Fabrication between Multiple Humans and Industrial Robots. 18:1-18:10 - Roland Fischer, Marc Jochens, René Weller, Gabriel Zachmann:
How Observers Perceive Teleport Visualizations in Virtual Environments. 19:1-19:11
Session 6: Selection and Manipulation
- Xiang Li, Jin-Du Wang, John J. Dudley, Per Ola Kristensson:
Swarm Manipulation in Virtual Reality. 20:1-20:11 - Kieran Waugh, Mark McGill, Euan Freeman:
Proxemic Cursor Interactions for Touchless Widget Control. 21:1-21:12 - Julius von Willich, Sebastian Günther, Andrii Matviienko, Martin Schmitz, Florian Müller, Max Mühlhäuser:
DensingQueen: Exploration Methods for Spatial Dense Dynamic Data. 22:1-22:12
Session 7: Visualization
- Kaden Gryphon, Veronica Vu, Haeyong Chung:
A Design Space of Multi-Display Spatial Interactions for Visualization Tasks. 23:1-23:13 - Mengmeng Yu, Chongke Bi:
Timeline Exploration in 360° Video. 24:1-24:12 - Lucas Joos, Maximilian T. Fischer, Daniel A. Keim, Johannes Fuchs:
Aesthetic-Driven Navigation for Node-Link Diagrams in VR. 25:1-25:10 - Nicole Weidinger, Neven A. M. El Sayed, Granit Luzhnica, Tobias Schreck, Eduardo E. Veas:
Immersive Analysis of Spatiotemporal Racing Data. 26:1-26:12
Session 8: Sports and Exergames
- Andrii Matviienko, Manuel Lehé, Florian Heller, Bastian Pfleging, Max Mühlhäuser:
QuantiBike: Quantifying Perceived Cyclists' Safety via Head Movements in Virtual Reality and Outdoors. 27:1-27:12 - Lukas Oberfrank, Lucie Kruse, Frank Steinicke:
Sphere Saber: A Virtual Reality Exergame to Study Age-Related Differences in Selective Visual Attention and Information Processing. 28:1-28:10 - Eren Karatas, Kissinger Sunday, Sude Erva Apak, Yiwei Li, Junwei Sun, Anil Ufuk Batmaz, Mayra Donaji Barrera Machuca:
"I consider VR Table Tennis to be my secret weapon!": An Analysis of the VR Table Tennis Players' Experiences Outside the Lab. 29:1-29:12
Session 9: Multimodal Feedback
- Noko Kuratomo, Benjamin Karic, Christian Kray:
Design and Effect of Guiding Sound for Pedestrians While Maintaining the Streetscape Perception. 30:1-30:10 - Robin Helmert, Tobias Hardes, Enes Yigitbas:
Design and Evaluation of an AR Voice-based Indoor UAV Assistant for Smart Home Scenarios. 31:1-31:11 - Jerônimo G. Grandi, Zekun Cao, Dalton Costa, Regis Kopper:
Assessing the Impact of Alert Modalities on User Performance and Comprehension in Controlled Workload Conditions. 32:1-32:11 - Khang Dang, Hamdi Korreshi, Yasir Iqbal, Sooyeon Lee:
Opportunities for Accessible Virtual Reality Design for Immersive Musical Performances for Blind and Low-Vision People. 33:1-33:21
SUI 2023 Posters
- Zaran Zahid, Mingze Xi, Stuart Anderson, Madhawa Perera, Matt Adcock:
Mitigating inherent latency in off-device computer vision for spatial interfaces. 34:1-34:2 - Jen-Shuo Liu, Chongyang Wang, Barbara Tversky, Steven Feiner:
A Testbed for Exploring Virtual Reality User Interfaces for Assigning Tasks to Agents at Multiple Sites. 35:1-35:2 - Portia Wang, Shreeya Jain, Manxueying Li, Shutaro Aoyama, Xuezhen Wang, Shuran Song, Jen-Shuo Liu, Steven Feiner:
Built to Order: A Virtual Reality Interface for Assigning High-Level Assembly Goals to Remote Robots. 36:1-36:2 - Kieran Waugh, Mark McGill, Euan Freeman:
Demonstrating Proxemic Cursor Input for Touchless Displays. 37:1-37:2 - Ryoto Nohara, Hironori Ishikawa, Hiroyuki Manabe:
Positions of Wearable Keyboard in VR Environment. 38:1-38:3 - Hidetaka Katsuyama, Shio Miyafuji, Arisa Kohtani, Hideki Koike:
Volu-Me Fan: Turn Your Layered-fan into a Volumetric Display. 39:1-39:3 - Shogo Aoyagi, Takayoshi Yamada, Kelvin Cheng, Soh Masuko, Keiichi Zempo:
Gaze Cue Switcher for Joint Attention in VR Remote Tourism. 40:1-40:2 - Michelle Adiwangsa, Penny Sweetser, Duncan Stevenson, Hanna Suominen, Mingze Xi:
Augmenting Home Objects to Promote Physical Activity at Home. 41:1-41:2 - Steven Jiang, Lawrence Lim, Misha Sra:
Spatializing Music in Virtual Reality. 42:1-42:3 - Maciej Lachowicz, Grzegorz Zurek, Anna Serweta-Pawlik, Dariusz Jamro:
Level Up! Assessing the Impact of Short and Long-term Virtual Reality Training on E-Athletes' Reaction Time and Eye-Hand Coordination. 43:1-43:3 - Yuan Li, Kazunori Takashio:
Shooting-based technique: Highly interactive virtual reality locomotion. 44:1-44:2 - Sara Mandic, Rhys Tracy, Misha Sra:
ARFit: Pose-based Exercise Feedback with Mobile AR. 45:1-45:3 - Marina Lima Medeiros, Eduard Doujak, Franz Haller, Constantin Königswieser, Johanna Schmidt:
Going With The Flow: Using Immersive Analytics to Support Lifetime Predictions of Hydropower Turbines. 46:1-46:2 - Yongquan Hu, Dawen Zhang, Aaron Quigley:
GenAIR: Exploring Design Factor of Employing Generative AI for Augmented Reality. 47:1-47:3 - Xiang Li, Yuzheng Chen, Xiaohang Tang:
GesMessages: Using Mid-air Gestures to Manage Notifications. 48:1-48:2 - Wei He, Yuzheng Chen, Shengtian Xu, Changwen Ding, Lik-Hang Lee, Ge Lin Kan:
Dragon Boat Simulation: An Immersive Experience Beyond Traditional Gaming. 49:1-49:2
SUI 2023 Demos
- Nuwan Janaka, Jie Gao, Lin Zhu, Shengdong Zhao, Lan Lyu, Peisen Xu, Maximilian Nabokow, Silang Wang, Yanch Ong:
GlassMessaging: Supporting Messaging Needs During Daily Activities Using OST-HMDs. 50:1-50:3 - Motohiro Makiguchi, Ayami Hoshi, Ayaka Sano, Hiroshi Chigira, Takayoshi Mochiduki:
Vertical Aerial Imaging on the Display. 51:1-51:2 - Tim Rolff, Ke Li, Julia Hertel, Susanne Schmidt, Simone Frintrop, Frank Steinicke:
Interactive VRS-NeRF: Lightning fast Neural Radiance Field Rendering for Virtual Reality. 52:1-52:3 - Ayami Hoshi, Motohiro Makiguchi, Ayaka Sano, Hiroshi Chigira, Takayoshi Mochiduki:
Aerial image display with expanded viewing area that can be viewed by multiple people. 53:1-53:2 - Jenny Gabel, Sebastian Rings, Frank Steinicke:
Ancient Theatre of Miletus: A Virtual Reality Research Tool for Studying Written Artefacts. 54:1-54:3 - Ben Simons, Thomas Ricciardiello, Darren Lee:
Multi-User Collaborative Interaction System: Cosy Living Room. 55:1-55:2 - Yongkang Xing, Conor Fahy, Ning Wang, Jethro Shell:
Towards an Interactive Environment for Enhancing Reading Experience in Extended Reality. 56:1-56:3
SUI 2023 Workshop: CvSUI
- Jingwei Zhang, Mingguang Zhang, Yi Guo, Mengyu Qiu:
Active Interactive Labelling Massive Samples for Object Detection. 57:1-57:6 - Mengyu Qiu, Yi Guo, Mingguang Zhang, Jingwei Zhang, Tian Lan, Zhilin Liu:
Simulating Human Visual System Based on Vision Transformer. 58:1-58:5 - Jinhui Zhang, Yuxiao Zhao, Xian Zhang, Xiang Wang, Yuxuan Zhao, Peng Wang, Jian Hu:
Enhanced Transformer Interaction Components for Human-Object Interaction Detection. 59:1-59:8 - Chentao Shen, Zaixing He, Xinyue Zhao, Mengyu Qiu:
Machine Learning on Topological Constraint for Mismatching Removal. 60:1-60:5 - Chentao Shen, Zaixing He, Xinyue Zhao, Jingwei Zhang:
Small-scale helmet detection based on improved YOLOv5 and moving object detection. 61:1-61:5 - Xinjie Li, Lijun Zhang, Fangyu Zhou:
Inconsistency Based Active Learning for temporal object detection. 62:1-62:4
SUI 2023 Workshop: HSI
- Yue Cao:
The application of interactive spatial design in health: a bibliometric analysis of 2003-2022. 63:1-63:5 - Jingyu Zhang, Ke Jiang, Suhan Wang, Shijie Ming, Huidi Wang:
Forestlight: A Virtual Reality Respiratory Biofeedback System Using Interactive Lighting for Pressure Relief. 64:1-64:5 - Liangli Guo, Mo Han:
A Research on the Correlation Between Microclimate and Vitality of External Spaces of Public Buildings. 65:1-65:8 - Dongjun Han, Xiaoqing Sun, Xiaoyu Zhang, Ran Yan, Xipei Ren:
Exploring Healthful Spatial Interface with Bodystorming: A Case Study from the Vertical Workspace Workshop. 66:1-66:6 - David Nkem, Mengru Xue:
BallBounce: Designing Collective Stress-Related Visualizations for Office Workers Using Galvanic Skin Response Sensor. 67:1-67:5
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