Integrated Development Environment for the 8-bit Nintendo Entertainment System
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Updated
May 1, 2022 - C++
Integrated Development Environment for the 8-bit Nintendo Entertainment System
CROSS LIB - A universal 8-bit library and some games built with it
Create your own games for the Nintendo Entertainment System! This "starter" game is easily extensible for your own projects. Includes references.
Some routines to handle a C64 sprite multiplexer
Adventure Writing System to C translator
Sierpinski triangles on the Commodore 64
A small Docker container to be used in pipelines that require `cc65`.
LodeRunner port to the Commander X16
Example game to compare performance of C, assembly, and Forth that runs on 65C02 emulator in browser
The Retro Hour Commodore 64 Episode Guide is a C64 program written in C for the Commodore 64 using the CC65 cross compiler. This is just another fun side project to learn more about the C64 and CC65.
Collection of notes, software and upgrades for Ben Eater's 6502 Computer
Utility functions for use with cc65 and the Commander X16
Code formatter for 6502 assembly (cc65 syntax)
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