DirectX 12 3D engine for Visual Studio 2022 (c++20).
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Updated
Sep 13, 2024 - C++
DirectX 12 3D engine for Visual Studio 2022 (c++20).
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
DirectXMesh geometry processing library
DirectXTex texture processing library
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Render/Game Engine
GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.
DirectX Capabilities Viewer utility (dxcapsviewer.exe)
A modern cross-platform low-level graphics API
Sample projects demonstrating the usage of Diligent Engine
Real-Time dynamic global illumination based on surfel. This project is based on GIBS presented at SIGGRAPH 2021. Implemented with Falcor framework.
3D graphics rendering engine
QualityScaler - image/video AI upscaler app
EmbeddedLLM: API server for Embedded Device Deployment. Currently support CUDA/OpenVINO/IpexLLM/DirectML/CPU
Easy to integrate memory allocation library for Direct3D 12
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
Unofficial repo for Frank D. Luna's "Introduction to 3D Game Programming with DirectX 12".
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