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This is an old revision of this page, as edited by Bhairava7 (talk | contribs) at 17:06, 10 January 2024 (Aviram7 moved page Talk:Yut to Talk:Yutnori: requested move; see Talk:Yutnori#Requested move 2 January 2024). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

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Name table

I suggest we removed the name table from this article (Wikipedia is not a dictionary, and it doesn't really add any information, nor does it help the readability of the article by removing romanizations from the opening sentence). Kokiri 8 July 2005 07:22 (UTC)

How To Play

I want to play this game. A few things are unclear about rules:
- What does this mean: The respective scores can be played separatly if wished. My interpretation: I could choose to move mal less than the score I got, or let two/several mals share the score when moving.
- Where is startpositions of all mals? Are all mals on start station or outside the board?
- You can only choose another course of the mal if it stand on a big station, but what are the default course? nr 4?
- Is it possible to start a new mal at anytime?
- Must the last move of mal ending up exactly at cham-meoki?
- When the mal land on a station occupied by several opponent mals, are this mals taken away from the game or could they restart. Isn't it impossible to win after that, and game is nearly over?

Please, Somebody who know the rules could make this clear.

--DagSa 22:32, 4 November 2007 (UTC)[reply]

A1: I'm not exactly sure- maybe it means that you can move any mal of your choice- you don't have to move only your first one.

A2: The startpoint of all mals are the bottom right corner.

A3: Yes, it IS possible to start a new mal at anytime, as you have to gea ALL of your mals back to the starting point to win.

A4: No. If your mal is 3 steps away from the cham-meoki, the last move can be a geol, a yut, or a mo.

A5: If your mal lands on a station occupied by another one of your mal, you can fuse them together to move faster. If your mal lands on a station occupied y an opponent's mal, you can capture it (or capture them if the mals were fused, and the captured mal goes back to the starting point. So, you have to think critically- fusing can make you go faster, but it can also make you lose your mals faster. Also, you can defuse anytime you want- just move only one of your mal when you can move the fused one.

Hope that helped. —Preceding unsigned comment added by 96.55.69.63 (talk) 15:49, 22 June 2010 (UTC)[reply]

naming

Some ppl may confuse yut with yeot, so I'd suggest a disambiguation page. (128.151.22.124 (talk) 20:16, 3 September 2009 (UTC))[reply]

Counting and names

The translations of the counting terms are suspicious: I questioned a Korean about that, and she could only confirm that gae (개) is "dog". Neither she nor a dictionary gave any evidence for the other renderings.

The Korean word for "horse" is mal (말), as already said in the section "Equipment". If these terms are taken from another language (or a Korean dialect???), it should be explicitly stated.

123.109.236.238 (talk) 05:04, 5 October 2009 (UTC)[reply]

You are right to be suspicious, but they are correct (allowing for differences of transcription in various sources). Stewart Culin in Korean Games, with Notes on the Corresponding Games of China and Japan Philadelphia: University Press of Pennsylvania, 1895 (rpt Rutland, Vermont: Charles E. Tuttle Company, 1958 as Games of the Orient) page 72 says:

The names applied to the throws in Nyout, with the exception of the name of the game itself which is [wrongly] confounded with ryouk, "six" (the Chinese character luk, "six" being given as its equivalent), are not given in the Dictionnaire Coreen Francais, nor do they appear to be used in Korea except in connection with this game. Dr. Daniel G. Brinton, who has kindly compared them, tells me that the first three have rather close analogies with the Ural-Altaic stock. The "four" and perhaps the "five" seem connected with the Samoyed. [Here Culin gives a table.] It is clearly apparent that these terms are numerals, and they point very directly to the source of the game. A game similar to Nyout, played with staves, is recorded to have existed in China in the third century of our era. It was then regarded as a foreign and non-Chinese game, which agrees with the linguistic evidence furnished by the terms used in Nyout.

Wikipedians tend not to like long quotes, but this strikes me as key to the article, perhaps even including the table I omitted in the quote. There is also a long footnote explaining the Chinese character used to write Nyout in Korean. Perhaps someone would like to work this info in?Phil wink (talk) 22:59, 29 December 2009 (UTC)[reply]
To clarify my statement above, I meant that the terms are correct. But indeed, the "translations" ("pigs, dogs, sheep...") appear to be subsequent folk etymologies (do Koreans like Pink Floyd?), since the actual terms are neither Korean nor Chinese. (By the way, I don't know the languages I'm talking about; I'm just basing these statements on my reading of Culin.) Phil wink (talk) 02:30, 16 January 2010 (UTC)[reply]

Yut Fortune

JP: In this section, it is mentioned that Yut fortune telling works by generating one fortune out of a possible 64. I wonder if this is simply an alternate way of generating I Ching fortunes, which are also of Asian origin (from ancient China), also have 64 combinations, and were also originally generating by throwing or separating sticks? (Though in the I Ching's case it was yarrow stalks, and there were more of them.) I can't verify because the reference is broken and I don't speak Korean anyway. — Preceding unsigned comment added by 80.109.53.22 (talk) 07:18, 4 May 2023 (UTC)[reply]

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Probability

I think an obvious question to ask (for a mathematically or game theory inclined person) is, what is the probability for a yut stick to fall "up" resp. "over". According to [1], the probability of "over" is typically 60%, but later in the same article, a value of 54% is also mentioned. I think the probability will be quite sensitive to irregularituies in the semi-cylindrical shape of the stick (and to how it is thrown), but it seems one could at least say that "up" is slightly more probable than "over". However, the source may not be up to standards. Can anyone find better sources (perhaps better values)? (talk) 07:25, 22 September 2023 (UTC)[reply]

Requested move 2 January 2024

YutYutnori – Yut is just the sticks; the article is discussing the boardgame (yutnori), so shouldn't it be yutnori? toobigtokale (talk) 01:03, 2 January 2024 (UTC)[reply]

Ah shoot, it should be "Yunnori" in revised romanization. For whoever closes this discussion, please use "Yunnori" instead of "Yutnori".
Also, as additional evidence, note that the kowiki version of this article is Yunnori and not Yut. toobigtokale (talk) 11:56, 7 January 2024 (UTC)[reply]