"The great thing about living today," I was telling my coworker, "is that there are things you can buy that could never exist before because they are so far off the mainstream. For example, I just bought this documentary on text adventure games..."
He looked at me like I had just told him that I enjoyed bowling with live chickens. Then he laughed. "Yeah, that sounds like the sort of thing you'd buy," he said.
It's true that I have a fondness for extremely niche portions of computer history, as anyone who has read my articles about a certain forgotten multimedia computer can attest to. But as I put the first DVD into the player, I had a certain amount of apprehension. How interesting could a documentary about text adventures really be?
I needn't have worried. Get Lamp is a gem of a film. The man behind the movie, Jason Scott, is no stranger to the subject matter. Scott's last work was a documentary about the rise and fall of computer bulletin board systems, and with Get Lamp he has really hit his stride.
Get Lamp comes on two DVDs, the first of which can be browsed in "Interactive" or "Non-Interactive" modes. The interactive mode lets the player walk through the various sections by making choices at the end of each segment. The second DVD contains a large amount of bonus material, including deleted scenes, photos, and an exhaustive collection of modern-day, free, text adventure games. The soundtrack comes from artists such as Zoe Blade (who got her start writing .MOD files for the Amiga) and Tony Longworth, both of whom have made their music available under a Creative Commons license. There's also an amazing music video from MC Frontalot, who I was lucky enough to see live at PAX this year.
The film's title comes from the first bit of inventory the player collects in the very first adventure game, known either simply as "Adventure" ("ADVENT on computer systems that could only handle short file names) or "Colossal Cave." The eponymous Lamp is the star of the show, appearing in every interview scene and in a montage at the end of the documentary. Finding the lamp, which is sometimes hidden behind other objects, on a shelf in the distance, or visible only from a particular camera angle, is a fun game to play while watching the film.