Jump to content

Megamind: Ultimate Showdown

From Wikipedia, the free encyclopedia
(Redirected from Megamind: The Blue Defender)
Megamind: Ultimate Showdown
North American cover art for Xbox 360
Developer(s)THQ Studio Australia (PS3, Xbox 360)
Tantalus (PSP, DS)
Publisher(s)THQ
Producer(s)Alex McNeilly
Designer(s)Cain Martin
Clint Reid
Programmer(s)Michael Petrou
Paul Seedy
Artist(s)Michael Yeomans
Nick Kerber
Writer(s)Mark L. Hoffmeier
Composer(s)Daniel Sadowski
SeriesMegamind
Platform(s)PlayStation 3
Xbox 360
PlayStation Portable
Nintendo DS
Release
  • NA: November 2, 2010
  • EU: November 26, 2010
Genre(s)Action
Mode(s)Single-player, local multiplayer

Megamind: Ultimate Showdown is a 3D platformer video game based on the Megamind franchise, developed by THQ Studio Australia for console and Tantalus for handheld, published by THQ in association with DreamWorks Animation. It was released on November 2, 2010, for Xbox 360 and PlayStation 3, to coincide with the film's release. It was critically panned for its story and gameplay, as well as its low level of difficulty.

Another game known as Megamind: The Blue Defender was released on PSP and DS.

Gameplay

[edit]

The player has the ability to play as Megamind by using his De-Gun to vaporize enemies. For the console version, the game contains hidden loot and upgrades acquired by various amounts of B.I.N.K.E.Y. (Blue Ion Nano-Kinetic Energ-Y). If there is a second player, the player can play as a Brainbot that assists Megamind. For the handheld version, players get to level up their weapons and collect ammo from defeated enemies.

While most of the original film's cast were replaced with stand-in voice actors, Jonah Hill reprises his role as Hal Stewart / Tighten.

Plot

[edit]

After Megamind becomes the hero of Metro City, Minion tells him that a group of villains known as the Doom Syndicate took Metro Man and Megamind's DNA. Megamind must defeat them and save Metro City. He first investigates the city streets, taking down the Destruction Worker, then defeating Psycho Delic in the sewers, and finally Hot Flash downtown. Collecting the parts for his DNA tracker, Megamind confronts Tighten, his power restored and infused with Megamind's intelligence. Megamind still manages to defeat him at City Hall by collapsing parts of the building on him, weakening him enough for Megamind to use a serum to revert Hal back to normal. Megamind is victorious.

Reception

[edit]

The game received an aggregate score on Metacritic of 43/100 on PlayStation 3 and 33/100 on Xbox 360, indicating "generally unfavorable reviews".[1][2]

Official Xbox Magazine rated the Xbox 360 version of the game 3/10, calling the graphics the only part of the game that were not bad.[4] Computer and Video Games rated the same version 1.8/10, calling the main game "exhausting inanity" and "the latest in a long line of identikit THQ kiddy platformers".[5] Adam Wolfe of PlayStation LifeStyle rated the PS3 version 4/10, calling it a decent platformer but criticizing the gameplay as "repetitive" and the story "lackluster".[6]

References

[edit]
  1. ^ a b "Megamind: Ultimate Showdown Critic Reviews for PlayStation 3". Metacritic. Archived from the original on February 14, 2018. Retrieved February 9, 2018.
  2. ^ a b "Megamind: Ultimate Showdown Critic Reviews for Xbox 360". Metacritic. Archived from the original on February 11, 2018. Retrieved February 9, 2018.
  3. ^ Healy, Christopher (2010). "Megamind: Ultimate Showdown Game Review". Common Sense Media. Archived from the original on February 13, 2018. Retrieved February 12, 2018.
  4. ^ "Megamind: Ultimate Showdown Review". Official Xbox Magazine. February 2011. p. 83.
  5. ^ "Megamind Ultimate Showdown Review". Computer and Video Games. 2011-02-28. Archived from the original on 2011-02-28. Retrieved 2022-04-26.
  6. ^ Wolfe, Adam (2010-11-25). "PS3 Review - Megamind: Ultimate Showdown". PlayStation LifeStyle. Archived from the original on 2019-05-15. Retrieved 2022-04-26.
[edit]