JBullet is Java port of Bullet Physics Library (under ZLIB license). Currently it features most of Bullet 2.72 base features. Some features are still missing though.
Features:Basic Demo: | |
Generic Joint Demo: | |
Bsp Demo: | |
Static Concave Mesh Demo: | |
Vehicle Demo: | |
Dynamic Control Demo: | |
Moving Concave Mesh Demo: | |
Fork Lift Demo: |
Notes: requires Java 5.0, needs permissions for OpenGL rendering
You can browse JavaDoc documentation here.
For general usage and tips, see:
Latest version: jbullet-20101010.zip (based on Bullet 2.72)
ChangeLog: changelog.txt
Older versions: download/
<dependency> <groupId>cz.advel.jbullet</groupId> <artifactId>jbullet</artifactId> <version>20101010-1</version> </dependency>
If you wish to discuss about it, use either of these forum threads:
Thread on JavaGaming forums
- use when the theme is general about JBullet or Java related
Thread on official Bullet forums
- use when you want to discuss about Bullet library itself
You can also contact me directly on IRC (FreeNode), my nick is jezek2
.