I’ve been digging through my Second ed 40k stuff as one of my buddies just moved back into the area. He hasn’t played since then and really likes the depth of 2nd ed over 5th. We were talking it over and he’d be willing to play 5th if we added some extra flavour back into it.
A large part of the reason I am considering doing an advanced 5th is the desire to use the current codices. Most of them are much more balanced and have new units than the 2nd ed books. Plus I don't wanna do complete rewrites for the Necrons, Dark Eldar and (damned) Tau.
Since I’m going to be working on it anyway I figured I bring it to the attention of my readers here at Galaxy in Flames and see what you guys thought of the idea.
Is there any interest out there for an advanced version of 40K?
I'll be melding the best parts of 2nd ed with 5th ed to make a more robust 40K. Adding in things like arcs of fire for infantry, throwing grenades, vehicles hit locations and damage charts, to hit modifiers from 2nd. Keeping the assault phase, weapons AP system and the balance of 5th not affected by the second ed additions.
The close combat and psychic phases were by far the worst parts of 2nd ed and must go. IMHO
I am also tossing around some ideas for keeping overwatch, but limiting it to support units like heavy weapons squads. Then adding something similar to the defensive fire rule from Flames of War; this would let the defender shoot as they are being assaulted for non-support units; this added to limited fire arcs will make flanking in assaults a viable tactic.
The main goal I'm after is to add tactical depth back into 40K without making it overcomplicated. I'd still like to keep the average 1500-2000 point game around 2 1/2 to 3 hours.
So would you guys be interested in me posting something like this up here and maybe helping out with some playtesting?