I’ve always found something perversely appealing about the prospect of an undead apocalypse. From an early age, I stayed awake to catch Living Dead reruns on late-night TV and kept a mental map of escape routes around our neighborhood, just in case they were ever needed.
My other childhood obsession was the Warhammer line of miniature battle games. That’s why The Walking Dead: All Out War seems like it could have been custom-made for me. Set in the world of writer Robert Kirkman’s original horror comics, it’s a skirmish-scale miniatures game where rival bands of survivors clash in a world overrun by ravenous reanimated corpses.
All Out War is produced by UK publisher Mantic Games, whose previous releases include Kings of War and Warpath, which were positioned as affordable alternatives to Games Workshop’s iconic fantasy and science fiction games. But while the Mantic's output to date has focused largely on disaffected Warhammer players, All Out War seeks to tap into the wider pop-culture consciousness.
As a product aimed at a broader audience than seasoned battle gamers, All Out War gets a lot of things right. It comes with a set of two rulebooks—one teaching the basics of play through simple scenarios, the other a detailed guide to the more complex aspects of the game. You’ll learn largely by playing, and this approach bypasses the drudge work of absorbing a chunky, intimidating rules manual before the fun begins. There’s also the fact that while the zombie and survivor miniatures come unpainted, they are pre-assembled, meaning there’s no need to mess around with craft knives and no chance to accidentally glue your fingers together.
But while All Out War goes out of its way to be accessible, it’s not simplistic. If you’ve played skirmish games like Necromunda or Mordheim in the past, you’ll find the basic premise familiar. You and your opponent will assemble small groups of characters, each with their own skills, abilities, and weapons. You’ll take turns moving your survivors around the battlefield, ducking for cover behind makeshift barricades, picking off enemies with gunfire, and bludgeoning them in hand-to-hand combat.