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Revision as of 07:21, 15 October 2015
In object-oriented programming, a member variable (sometimes called a member field) is a variable that is associated with a specific object, and accessible for all its methods (member functions). In class-based languages, these are distinguished into two types: if there is only one copy of the variable shared with all instances of the class, it is called a class variable or static member variable; while if each instance of the class has its own copy of the variable, the variable is called an instance variable.[1]
Examples
Java
class Program
{
static void Main()
{
// This is a local variable. Its lifespan
// is determined by lexical scope.
Foo foo;
}
}
class Foo
{
// This is a member variable - a new instance
// of this variable will be created for each
// new instance of Foo. The lifespan of this
// variable is equal to the lifespan of "this"
// instance of Foo
int bar;
}
C++
#include <iostream>
class Foo {
int bar; //Member variable
public:
void setBar (int newBar) {bar = newBar;}
};
int main () {
Foo rect; //Local variable
return 0;
}
References
- ^
Richard G. Baldwin (1999-03-10). "Q - What is a member variable?". http://www.dickbaldwin.com/: Richard G Baldwin Programming Tutorials. Retrieved 2011-08-12.
A member variable is a member of a class (class variable) or a member of an object instantiated from that class (instance variable). It must be declared within a class, but not within the body of a method of the class.
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See also