Sudden Attack: Difference between revisions
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==External links== |
==External links== |
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* [http://sa.nexon.com/main/index.aspx Official site for South Korea] {{ko icon}} |
* [http://sa.nexon.com/main/index.aspx Official site for South Korea] {{ko icon}} |
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* [http://sa2.nexon.com/mainpage Sudden Attack 2 Official site for South Korea] {{ko icon}} |
* [http://sa2.nexon.com/mainpage Sudden Attack 2 Official site for South Korea]{{Dead link|date=June 2018 |bot=InternetArchiveBot |fix-attempted=no }} {{ko icon}} |
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[[Category:2005 video games]] |
[[Category:2005 video games]] |
Revision as of 09:22, 5 June 2018
This article needs additional citations for verification. (January 2009) |
Sudden Attack | |
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Developer(s) | Nexon GT |
Publisher(s) | Nexon and Netmarble |
Designer(s) | Nexon |
Engine | Lithtech Jupiter |
Platform(s) | PC |
Release | South Korea: April 11, 2005 |
Genre(s) | First-person shooter |
Mode(s) | Multiplayer |
Sudden Attack (Korean: 서든어택) is a free-to-play multiplayer first-person shooter online game developed by the South Korean company GameHi (currently be reformed into NEXON GT) and taken over by Nexon. On December 2, 2013, Nexon America C.E.O. Min Kim announced plans to discontinue Sudden Attack North America service. Nexon America terminated Sudden Attack on January 29, 2014.
Gameplay
There are two teams in the game, red and blue. The red team is the Tanzirilo Independence Force, and the blue team is the United Great Force. There are various types of game play matches in different maps. Deathmatch, Destruction, capture the flag, or custom modes (sniper only, pistol only, or knife only). Both teams must satisfy certain conditions, such as defusing a bomb, successful planting and detonation, or achieving a certain number of kills.[citation needed]
There are two types of currencies: Cash and Points. Cash is based on real money and can be charged in exchange for a monetary payment, cell phone billing, or home phone billing and by bank transfer. Points can be earned from playing games. Points and cash can be spent at the in-game shop. Points are used for buying weapons. Cash enables the purchase of in-game boosts (i.e. +50% points) and special bonus items, along with special team-specific outfits. Cash and points can also be earned through participation in promotions.[citation needed]
Development
On September 30, 2011, Sudden Attack's Taiwanese publisher, Gamon, announced it would not renew its contract with Nexon to operate the game in Taiwan. A Few months later, Gamania, which had published many of Nexon's games including Counter-Strike Online, obtained the rights. The game was renamed "S.A. STORM" (traditional Chinese:突擊風暴). The game's closed beta started on February 22, 2012 and became fully operational on April 18, 2012.[1]
References
- ^ "【OLG】突擊風暴" (in Chinese). 巴 哈 姆 特 電 玩 資 訊 站. Retrieved 2012-08-11.