If you're headed to GDC next week, our CTO Christopher Shankland will be giving a talk about how we approached development on Omega Strikers in a way that allowed us to launch simultaneously on all gaming platforms (console, pc, mobile) with a backend team of 2-3, and have them all be able to attend our launch party hours later! #gdc2024 #gamedevelopment
Odyssey Interactive
Computer Games
Waterloo, ON 7,172 followers
Odyssey Interactive - building games you live. We're hiring! https://www.odysseyinteractive.gg
About us
Igniting Competition.
- Website
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http://OdysseyInteractive.gg
External link for Odyssey Interactive
- Industry
- Computer Games
- Company size
- 11-50 employees
- Headquarters
- Waterloo, ON
- Type
- Privately Held
Locations
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Primary
Waterloo, ON, CA
Employees at Odyssey Interactive
Updates
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We'll be spinning up a few roles at Odyssey Interactive in the next few months, initially focused on Level Design and 3D Environment Art. We'll be opening up new roles in the future as well, but are focusing on these for now. If you're an experienced level designer who's worked on multiplayer PvP games in Unreal, or are an Environment Artist who has worked in a stylized PBR art pipeline, I'd love to hear from you! As our IP takes a lot of inspiration from anime, experience working in a similar style would be a huge plus, and a passion for anime, even better! Feel free to DM me with a link to your portfolio and I'll try to get back to you as quickly as I can! I'm not going to open up JDs yet since sadly those get flooded by 100s of applicants from aggregate job boards who aren't even interested in our industry, and I don't want those to drown out people are actually interested. Feel free to pass this along to anyone you think might be a fit!
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