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Using Visual Studio Code with PlayCanvas

· 2 min read

Visual Studio Code is massively popular. In the Stack Overflow 2023 Developer Survey, Visual Studio Code was ranked the most popular developer environment tool among 86,544 respondents, with 73.71% reporting that they use it.

Any PlayCanvas developer building directly on top of the Engine will very likely opt to use VS Code. But if you use the PlayCanvas Editor, you will normally rely on the built-in, browser-based Code Editor. Today, we're excited to give you another option by launching an open-source Visual Studio Code Extension for PlayCanvas.

VS Code Extension

Compressing Gaussian Splats

· 4 min read
Donovan Hutchence
Staff Software Engineer

Introduction

3D Gaussian Splatting is a new method for digitizing and rendering real world objects. With gaussian splatting, you can digitize a scene from a few photos using services like Luma Labs or Polycam. These services take the set of photos and generate a 3d Gaussian Splat scene in PLY format.

For example, this is a Gaussian Splat scene rendered in PlayCanvas.

glTF Viewer 4.0 Adds WebGPU Support

· 4 min read

We're thrilled to announce the launch of the open source glTF Viewer 4.0, an update that supercharges your 3D model viewing experience with powerful features and support for the latest web technologies!

glTF Viewer 4.0
"Cyber Samurai" by KhoaMinh is licensed under CC BY 4.0.

TRY IT NOW

This new release is chock-full with enhancements aimed at providing more realistic, insightful, and versatile viewing options for your glTF files. Let's dive into the headline features of glTF Viewer 4.0.