Often times, when I am researching something about computers or coding that has been around a very long while, I will come across a document on a university website that tells me more about that thing than any Wikipedia page or archive ever could.
It's usually a PDF, though sometimes a plaintext file, on a .edu subdirectory that starts with a username preceded by a tilde (~) character. This is typically a document that a professor, faced with the same questions semester after semester, has put together to save the most time possible and get back to their work. I recently found such a document inside Princeton University's astrophysics department: "An Introduction to the X Window System," written by Robert Lupton.
X Window System, which turned 40 years old earlier this week, was something you had to know how to use to work with space-facing instruments back in the early 1980s, when VT100s, VAX-11/750s, and Sun Microsystems boxes would share space at college computer labs. As the member of the AstroPhysical Sciences Department at Princeton who knew the most about computers back then, it fell to Lupton to fix things and take questions.
"I first wrote X10r4 server code, which eventually became X11," Lupton said in a phone interview. "Anything that needed graphics code, where you'd want a button or some kind of display for something, that was X... People would probably bug me when I was trying to get work done down in the basement, so I probably wrote this for that reason."
Where X came from (after W)
Robert W. Scheifler and Jim Gettys at MIT spent "the last couple weeks writing a window system for the VS100" back in 1984. As part of Project Athena's goals to create campus-wide computing with distributed resources and multiple hardware platforms, X fit the bill, being independent of platforms and vendors and able to call on remote resources. Scheifler "stole a fair amount of code from W," made its interface asynchronous and thereby much faster, and "called it X" (back when that was still a cool thing to do).