Everything is happening
Hi! I'm a graphics programmer, I love people, physics and education. Thank you to all the libraries and shared code. I try to open source everything I can!
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Superfluid
- UK
- @haxiomic
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4
stars
written in HLSL
Clear filter
A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository
Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.
Documenting obscure technical shader knowledge (mostly VRChat specific)
The BlackBodyRadiation function approximates luminance and chromaticity of a black body radiation emitted at the given temperature. Approximation errors are not provided, so this function should no…