This repository contains implementation of various basic virtual reality mechanisms which one can use in their project.
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Updated
Mar 14, 2022 - ShaderLab
Virtual reality is a fully immersive and interactive computer-simulated environment. Currently, the most popular display option is through a VR headset.
This repository contains implementation of various basic virtual reality mechanisms which one can use in their project.
VRChef is a Unity based cooking simulation game with lots of options available in the kitchen environment, with an advanced recipe system included.
A Virtual Reality (VR) application which can potentially eliminate the need for user manuals
An art inspector is tasked to identify and organize real art pieces from the fake ones by using a special magnifying glass. This project covers the topics of render textures, translations, rotations using quaternions, and grabbing objects in VR. This was the second homework assignment for the Introduction to XR Systems course (521293A).
This simple UI editor allows you to change and create multiple passthrough settings directly in your build and save it as a JSON configuration
OVRTK is a Mobile based Virtual Reality Development Toolkit which uses Gyroscope of any mobile device to simulate the VR environment with a stereoscopic view of the environment. OVRTK is developed as a research project and is open for contributions from other developers.
VR Archery App made in Unity with C# and Unity's XR Toolkit - screenshots in Readme.md
Augmented Reality + Virtual Reality + Mixed Reality Project | A curious alien landed their ship on earth. While wandering through a forest, the alien encounters a hungry wolf. The hungry wolf starts chasing the alien, and the alien then flees back to their spaceship, dodging obstacles, to escape in one piece. Once the alien makes it back onto it…
Hotspot 360º in Virtual Reality fully created based on the data retrieved from a JSON file, with interaction with elements mapped in the scene (using the data from the file) and OpenXR to display information/other media.
This repository contains a Unity project for a VR game featuring procedural generation. The game uses algorithms to create unique and randomized game environments, providing players with an immersive and unpredictable gaming experience. It was created as a project for the Realidad Virtual course at ITBA.
Repositório destinado ao desenvolvimento do Software Mobile do projeto Spin, da disciplina de Projeto Integrador 2
A simple game based on Simon Says in VR using Unity 3D, OpenXR, and XR Interaction Toolkit
Samples in Unity showing how to get the most out of Mesh Toolkit. Requires Unity v2022.3.7f1 release.
Horror game where you have to find hidden object in a house, with 2 monsters who are chasing you.
Virtual Reality Tour, using Unity with OpenXR, in a 3D Model of my University with 360º Hotpots in points of interests (such as "unique" classrooms or studiums) with small "game" mechanics.
This application allows you to immerse yourself in a virtual kitchen and customise the wood, ceramic, and knob handles giving you to ability to see what it'll look like before you purcase the particular item.
After reading "Slaughterhouse 5" by Kurt Vonnegut for my English class, I was tasked with creating a creative project for our final exam. My project was a virtual reality game, that takes the user through Billy's adventure through space and time.
Personal Project for fun, Still on Development phase. doing it for free time
This VR project simulates CPR procedures, offering users hands-on practice for assessing and performing CPR correctly, along with a knowledge quiz.