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Added a background. development, and cancelation sections.
added that after Sonic X-treme was canceled Sonic 3D Blast was ported, not made specifically for the Saturn. Also added that the game was originally Sonic Mars for the 32X addon for the Genesis.
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{{Infobox video game
{{Infobox video game
|title = Sonic X-treme
|title = Sonic X-treme
|image =
|image = Sonic X-Treme.webp
|alt =
|alt =
|caption = Conceptual box art
|caption = Conceptual box art
|developer = [[Sega Technical Institute]]
|developer = [[Sega Technical Institute]]
|publisher = [[Sega]]
|publisher = [[Sega]]
|director =
|programmer = {{ubl|Chris Coffin|Ofer Alon}}
|programmer = {{ubl|Chris Coffin|Ofer Alon}}
|designer = {{ubl|[[Chris Senn (video game designer)|Chris Senn]]|Richard Wheeler|Jason Kuo}}
|designer = {{ubl|[[Chris Senn (video game designer)|Chris Senn]]|Richard Wheeler|Jason Kuo}}
Line 12: Line 11:
|composer = [[Howard Drossin]]
|composer = [[Howard Drossin]]
|producer = Mike Wallis
|producer = Mike Wallis
|released = Canceled
|series = ''[[Sonic the Hedgehog]]''
|series = ''[[Sonic the Hedgehog]]''
|genre = [[Platform game|Platform]]
|genre = [[Platform game|Platform]]
|modes = [[Single-player]]
|modes = [[Single-player video game|Single-player]]
|platforms = {{ubl|[[Sega Saturn]]|[[Windows]]}}
|platforms = {{ubl|[[Sega Saturn]]|[[Windows]]}}
}}
}}
'''''Sonic X-treme''''' was a [[platform game]] developed by [[Sega Technical Institute]]. It was being created from 1994 until Sega cancelled it in 1997. It was meant to be the first 3D ''[[Sonic the Hedgehog]]'' game. It was also meant to be the first new ''Sonic'' game for the [[Sega Saturn]]. It built on past ''Sonic'' games. However, it had new things to take ''Sonic'' into the [[History of video game consoles (fifth generation)|3D era of video games]]. The story followed [[Sonic the Hedgehog (character)|Sonic]] on his journey to stop [[Dr. Robotnik]]; Robotnik was trying to steal six magic rings from Tiara Boobowski and her father.
'''''Sonic X-treme''''' was a [[platform game]] developed by [[Sega Technical Institute]]. It was being developed from 1994 until Sega cancelled it in 1997. It was meant to be the first 3D ''[[Sonic the Hedgehog]]'' game. It was also meant to be the first new ''Sonic'' game for the [[Sega Saturn]].

== Plot ==
The story of the game was that Robotnik was trying to steal six magic rings from Tiara Boobowski and her father, so [[Sonic the Hedgehog (character)|Sonic]] wants to stop him.


== Background ==
== Background ==
When Super Mario 64 released, it was of the most well known early 3D platformers, Sega fans wanted Sonic the Hedgehog to do the jump to 3D as well, but Sonic's high-speed platforming proved to be much harder to make in 3D than Sega expected.
When [[Nintendo]] released ''[[Super Mario 64]]'', it was a popular 3D platformer, so [[Sega]] wanted to compete with Nintendo with their own [[3D]] ''[[Sonic the Hedgehog|Sonic]]'' game.


== Development ==
== Development ==
At first, Sonic X-treme was developed for the Sega 32x, but then development moved to the Sega Saturn.
''Sonic X-treme'' was originally developed for the [[32X|Sega 32X]] under the name of ''Sonic Mars'', but after cancellation the game was slowly reworked into ''Sonic X-treme''. The game was cancelled in 1997 because of development issues and the closure of SEGA Technical Institute. To make up for this, SEGA ported ''Sonic 3D Blast'' to the SEGA Saturn instead.


== Cancelation ==
Sonic X-treme was canceled because of development issues and crunch time.{{video-game-stub}}


{{video-game-stub}}
[[Category:Sonic the Hedgehog]]
{{Sonic franchise}}
[[Category:Video games]]
[[Category:Cancelled video games]]
[[Category:Sonic the Hedgehog games]]
[[Category:3D platformers]]

Latest revision as of 09:09, 7 December 2024

Sonic X-treme
Conceptual box art
Developer(s)Sega Technical Institute
Publisher(s)Sega
Director(s)Chris Senn Edit this on Wikidata
Producer(s)Mike Wallis
Designer(s)
Programmer(s)
  • Chris Coffin
  • Ofer Alon
Artist(s)
  • Ross Harris
  • Fei Cheng
  • Andrew Probert
Composer(s)Howard Drossin
SeriesSonic the Hedgehog
Platform(s)
Genre(s)Platform
Mode(s)Single-player

Sonic X-treme was a platform game developed by Sega Technical Institute. It was being developed from 1994 until Sega cancelled it in 1997. It was meant to be the first 3D Sonic the Hedgehog game. It was also meant to be the first new Sonic game for the Sega Saturn.

The story of the game was that Robotnik was trying to steal six magic rings from Tiara Boobowski and her father, so Sonic wants to stop him.

Background

[change | change source]

When Nintendo released Super Mario 64, it was a popular 3D platformer, so Sega wanted to compete with Nintendo with their own 3D Sonic game.

Development

[change | change source]

Sonic X-treme was originally developed for the Sega 32X under the name of Sonic Mars, but after cancellation the game was slowly reworked into Sonic X-treme. The game was cancelled in 1997 because of development issues and the closure of SEGA Technical Institute. To make up for this, SEGA ported Sonic 3D Blast to the SEGA Saturn instead.