Sonic X-treme: Difference between revisions
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added that after Sonic X-treme was canceled Sonic 3D Blast was ported, not made specifically for the Saturn. Also added that the game was originally Sonic Mars for the 32X addon for the Genesis. Tags: Visual edit Mobile edit Mobile web edit |
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|developer = [[Sega Technical Institute]] |
|developer = [[Sega Technical Institute]] |
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|publisher = [[Sega]] |
|publisher = [[Sega]] |
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|director = |
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|programmer = {{ubl|Chris Coffin|Ofer Alon}} |
|programmer = {{ubl|Chris Coffin|Ofer Alon}} |
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|designer = {{ubl|[[Chris Senn (video game designer)|Chris Senn]]|Richard Wheeler|Jason Kuo}} |
|designer = {{ubl|[[Chris Senn (video game designer)|Chris Senn]]|Richard Wheeler|Jason Kuo}} |
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|composer = [[Howard Drossin]] |
|composer = [[Howard Drossin]] |
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|producer = Mike Wallis |
|producer = Mike Wallis |
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|released = Canceled |
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|series = ''[[Sonic the Hedgehog]]'' |
|series = ''[[Sonic the Hedgehog]]'' |
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|genre = [[Platform game|Platform]] |
|genre = [[Platform game|Platform]] |
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|modes = [[Single-player]] |
|modes = [[Single-player video game|Single-player]] |
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|platforms = {{ubl|[[Sega Saturn]]|[[Windows]]}} |
|platforms = {{ubl|[[Sega Saturn]]|[[Windows]]}} |
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}} |
}} |
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'''''Sonic X-treme''''' was a [[platform game]] developed by [[Sega Technical Institute]]. It was being developed from 1994 until Sega cancelled it in 1997. It was meant to be the first 3D ''[[Sonic the Hedgehog]]'' game. It was also meant to be the first new ''Sonic'' game for the [[Sega Saturn]]. |
'''''Sonic X-treme''''' was a [[platform game]] developed by [[Sega Technical Institute]]. It was being developed from 1994 until Sega cancelled it in 1997. It was meant to be the first 3D ''[[Sonic the Hedgehog]]'' game. It was also meant to be the first new ''Sonic'' game for the [[Sega Saturn]]. |
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== Background == |
== Background == |
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When Nintendo released Super Mario 64, it was a popular 3D platformer, so Sega wanted to compete with Nintendo with their own 3D Sonic game. |
When [[Nintendo]] released ''[[Super Mario 64]]'', it was a popular 3D platformer, so [[Sega]] wanted to compete with Nintendo with their own [[3D]] ''[[Sonic the Hedgehog|Sonic]]'' game. |
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== Development == |
== Development == |
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Sonic X-treme was developed for the Sega |
''Sonic X-treme'' was originally developed for the [[32X|Sega 32X]] under the name of ''Sonic Mars'', but after cancellation the game was slowly reworked into ''Sonic X-treme''. The game was cancelled in 1997 because of development issues and the closure of SEGA Technical Institute. To make up for this, SEGA ported ''Sonic 3D Blast'' to the SEGA Saturn instead. |
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== Cancelation == |
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Sonic X-treme was canceled in 1997 because of development issues and crunch time. To make up for this, SEGA put Sonic 3D Blast on the SEGA Saturn instead.{{video-game-stub}} |
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{{video-game-stub}} |
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{{Sonic franchise}} |
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[[Category:Cancelled video games]] |
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[[Category:3D platformers]] |
Latest revision as of 09:09, 7 December 2024
Sonic X-treme | |
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Developer(s) | Sega Technical Institute |
Publisher(s) | Sega |
Director(s) | Chris Senn |
Producer(s) | Mike Wallis |
Designer(s) |
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Programmer(s) |
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Artist(s) |
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Composer(s) | Howard Drossin |
Series | Sonic the Hedgehog |
Platform(s) | |
Genre(s) | Platform |
Mode(s) | Single-player |
Sonic X-treme was a platform game developed by Sega Technical Institute. It was being developed from 1994 until Sega cancelled it in 1997. It was meant to be the first 3D Sonic the Hedgehog game. It was also meant to be the first new Sonic game for the Sega Saturn.
Plot
[change | change source]The story of the game was that Robotnik was trying to steal six magic rings from Tiara Boobowski and her father, so Sonic wants to stop him.
Background
[change | change source]When Nintendo released Super Mario 64, it was a popular 3D platformer, so Sega wanted to compete with Nintendo with their own 3D Sonic game.
Development
[change | change source]Sonic X-treme was originally developed for the Sega 32X under the name of Sonic Mars, but after cancellation the game was slowly reworked into Sonic X-treme. The game was cancelled in 1997 because of development issues and the closure of SEGA Technical Institute. To make up for this, SEGA ported Sonic 3D Blast to the SEGA Saturn instead.