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ISMAR 2016: Merida, Yucatan, Mexico - Adjunct
- Eduardo E. Veas, Tobias Langlotz, José Martínez-Carranza, Raphaël Grasset, Maki Sugimoto, Alejandro Martín:
2016 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2016 Adjunct, Merida, Yucatan, Mexico, September 19-23, 2016. IEEE Computer Society 2016, ISBN 978-1-5090-3740-7
Science & Technology Posters
- Adalberto Iriarte-Solis, Palmira Gonzalez-Villegas, Ricardo Fuentes Covarrubias, Andrés Gerardo Fuentes Covarrubias:
Mobile Guide to Augmented Reality for Campus of the Autonomous University of Nayarit. 1-4 - Adrien Bartoli, Erol Ozgur:
A Perspective on Non-Isometric Shape-from-Template. 5-10 - Aitor Rovira, Takafumi Taketomi, Damien Constantine Rompapas, Hirokazu Kato, Christian Sandor, Sei Ikeda:
EyeAR: Empiric Evaluation of a Refocusable Augmented Reality System. 11-12 - Alan Dolhasz, Ian Williams, Maite Frutos Pascual:
Measuring Observer Response to Object-Scene Disparity in Composites. 13-18 - Alexander Plopski, Tomohiro Mashita, Akira Kudo, Tobias Höllerer, Kiyoshi Kiyokawa, Haruo Takemura:
Improving Localization under Varying Illumination. 19-20 - Alexandre Millette, Michael J. McGuffin:
DualCAD: Integrating Augmented Reality with a Desktop GUI and Smartphone Interaction. 21-26 - Alia Rukubayihunga, Jean-Yves Didier, Samir Otmane:
Real Time Noise Reduction to Identify Motion Parameters in AR Maintenance Scenario. 27-30 - Andrew Irlitti, Ross T. Smith, G. Stewart Von Itzstein, Mark Billinghurst, Bruce H. Thomas:
Challenges for Asynchronous Collaboration in Augmented Reality. 31-35 - Ann McNamara, Chethna Kabeerdoss:
Mobile Augmented Reality: Placing Labels Based on Gaze Position. 36-37 - Anna Katharina Hebborn, Nils Höhner, Stefan Müller:
Augmenting Surface Reconstructions. 38-42 - Annette Mossel, Manuel Kroeter:
Streaming and Exploration of Dynamically Changing Dense 3D Reconstructions in Immersive Virtual Reality. 43-48 - Arindam Dey, Mark Billinghurst, Robert W. Lindeman, J. Edward Swan II:
A Systematic Review of Usability Studies in Augmented Reality between 2005 and 2014. 49-50 - Atsuya Oikawa, Itaru Kitahara, Yoshinari Kameda, Yuichi Ohta:
Full-Scale Visualization of a Person on a Movable Transparent Screen. 51-52 - Ben Thompson, Laura M. Levy, Amelia Lambeth, David Byrd, Joelle Alcaidinho, Iulian Radu, Maribeth Gandy:
Participatory Design of STEM Education AR Experiences for Heterogeneous Student Groups: Exploring Dimensions of Tangibility, Simulation, and Interaction. 53-58 - Bhuvaneswari Sarupuri, Gun A. Lee, Mark Billinghurst:
An Augmented Reality Guide for Assisting Forklift Operation. 59-60 - Bilal Ahmed, Jong Hun Lee, Yong Yi Lee, Kwan H. Lee:
Mimicking an Object Using Multiple Projectors. 61-63 - Brett Ridel, Lois Mignard-Debise, Xavier Granier, Patrick Reuter:
EgoSAR: Towards a Personalized Spatial Augmented Reality Experience in Multi-user Environments. 64-69 - Byung-Kuk Seo, Harald Wuest:
Robust 3D Object Tracking Using an Elaborate Motion Model. 70-71 - Carla Barreiros, Eduardo E. Veas, Viktoria Pammer-Schindler:
Pre-attentive Features in Natural Augmented Reality Visualizations. 72-73 - Chang-Gyu Lee, Gregory Lynn Dunn, Ian Oakley, Jeha Ryu:
Visual Guidance for Encountered Type Haptic Display: A feasibility study. 74-77 - Changmin Lim, Chanran Kim, Jong-Il Park, Hanhoon Park:
Mobile Augmented Reality Based on Invisible Marker. 78-81 - Che Samihah Che Dalim, Arindam Dey, Thammathip Piumsomboon, Mark Billinghurst, Mohd Shahrizal Sunar:
TeachAR: An Interactive Augmented Reality Tool for Teaching Basic English to Non-Native Children. 82-86 - Christian A. Wiesner, Mike Ruf, Demet Sirim, Gudrun Klinker:
Visualisation of the Electronic Horizon in Head-Up-Displays. 87-89 - Claudia Cruz Martinez, José Martínez-Carranza, Walterio W. Mayol-Cuevas, Miguel O. Arias-Estrada:
Enhancing 3D Mapping via Real-Time Superpixel-based Segmentation. 90-95 - Daniel Andersen, Voicu Popescu, Chengyuan Lin, Maria Eugenia Cabrera, Aditya Shanghavi, Juan P. Wachs:
A Hand-Held, Self-Contained Simulated Transparent Display. 96-101 - Erik van der Meulen, Marina-Anca Cidotã, Stephan G. Lukosch, Paulina J. M. Bank, Aadjan J. C. van der Helm, Valentijn T. Visch:
A Haptic Serious Augmented Reality Game for Motor Assessment of Parkinson's Disease Patients. 102-104 - Fumio Okura, Yuya Nishizaki, Tomokazu Sato, Norihiko Kawai, Naokazu Yokoya:
Motion Parallax Representation for Indirect Augmented Reality. 105-106 - Gaurav Gupta, Nishant Kejriwal, Prasun Pallav, Ehtesham Hassan, Swagat Kumar, Ramya Hebbalaguppe:
Indoor Localisation and Navigation on Augmented Reality Devices. 107-112 - Granit Luzhnica, Christoffer Ojeling, Eduardo E. Veas, Viktoria Pammer:
Technical Concept and Technology Choices for Implementing a Tangible Version of the Sokoban Game. 113-114 - Gun A. Lee, Joshua Chen, Mark Billinghurst, Robert W. Lindeman:
Enhancing Immersive Cinematic Experience with Augmented Virtuality. 115-116 - Hajime Sasanuma, Yoshitsugu Manabe, Noriko Yata:
Diminishing Real Objects and Adding Virtual Objects Using a RGB-D Camera. 117-120 - Hemal Naik, Mahmoud Bahaa, Federico Tombari, Peter Keitler, Nassir Navab:
Frustration Free Pose Computation For Spatial AR Devices in Industrial Scenario. 121-122 - Insung Ihm, Youngwook Kim, Jaehyun Lee, Jiman Jeong, Ingu Park:
Low-Cost Depth Camera Pose Tracking for Mobile Platforms. 123-126 - Ioannis A. Kakadiaris, Mohammad M. Islam, Tian Xie, Christophoros Nikou, Alan B. Lumsden:
iRay: Mobile AR Using Structure Sensor. 127-128 - Iris Seidinger, Jens Grubert:
3D Character Customization for Non-Professional Users in Handheld Augmented Reality. 129-134 - J. A. de Jesús Osuna-Coutiño, Claudia Cruz Martinez, José Martínez-Carranza, Miguel O. Arias-Estrada, Walterio W. Mayol-Cuevas:
I Want to Change My Floor: Dominant Plane Recognition from a Single Image to Augment the Scene. 135-140 - Jaron Lanier, Victor A. Mateevitsi, Kishore Rathinavel, Lior Shapira, Joseph Menke, Patrick Therien, Joshua Hudman, Gheric Speiginer, Andrea Stevenson Won, Andrzej Banburski, Xavier Benavides, Judith Amores, Javier Porras Lurashi, Wayne Chang:
The RealityMashers: Augmented Reality Wide Field-of-View Optical See-Through Head Mounted Displays. 141-146 - Jun Tsukamoto, Daisuke Iwai, Kenji Kashima:
Distributed Optimization for Shadow Removal in Spatial Augmented Reality. 147-148 - Jung Min Lee, Kyung Ho Lee, Byeong Wook Nam, Yuepeng Wu:
IoT Platform-based iAR: a Prototype for Plant O&M Applications. 149-150 - Kang-Kyu Lee, Jae-Woo Kim, Je-Ho Ryu, Jong-Ok Kim:
Chromaticity Based Local Linear Regression for Color Distortion Estimation of Optical See-Through Displays. 151-153 - Long Qian, Alexander Winkler, Bernhard Fuerst, Peter Kazanzides, Nassir Navab:
Modeling Physical Structure as Additional Constraints for Stereoscopic Optical See-Through Head-Mounted Display Calibration. 154-155 - Long Qian, Alexander Winkler, Bernhard Fuerst, Peter Kazanzides, Nassir Navab:
Reduction of Interaction Space in Single Point Active Alignment Method for Optical See-Through Head-Mounted Display Calibration. 156-157 - Mami Mori, Jason Orlosky, Kiyoshi Kiyokawa, Haruo Takemura:
A Transitional AR Furniture Arrangement System with Automatic View Recommendation. 158-159 - Marco Cavallo, Geoffrey Alan Rhodes, Angus Graeme Forbes:
Riverwalk: Incorporating Historical Photographs in Public Outdoor Augmented Reality Experiences. 160-165 - Maribeth Gandy, Laura M. Levy, Scott L. Robertson, Jeremy Johnson, Jeff Wilson, Tony Lemieux, Susan Tamasi, Darlene Mashman, Michele Sumler, Laureen L. Hill:
Designing AR Systems to Explore Point-of-View, Bias, and Trans-cultural Conflict. 166-171 - Marina-Anca Cidotã, Rory M. S. Clifford, Stephan G. Lukosch, Mark Billinghurst:
Using Visual Effects to Facilitate Depth Perception for Spatial Tasks in Virtual and Augmented Reality. 172-177 - Maritzol Tenemaza, Jaime Ramírez, Angélica de Antonio:
Acceptability of an A2R Application: Analysis of Correlations between Factors in a TAM. 178-183 - Markus Billeter, Gerhard Röthlin, Jan Wezel, Daisuke Iwai, Anselm Grundhöfer:
A LED-Based IR/RGB End-to-End Latency Measurement Device. 184-188 - Mathieu Garon, Pierre-Olivier Boulet, Jean-Philippe Doironz, Luc Beaulieu, Jean-François Lalonde:
Real-Time High Resolution 3D Data on the HoloLens. 189-191 - Max Krichenbauer, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, Hirokazu Kato, Steven Feiner:
Evaluating Positional Head-Tracking in Immersive VR for 3D Designers. 192-193 - Natalia Cooper, Ferdinando Milella, Iain Cant, Carlo Pinto, Mark White, Georg F. Meyer:
Augmented Cues Facilitate Learning Transfer from Virtual to Real Environments. 194-198 - Nazim Haouchine, Marie-Odile Berger, Stephane Cotin:
Simultaneous Pose Estimation and Augmentation of Elastic Surfaces from a Moving Monocular Camera. 199-202 - Neven A. M. ElSayed, Ross T. Smith, Bruce H. Thomas:
HORUS EYE: See the Invisible Bird and Snake Vision for Augmented Reality Information Visualization. 203-208 - Pablo Gobira, Antonio Mozelli:
An Artistic and Curatorial Installation in Virtual Reality: The Development of an Artistic Low-Cost Interface at University. 209-214 - Paul Issartel, Lonni Besançon, Tobias Isenberg, Mehdi Ammi:
A Tangible Volume for Portable 3D Interaction. 215-220 - Ramakrishna Perla, Ehtesham Hassan, Ramya Hebbalaguppe, Monika Sharma, Gaurav Gupta, Lovekesh Vig, Geetika Sharma, Gautam Shroff:
An AR Inspection Framework: Feasibility Study with Multiple AR Devices. 221-226 - Pierre-Jean Petitprez, Erwan Kerrien, Pierre-Frédéric Villard:
PoLAR: A Portable Library for Augmented Reality. 227-230 - Rafael Alves Roberto, Joao Paulo Silva do Monte Lima, Thulio Araujo, Veronica Teichrieb:
Evaluation of Motion Tracking and Depth Sensing Accuracy of the Tango Tablet. 231-234 - Ralf Dauenhauer, Tobias Müller:
An Evaluation of Information Connection in Augmented Reality for 3D Scenes with Occlusion. 235-237 - Roberto de Lima, José Martínez-Carranza, Alicia Morales-Reyes, Walterio W. Mayol-Cuevas:
On Combining a Semi-Calibrated Stereo Camera and Massive Parallelism for Fast Plane Extraction. 238-243 - Salma Jiddi, Philippe Robert, Éric Marchand:
Reflectance and Illumination Estimation for Realistic Augmentations of Real Scenes. 244-249 - Sanaz Ghasemi, Mai Otsuki, Paul Milgram:
Use of Random Dot Pattern for Achieving X-Ray Vision with Stereoscopic Augmented Reality Displays. 250-251 - Saul Emanuel Delabrida, Antonio A. F. Loureiro, Thiago D'Angelo, Ricardo Augusto Rabelo Oliveira, Bruce H. Thomas, Edson Carvalho, Mark Billinghurst:
A Low Cost Optical See-Through HMD - Do-It-Yourself. 252-257 - Sei Ikeda, Anh Nguyen Trung, Takumi Komae, Fumihisa Shibata, Asako Kimura:
Randomly Distributed Small Chip Makers. 258-259 - Shahin Vassigh, Albert Elias, Francisco R. Ortega, Debra Lee Davis, Giovanna Gallardo, Hadi Alhaffar, Lukas Borges, Jonathan Bernal, Naphtali David Rishe:
Integrating Building Information Modeling with Augmented Reality for Interdisciplinary Learning. 260-261 - Srinidhi Hegde, Ramakrishna Perla, Ramya Hebbalaguppe, Ehtesham Hassan:
GestAR: Real Time Gesture Interaction for AR with Egocentric View. 262-267 - Ting-Yu Lin, Chun-Wei Chen, Jonas Wang, Ming-Der Shieh:
Motion-Aware Iterative Closest Point Estimation for Fast Visual Odometry. 268-269 - Wen-Jie Chen, Chun-Wei Chen, Jonas Wang, Ming-Der Shieh:
Effective Registration for Multiple Users AR System. 270-271 - William A. Hoff, Hao Zhang:
Learning Object and State Models for AR Task Guidance. 272-273 - Yangxiang Zhang, Ziqiang Zhu, Zhu Yun:
Empower VR Art and AR Book with Spatial Interaction. 274-279 - Yanxiang Zhang, Ziqiang Zhu:
On Stage Interactive Spatial AR for Drama Performance. 280-283 - Yong Yi Lee, Bilal Ahmed, Jong Hun Lee, Hyounggap An, Kwan H. Lee:
Augmenting Three-dimensional Effects in Digital Exhibition of a Cultural Artifact using 3D Pseudo Hologram. 284-287 - Yusuke Kemmoku, Takashi Komuro:
AR Tabletop Interface using a Head-Mounted Projector. 288-291
2nd International Workshop on Diminished Reality as Challenging Issue in Mixed and Augmented Reality (IWDR2016)
- Shohei Mori, Momoko Maezawa, Naoto Ienaga, Hideo Saito:
Detour Light Field Rendering for Diminished Reality Using Unstructured Multiple Views. 292-293 - Naoto Ienaga, Felix Bork, Siim Meerits, Shohei Mori, Pascal Fallavollita, Nassir Navab, Hideo Saito:
First Deployment of Diminished Reality for Anatomy Education. 294-296 - Taishi Sawabe, Masayuki Kanbara, Norihiro Hagita:
Diminished Reality for Acceleration - Motion Sickness Reduction with Vection for Autonomous Driving. 297-299
Perceptual Issues in Augmented Reality Workshop
- Stefano Baldassi, Grace T. Cheng, Jonathan Chan, Moqian Tian, Tim Christie, Matthew T. Short:
Exploring Immersive AR Instructions for Procedural Tasks: The Role of Depth, Motion, and Volumetric Representations. 300-305 - Haruhiko Okumura, Kazumitsu Shinohara:
Human Attention and fatigue for AR Head-Up Displays. 306-309 - Zhizhuo Yang, Dongdong Weng, Zhenliang Zhang, Yufeng Li, Yue Liu:
Perceptual Issues of a Passive Haptics Feedback Based MR System. 310-317
Media, Arts, Social Sciences, Humanities & Design (MASH'D) Workshop
- Yu-Ru Huang, Jia Zhang, Tzu-Chien Liu, Yao-Ting Sung, Kuo-En Chang, Min-Jung Yang:
AR-Based Learning and AR Guides as Strategy in Two-Phase Learning Enhancement: A Case Study. 318-321 - Pablo Padilla-Longoria, Jaime Alonso Lobato Cardoso:
Camouflage as an Adaptive Control System: Applications for Multimedia and Interactive Composition. 322-326 - The Human BIOS Project - Organic Data Feeding: Synthesizing Digital World Phenomena Using Natural Data as a Source. 327-331
Demonstrations
- Caroline Baillard, Vincent Alleaume, Matthieu Fradet, Pierrick Jouet, Anthony Laurent, Tao Luo, Philippe Robert, Fabien Servant:
Mixed Reality Extended TV. 332-333 - Damien Constantine Rompapas, Aitor Rovira, Sei Ikeda, Alexander Plopski, Takafumi Taketomi, Christian Sandor, Hirokazu Kato:
EyeAR: Refocusable Augmented Reality Content through Eye Measurements. 334-335 - Ja Eun Yu, Gerard J. Kim:
Blurry (Sticky) Finger: Proprioceptive Pointing and Selection of Distant Objects for Optical See-Through Based Augmented Reality. 336-337 - Philipp Fleck, Clemens Arth, Dieter Schmalstieg:
Scalable Mobile Image Recognition for Real-Time Video Annotation. 338-339 - Haomin Liu, Guofeng Zhang, Hujun Bao:
Robust Keyframe-Based Monocular SLAM for Augmented Reality. 340-341 - Youngho Lee, Katsutoshi Masai, Kai Kunze, Maki Sugimoto, Mark Billinghurst:
A Remote Collaboration System with Empathy Glasses. 342-343 - Che Samihah Che Dalim, Thammathip Piumsomboon, Arindam Dey, Mark Billinghurst, Mohd Shahrizal Sunar:
TeachAR: An Interactive Augmented Reality Tool for Teaching Basic English to Non-native Children. 344-345 - Harald Wuest, Timo Engelke, Folker Wientapper, Florian Schmitt, Jens Keil:
From CAD to 3D Tracking - Enhancing & Scaling Model-Based Tracking for Industrial Appliances. 346-347 - Frieder Pankratz, Gudrun Klinker:
AR4AR Based on ARVIDA Reference Architecture: Application Demonstration. 348-349 - Mikel Salazar, Carlos Laorden:
Collaborative content creation with the OpenUIX Framework. 350 - Amauta Garcia, David Camargo, Xchel Gallegos, Ruben Maldonado, Estrella Luna, Daniel Godinez, Adrian Monroy, Jaime Lobato, Erika Athie:
The Object of Absence. 351-352 - Yun Tae Nam, Je-ho Oh:
Participatory Mixed Reality Space: Collective Memories. 353-354 - Ramakrishna Perla, Gaurav Gupta, Ramya Hebbalaguppe, Ehtesham Hassan:
InspectAR: An Augmented Reality Inspection Framework for Industry. 355-356 - Je-ho Oh, So-young Kim, Yun Tae Nam, Chungkon Shi:
deBallution - Interactive Artwork by Throwing Pseudo Balls Based on Cultural Heritages. 357-358
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