Genetic algorythm for evolving virtual creatures controlled by network
-
Updated
Feb 4, 2013 - C#
Genetic algorythm for evolving virtual creatures controlled by network
Fixed topology neural network evolution using evolutionary strategy + genetic algorithm
A compact implementation of NEAT (NeuroEvolution of Augmentic Topologies) algorithm on C++ for small programs/projects.
Evolutionary Computing Research Project
Atari Pong meets Neuroevolution
An Elixir Evolutive Neural Network framework à la G.Sher
Making evolutionary algorithm implementation and execution simple and painless.
My small implementation of NEAT (NeuroEvolution of Augmenting Topologies)
Implementation of game bot using neuroevolution.
Program learning to play Flappy Bird by machine learning (Neuroevolution)
Tic-Tac-Toe
A jumping game played by neat.py
An environment where entities learn how to survive in one environment. The learning process is provided by neuroevolution algorithms
Project for Artificial Life (CS 275, Spring 2017) course at UCLA.
Neuroevolution in Elixir based on the DXNN system in Erlang
a self-learning AI drone learns to evade obstacles by NeuroEvolution through Augmenting Topologies (NEAT)
Applying neuroevolution to Tic-Tac-Toe
Working my way to creating a version of Ragnarok Online that runs a genetic algorithm. lol.
Generating an ANN to predict stock market using NEAT.
fork to deal with cross-entropy
Add a description, image, and links to the neuroevolution topic page so that developers can more easily learn about it.
To associate your repository with the neuroevolution topic, visit your repo's landing page and select "manage topics."