Consejo Nacional de Fomento Educativo

Last updated

The Consejo Nacional de Fomento Educativo ("National Council for Education Development", CONAFE) is an institution under Mexico's Federal Government created by presidential decree on 9 September 1971. Its responsibilities are to research, design, implement, operate, and evaluate new educational programs that could increase the education levels among the Mexican population, and could solve the cultural and educational problems of Mexican society.

Mexico country in the southern portion of North America

Mexico, officially the United Mexican States, is a country in the southern portion of North America. It is bordered to the north by the United States; to the south and west by the Pacific Ocean; to the southeast by Guatemala, Belize, and the Caribbean Sea; and to the east by the Gulf of Mexico. Covering almost 2,000,000 square kilometres (770,000 sq mi), the nation is the fifth largest country in the Americas by total area and the 13th largest independent state in the world. With an estimated population of over 120 million people, the country is the eleventh most populous state and the most populous Spanish-speaking state in the world, while being the second most populous nation in Latin America after Brazil. Mexico is a federation comprising 31 states and Mexico City, a special federal entity that is also the capital city and its most populous city. Other metropolises in the state include Guadalajara, Monterrey, Puebla, Toluca, Tijuana and León.

Contents

CONAFE's educational programs are designed to fit the needs, interests, practices, and overall context of students living in rural areas, in dispersed communities inhabited by migrant workers, peasant or indigenous populations. These are all marginalized communities living under the poverty line.

Education in indigenous communities

CONAFE's initiative is to work with small communities with no access to education and which are unable to meet a Ministry of Public Education (SEP) requirement regarding the minimum number of students to establish a federal or state school. The Ministry of Public Education requires a minimum of five students per academic level to justify the funding, construction, and operation of a school. Most indigenous communities have fewer than 100 inhabitants, and meeting SEP’s requirement has most of the time not been possible. For this reason, indigenous communities have been denied access to education.

PAEPI: Proposal of Educational Attention for Indigenous Population

CONAFE’s work experience with indigenous communities can be traced back to its foundation in 1971. CONAFE then served indigenous and mestizo communities from the highlands and rural areas of the state of Guerrero with the same educational program. The project of designing and operating a specific educational program for indigenous communities started until 1994, called Proposal of Educational Attention for Indigenous Population (PAEPI).

Mestizo race

Mestizo is a term traditionally used in Spain, Latin America and the Philippines that originally referred to a person of combined European and Indigenous American descent, regardless of where the person was born. The term was used as an ethnic/racial category in the casta system that was in use during the Spanish Empire's control of its American and Asian colonies. Nowadays though, particularly in Spanish America, mestizo has become more of a cultural term, with culturally mainstream Latin Americans regarded or termed as mestizos regardless of their actual ancestry and with the term Indian being reserved exclusively for people who have maintained a separate indigenous ethnic identity, language, tribal affiliation, etc. Consequently, today, the vast majority of Spanish-speaking Latin Americans are regarded as mestizos.

Guerrero State of Mexico

Guerrero, officially the Free and Sovereign State of Guerrero, is one of the 31 states which, with the Federal District, comprise the 32 Federal Entities of Mexico. It is divided in 81 municipalities and its capital city is Chilpancingo and its largest city is Acapulco.

Three principles guided the creation of PAEPI’s framework:

  1. Each teacher has to speak the language spoken by the community where she/he is located, or at least she/he ought to speak a language from the same language family of the language spoken by the community.
  2. Literacy teaching is to take place in the students’ first language.
  3. The culture of each community ought to be a guiding principle in the coursework.

By 2005, positive empirical results of PAEPI were already visible in 22 of the 31 Mexican states. CONAFE granted PAEPI full status as a Program, changing its acronym to MAEPI, which stands for Modality of Educational Attention for Indigenous Population.

An acronym is a word or name formed as an abbreviation from the initial components of a phrase or a word, usually individual letters and sometimes syllables.

Indigenous peoples of the Americas Pre-Columbian inhabitants of North, Central, and South America and their descendants

The indigenous peoples of the Americas are the Pre-Columbian peoples of North, Central and South America and their descendants.

MAEPI: Modality of Educational Attention for Indigenous Population

MAEPI operates its primary education program in indigenous communities of less than 100 inhabitants and its preschool program with populations with less than 500 inhabitants.

Preschool educational establishment offering early childhood education to children

A preschool, also known as nursery school, pre-primary school, playschool or kindergarten, is an educational establishment or learning space offering early childhood education to children before they begin compulsory education at primary school. It may be publicly or privately operated, and may be subsidized from public funds.

Indigenous teenagers and young adults are recruited by MAEPI to serve as Community Instructors in marginalized and isolated communities for a period of one or two years. During this period they are hosted and fed by the community where they are located. They also receive a monthly stipend to help them meet their basic needs. Once they finish their one year service as Community Instructors, they receive a monthly scholarship over a period of 30 months. Those who completed a 2-years service get the scholarship during a period of 60 months.

Community Instructors are between 14 and 25 years old. They must have completed their secondary school degree in order to be eligible for a Community Instructor position. CONAFE targets specifically this group age since our main goal is to encourage students to continue their studies by making it a real and affordable possibility.

Today, 3,722 communities and 30,000 students are benefited by MAEPI.

There are three major action areas involved in MAEPI:

  1. the training of Community Instructors
  2. the design and operation of basic education programs
  3. the production of didactic materials. The general characteristics of these areas are explained below.

Training of Community Instructors

There are two different training processes that help instructors to develop abilities for their performance as teachers in the indigenous communities. The first one is the Initial Training. It is offered before the start of the school year, during a period of intensive daily training sessions that last over one month. The second one is the Permanent Training that takes place in monthly meetings where Community Instructors get together with other key actors involved in the educational program, such as Tutors, Educational Assistants, Academic or Regional Coordinators and other staff members. These meetings are held for people to exchange thoughts and feelings about their experience in the communities, the problems and obstacles they have faced, the strategies they have implemented to solve them, and the needs they have found and demand attention. Each actor has specific objectives to meet at these meetings according to their responsibilities.

The training covers three fields: Education, Linguistic Research and Workshop, and Technology. Instructors are trained to understand and apply the educational principles and methodology of MAEPI. They are also introduced to linguistic analysis and exercises that can help them create a practical alphabet of their own language. Instructors are also taught how to use technological devises such as computers, scanners, printers, digital cameras and sound recorders, software (Microsoft Word, Excel, PowerPoint, Inspiration), and the Internet.

Design of Basic Education Programs

The main goal of CONAFE’s educational programs for indigenous people is to turn the school into a space owned by the community where people can recreate and develop their language and culture; where a meaningful and useful exchange of knowledge, beliefs, traditions can take place with people coming from closer or faraway places and with similar or different cultures; where modern technologies can be used to improve the people’s life quality.

Community Instructors are trained to follow a practical educational methodology in the classrooms. This methodology consists of three different stages:

Students learn to identify relevant topics, they learn to problematize what they already know and think about issues related to the main theme. They identify what they do not know about it, and what sources they can consult to look for further information. Students learn to create an agenda and to plan the activities for their research project. When students have access to communication and computer technology, they can use several software to elaborate their work plan or conceptual maps. The Internet can be used as a source of information.

Students develop skills to study on their own, and to identify, to choose, and to make use of different useful sources of information. Sources can be books and other written material, as well as people’s oral testimonies, stories, and opinions about a specific issue. Computer technology can be used to document the activities in the research processes, and to store images and sound recordings.

Due to the multilevel character of MAEPI courses, one of the guiding principles of the course is that students learn to play the role of experts, teachers, and coordinators when circumstances demand it.

Participation in the Class

Adults and children may learn together in the same classroom, as well as students with different ages and at different school levels; students who only speak an indigenous language work together with bilingual students who speak Spanish and an indigenous language.

On one hand, students learn to listen and respect the person in charge of an activity, an exposition, a class presentation, or a project. This person will not always be the Community Instructor, since every person in the community or in the classroom can have that role.

On the other hand, students also learn to communicate what they know and what they have learned, they learn to lead a class presentation or discussion, to present a community campaign, to spread information.

Instructors can use several software to make follow-ups of the group’s and students’ participation. They can use email to communicate and coordinate tasks and activities with other instructors, coordinators, and other actors involved in MAEPI. Instructors and students may also create websites to publish their work, and to discover the work of other students in the different regions where MAEPI reaches out. Students design and produce posters, cards, flyers, for events, meetings and other activities in their communities.

Production of Didactic Material

There is a wide diversity of indigenous languages and variant dialects in Mexico and in the communities where MAEPI operates.

Given that the production and publishing of books in some of the most widely spoken indigenous languages would miss the educational purposes of MAEPI, namely to offer quality education in the first language of every group of students, MAEPI has encouraged Community Instructors and students to create their own didactic materials using their own language, their imagination and creative skills.

Bilingual materials

To pursue this goal, MAEPI has strived to:

  1. Raise awareness among students and Community Instructors about the richness and potentialities of their language.
  2. Have Community Instructors develop basic writing and reading skills in the indigenous language that they speak.
  3. Design tools to systematize the community’s knowledge to draw from this information the topics and contents of the didactic material (filing cards, journals, etc.)

Each MAEPI school has made bilingual, handwritten material in Spanish and in indigenous languages. This material keeps growing year by year. In addition, MAEPI schools are provided with the Spanish written books that the Ministry of Public Education (SEP) distributes at the national level.

In this way, MAEPI instructors and students not only learn to read and write, they learn how to create their own means of communication and expression, they develop skills to think and to imagine them, to define their purpose, to choose meaningful educational contents, to present the information in the most appropriate way, and to create a format that fits the purposes. Community Instructors and students learn how to use different sources of information, and at the same time, they become informants of their own culture, language and knowledge.

CECMI: The Community Education Center

Since 1994, MAEPI designed and operated preschool and primary educational programs. Creating a secondary program for young students, as well as primary and secondary program for adults soon became a visible need of the communities where MAEPI operated. These programs began to be designed and piloted in 2002, along with a program of Initial Education directed to pregnant women and mothers of under 3-years old children.

The Community Education Center emerged as a strategy to simultaneously offer all education programs (preschool, primary and secondary school for young and adult population, and initial education) in MAEPI schools with at least 8 students. Only Community Instructors with 1 year experience with MAEPI are trained to manage a multilevel class of this kind. A class of each Community Instructor should not exceed the limit of 15 students.

According to the Educational Proposal, each CECMI needs to have a library, computer lab, materials for workshops, artistic and cultural activities, and the development of bilingualism.

The CECMI project intends

Today there are 136 working Community Education Centers in Mexico.

CONAFE’s goals are to turn every MAEPI school into a CECMI and to have a Community Computer Lab (CCD) in each of them.

CONAFE and the National Commission for the Development of the Indigenous People (CDI) have signed the agreement to pour US$3,400,000 into the construction of classrooms and the acquisition of computer equipment during the term 2006-2007. With these resources CECMIs and CCDs will be built in Mexico’s fifty municipalities with the lowest well-being standards. It is expected that through this kind of agreements, all communities assisted by MAEPI will have the chance to have a classroom of their own and a computer lab to make use of for the development of their own community.

Related Research Articles

Outcome-based education

Outcome-based education (OBE) is an educational theory that bases each part of an educational system around goals (outcomes). By the end of the educational experience, each student should have achieved the goal. There is no single specified style of teaching or assessment in OBE; instead, classes, opportunities, and assessments should all help students achieve the specified outcomes. The role of the faculty adapts into instructor, trainer, facilitator, and/or mentor based on the outcomes targeted.

Educational software is a term used for any computer software which is made for any educational purpose. It encompasses different ranges from language learning software to classroom management software to reference software, etc. The purpose of all this software is to make some part of education more effective and efficient.

Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment. Educational games are games that are designed to help people to learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in learning a skill as they play. Game types include board, card, and video games. An educational game is a game designed to teach humans about a specific subject and to teach them a skill. As educators, governments, and parents realize the psychological need and benefits of gaming have on learning, this educational tool has become mainstream. Games are interactive play that teach us goals, rules, adaptation, problem solving, interaction, all represented as a story. They satisfy our fundamental need to learn by providing enjoyment, passionate involvement, structure, motivation, ego gratification, adrenaline, creativity, social interaction and emotion in the game itself while the learning takes place.

Situated learning is a theory on how individuals acquire professional skills, extending research on apprenticeship into how legitimate peripheral participation leads to membership in a community of practice. Situated learning "takes as its focus the relationship between learning and the social situation in which it occurs".

Blended learning Combined online educational materials and opportunities for interaction online with traditional place-based classroom methods

Blended learning is an approach to education that combines online educational materials and opportunities for interaction online with traditional place-based classroom methods. It requires the physical presence of both teacher and student, with some elements of student control over time, place, path, or pace. While students still attend "brick-and-mortar" schools with a teacher present, face-to-face classroom practices are combined with computer-mediated activities regarding content and delivery. Blended learning is also used in professional development and training settings.

Collaborative learning is a situation in which two or more people learn or attempt to learn something together. Unlike individual learning, people engaged in collaborative learning capitalize on one another's resources and skills. More specifically, collaborative learning is based on the model that knowledge can be created within a population where members actively interact by sharing experiences and take on asymmetric roles. Put differently, collaborative learning refers to methodologies and environments in which learners engage in a common task where each individual depends on and is accountable to each other. These include both face-to-face conversations and computer discussions. Methods for examining collaborative learning processes include conversation analysis and statistical discourse analysis.

Asynchronous learning is a student-centered teaching method that uses online learning resources to facilitate information sharing outside the constraints of time and place among a network of people. Asynchronous learning is based on constructivist theory, a student-centered approach that emphasizes the importance of peer-to-peer interactions. This approach combines self-study with asynchronous interactions to promote learning, and it can be used to facilitate learning in traditional on-campus education, distance education, and continuing education. This combined network of learners and the electronic network in which they communicate are referred to as an asynchronous learning network.

Virtual school school that teaches students through Internet

An online school teaches students entirely or primarily online or through the internet. It has been defined as "education that uses one or more technologies to deliver instruction to students who are separated from the instructor and to support regular and substantive interaction between the students and the instructor synchronously or asynchronously". Online education exists all around the world and is used for all levels of education. This type of learning enables the individuals to earn transferable credits, take recognized examinations, or advance to the next level of education over the internet.

Technology education is the study of technology, in which students "learn about the processes and knowledge related to technology". As a field of study, it covers the human ability to shape and change the physical world to meet needs, by manipulating materials and tools with techniques. It addresses the disconnect between wide usage and the lack of knowledge about technical components of technologies used and how to fix them. This emergent discipline seeks to contribute to the learners' overall scientific and technological literacy.

Educational technology is "the study and ethical practice of facilitating learning and improving performance by creating, using, and managing appropriate technological processes and resources".

Computer-supported collaborative learning (CSCL) is a pedagogical approach where in learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. CSCL can be implemented in online and classroom learning environments and can take place synchronously or asynchronously.

An edublog is a blog created for educational purposes. Edublogs archive and support student and teacher learning by facilitating reflection, questioning by self and others, collaboration and by providing contexts for engaging in higher-order thinking. Edublogs proliferated when blogging architecture became more simplified and teachers perceived the instructional potential of blogs as an online resource. The use of blogs has become popular in education institutions including public schools and colleges. Blogs can be useful tools for sharing information and tips among co-workers, providing information for students, or keeping in contact with parents. Common examples include blogs written by or for teachers, blogs maintained for the purpose of classroom instruction, or blogs written about educational policy. Educators who blog are sometimes called edubloggers.

Human-Computer Interaction Institute

The Human-Computer Interaction Institute (HCII) is a department within the School of Computer Science at Carnegie Mellon University (CMU) in Pittsburgh, Pennsylvania. It is considered one of the leading centers of human-computer interaction research, and was named one of the top ten most innovative schools in information technology by Computer World in 2008. For the past three decades, the institute has been the predominant publishing force at leading HCI venues, most notably ACM CHI, where it regularly contributes more than 10% of the papers. Research at the institute aims to understand and create technology that harmonizes with and improves human capabilities by integrating aspects of computer science, design, social science, and learning science.

Informal Education is a general term for education that can occur outside of a structured curriculum. Informal Education encompasses student interests within a curriculum in a regular classroom, but is not limited to that setting. It works through conversation, and the exploration and enlargement of experience. Sometimes there is a clear objective link to some broader plan, but not always. The goal is to provide learners with the tools he or she needs to eventually reach more complex material. It can refer to various forms of alternative education, such as: Unschooling or homeschooling, Autodidacticism (Self-teaching), Youth work, and Informal learning

Open education

Open education is education without academic admission requirements and is typically offered online. Open education broadens access to the learning and training traditionally offered through formal education systems. The qualifier "open" refers to the elimination of barriers that can preclude both opportunities and recognition for participation in institution-based learning. One aspect of openness or "opening up" education is the development and adoption of open educational resources.

Intercultural Bilingual Education (Educación bilingüe intercultural) is a language-planning model employed throughout Latin America in public education, and it arose as a political movement asserting space for indigenous languages and culture in the education system. IBE is designed to address the educational needs of indigenous communities, and consists of various bilingual curriculum designs.

Colegio Nautilus

The Colegio Nautilus is a bilingual private school in the city of Acapulco, Guerrero, Mexico founded in 1986. The institution offers its services in the Preschool, Elementary and Middle School levels. The school offers the University of Cambridge ESOL Examinations for learning English as a second language (ESOL). This examinations have been offered since 1986. The School includes the highly acclaimed High/Scope approach in Preschool. In this approach, the teacher tends to not teach the ideas, but rather "provide experiences and materials that help children develop the broad language and logical abilities that are the foundation for later academic learning. For example, to encourage children's beginning reading and writing skills, teachers create a print-rich environment and provide opportunities throughout the day for children to listen to stories, explore books and other print materials, and work with writing tools and materials The program of marine education for children M.A.R.E from the Lawrence Hall of Science from the University of Berkeley, California, USA and the first in offering digital media training courses from Apple Inc to children and starting the 21st century learning initiative by providing an iPad to each of its students.

Indigenous education

Indigenous education specifically focuses on teaching indigenous knowledge, models, methods, and content within formal or non-formal educational systems. The growing recognition and use of indigenous education methods can be a response to the erosion and loss of indigenous knowledge through the processes of colonialism, globalization, and modernity. Indigenous communities are able to "reclaim and revalue their languages and [traditions], and in so doing, improve the educational success of indigenous students", thus ensuring their survival as a culture.

A flipped classroom is an instructional strategy and a type of blended learning that reverses the traditional learning environment by delivering instructional content, often online, outside of the classroom. It moves activities, including those that may have traditionally been considered homework, into the classroom. In a flipped classroom, students watch online lectures, collaborate in online discussions, or carry out research at home while engaging in concepts in the classroom with the guidance of a mentor.

Information Communications Technology is usually included in the Home Economics and Livelihood Education program in grade school and taught through the Technology and Home Economics program in high school.