Lisette Titre-Montgomery: Difference between revisions
added Category:Living people using HotCat |
→Career: add bit on Cornerstone |
||
(35 intermediate revisions by 21 users not shown) | |||
Line 1: | Line 1: | ||
{{short description|American video game artist and designer}} |
|||
<!-- Please do not remove or change this AfD message until the discussion has been closed. --> |
|||
{{Article for deletion/dated|page=Lisette Titre-Montgomery|timestamp=20241224061528|year=2024|month=December|day=24|substed=yes|help=off}} |
|||
<!-- Once discussion is closed, please place on talk page: {{Old AfD multi|page=Lisette Titre-Montgomery|date=24 December 2024|result='''keep'''}} --> |
|||
<!-- End of AfD message, feel free to edit beyond this point --> |
|||
{{Infobox person |
{{Infobox person |
||
| name = Lisette Titre-Montgomery |
| name = Lisette Titre-Montgomery |
||
| image = |
| image = Lisette Titre-Montgomery headshot.jpg |
||
| alt = <!-- descriptive text for use by speech synthesis (text-to-speech) software --> |
| alt = <!-- descriptive text for use by speech synthesis (text-to-speech) software --> |
||
| caption = |
| caption = |
||
| birth_name = <!-- only use if different from name --> |
| birth_name = <!-- only use if different from name --> |
||
| birth_date = {{Birth date and age|1977|6|21}} |
| birth_date = {{Birth date and age|1977|6|21}} |
||
| birth_place = |
| birth_place = |
||
| death_date = <!-- {{Death date and age|YYYY|MM|DD|YYYY|MM|DD}} (DEATH date then BIRTH date) --> |
| death_date = <!-- {{Death date and age|YYYY|MM|DD|YYYY|MM|DD}} (DEATH date then BIRTH date) --> |
||
| death_place = |
| death_place = |
||
| nationality = American |
| nationality = American nationality |
||
| other_names = |
| other_names = |
||
| occupation |
| occupation = Art Director, |
||
| years_active = |
|||
CEO and Co-Founder of Cornerstone Studios |
|||
⚫ | |||
| |
| years_active = |
||
⚫ | |||
| notable_works = Art Director of Psychonauts2 |
|||
| website = {{URL|lisettetitre.com}} |
|||
}} |
}} |
||
'''Lisette Titre-Montgomery''' ( |
'''Lisette Titre-Montgomery''' (born 1977)<ref name=":4">{{Cite book |last=Bolden |first=Tonya |url=https://books.google.com/books?id=8j6pDwAAQBAJ&dq=%22Lisette+Titre-Montgomery%22&pg=PT8 |title=Changing the Equation: 50+ US Black Women in STEM |date=2020 |publisher=Abrams, Inc |isbn=978-1-68335-629-5 |editor-last=Reeves |editor-first=Howard W. |location=New York, NY |via=Google Books}}</ref> is an American [[video game artist]] and designer. She has worked at [[Backbone Entertainment]], [[Electronic Arts|EA Games]], [[Ubisoft]], [[Double Fine|Double Fine Productions]], and more. She is current Co-Founder of Cornerstone Interactive Studios. |
||
== Biography == |
== Biography == |
||
Lisette has been both a [[gamer]] and an artist from a young age.<ref name=":1">{{Cite web|url=https://www.npr.org/2013/02/19/172398566/changing-the-game-in-video-gaming|title=Changing The Game In Video Gaming|last=Martin|first=Michel|date=19 February 2013|website=NPR.org|language=en|access-date=2019-02-20}}</ref> After seeing ''[[Toy Story]]'', she was inspired to study [[computer animation]].<ref name=":1" /> Titre-Montgomery graduated with a degree in computer animation from [[Miami International University of Art & Design|Miami International University of Art and Design]] in 2000.<ref name=":3">{{Cite web |last=Taylor |first=Quintard |author1-link=Quintard Taylor |date=2018-07-15 |title=Lisette Titre (1977- ) |url=https://www.blackpast.org/african-american-history/titre-lisette-1977/ |access-date=2019-02-28 |website=BlackPast |language=en-US}}</ref><ref name=":0">{{Cite journal|last=Talbert|first=Marcia Wade|date=1 March 2011|title=5 Top Black Women in STEM|url=https://www.blackenterprise.com/women-in-stem/|journal=Black Enterprise|volume=41|issue=8|pages=71|archive-url=https://web.archive.org/web/20181104051557/https://www.blackenterprise.com/women-in-stem/|archive-date=4 November 2018}}</ref> |
|||
== Career == |
== Career == |
||
Titre's first animation job was working in 2001 as a character modeler for the game, ''[[Freekstyle]]''.<ref name=":2" /> Working on ''Freekstyle'' helped her land a job as a senior character and special effects artist at [[Electronic Arts|EA Games]] around 2005.<ref name=":2" /> She worked on ''[[Tiger Woods PGA Tour 07|Tiger Woods PGA Tour 2007]]'' as her first |
Titre's first animation job was working in 2001 as a character modeler for the game, ''[[Freekstyle]]''.<ref name=":2" /> Working on ''Freekstyle'' helped her land a job as a senior character and special effects artist at [[Electronic Arts|EA Games]] around 2005.<ref name=":2" /> She worked on ''[[Tiger Woods PGA Tour 07|Tiger Woods PGA Tour 2006 & 2007]]'' as her first games at EA.<ref name=":2" /> Other games she helped developed were ''[[The Simpsons Game]]'', ''[[The Godfather II (video game)|The Godfather II]]'' and ''[[Dante's Inferno (video game)|Dante's Inferno]]''.<ref name=":2" /> In 2011, she left EA Games and went on to become the Lead artist at [[Backbone Entertainment]].<ref name=":3" /> At Backbone, she worked on ''[[Zombie Apocalypse: Never Die Alone]],'' ''[[Midway Arcade Origins]],''<ref name=":3" /> ''[[Dance Central 3]].'' Titre-Montgomery returned to EA Games in 2013, where she worked on ''[[The Sims 4]]''.<ref name=":3" /> She was featured on the cover of ''[[Black Enterprise]]'' in 2011.<ref name=":4" /> |
||
Around 2015, Titre started working as the |
Around 2015, Titre-Montgomery started working as the Art Lead of the South Park Fractured But Whole team at [[Ubisoft]].<ref>{{Cite web|url=https://www.businessinsider.com/most-powerful-women-engineers-in-2015-2015-5|title=23 of the most powerful women engineers in the world|last=Bort|first=Julie|date=|website=Business Insider|archive-url=https://web.archive.org/web/20181209053750/https://www.businessinsider.com/most-powerful-women-engineers-in-2015-2015-5?op=1|archive-date=9 December 2018|access-date=2019-02-20}}</ref><ref name=":2">{{Cite book|url=https://books.google.com/books?id=0ad2DwAAQBAJ&dq=%22lisette+titre%22&pg=PA138|title=Women in Gaming: 100 Professionals of Play|last=Meagan|first=Marie|publisher=DK/Prima Games|year=2018|isbn=978-0744019537|location=Indianapolis, IN|pages=138–139|oclc=1077268602}}</ref> In 2017, Titre-Montgomery became Art Director at [[Double Fine|Double Fine Productions]], where she led the ''[[Psychonauts 2]]''<ref name=":2" /> art team to create an award winning game. |
||
She is co-founder of Cornerstone Interactive, a AAA/III narrative driven game development studio.<ref>{{Cite web |title=Lisette Titre Montgomery |url=http://www.lisettetitre.com/ |access-date=2024-02-22 |website=Lisette Titre Montgomery |language=en-US}}</ref> Since taking the company public, she has spoken on the difficulties obtaining venture-capital funding.<ref>{{cite news |last1=Rousseau |first1=Jeffrey |title=Lisette Titre-Montgomery: "We will keep knocking on doors and pitching until we find the right person" |url=https://www.gamesindustry.biz/lisette-titre-mongomery-we-will-keep-knocking-on-doors-and-pitching-until-we-find-the-right-person |access-date=24 December 2024 |work=[[GamesIndustry.biz]] |date=8 April 2024}}</ref> |
|||
During Titre's career, they were able to work with the nonprofit, Blacks in Gaming, in the outreach program. They were part of a speaking group that would go and talk to high school and middle school students about tech. They also spoke about what it means to be a minority in the gaming industry.<ref name=":1" /> Titre-Montgomery feels that learning with games is a way to get kids interested in [[Science, technology, engineering, and mathematics|STEM]] careers.<ref>{{Cite web |title=Lisette Titre-Montgomery - Computing History |url=https://www.computinghistory.org.uk/det/58325/Lisette-Titre-Montgomery/ |access-date=2024-12-12 |website=Centre For Computing History}}</ref> |
|||
Titre is a member of [[Blacks In Gaming]], a nonprofit group that provides networking and collaboration opportunities for African Americans working in the gaming industry.<ref name=":0" /> She is also involved in [[Black Girls Code]] and [[Girls Who Code]].<ref name=":3" /> She was featured in ''[[Essence (magazine)|Essence]]'' in 2018 in an article called "15 Black Women Who Are Paving the Way in STEM and Breaking Barriers."<ref>{{Cite web|url=https://www.essence.com/holidays/black-history-month/black-women-stem-careers/|title=15 Black Women Who Are Paving The Way In STEM And Breaking Barriers|last=Harris|first=Marquita K.|date=13 February 2018|website=Essence|archive-url=https://web.archive.org/web/20190225140506/https://www.essence.com/holidays/black-history-month/black-women-stem-careers/|archive-date=25 February 2018|dead-url=|access-date=2019-02-25}}</ref> |
|||
== References == |
== References == |
||
{{Reflist}} |
{{Reflist}} |
||
Line 34: | Line 45: | ||
*[https://www.youtube.com/watch?v=b5uY1BP0jYQ Women in Gaming Stories: Lisette Titre-Montgomery] |
*[https://www.youtube.com/watch?v=b5uY1BP0jYQ Women in Gaming Stories: Lisette Titre-Montgomery] |
||
{{Double Fine}} |
|||
{{Authority control}} |
{{Authority control}} |
||
{{DEFAULTSORT:Titre-Montgomery, Lisette}} |
{{DEFAULTSORT:Titre-Montgomery, Lisette}} |
||
[[Category:1977 births]] |
[[Category:1977 births]] |
||
[[Category:American video game designers]] |
[[Category:American video game designers]] |
||
[[Category:American women artists]] |
[[Category:American women artists]] |
||
[[Category:Double Fine people]] |
|||
[[Category:Electronic Arts employees]] |
[[Category:Electronic Arts employees]] |
||
[[Category:People from Oakland, California]] |
[[Category:People from Oakland, California]] |
||
[[Category:Ubisoft people]] |
[[Category:Ubisoft people]] |
||
[[Category:Living people]] |
[[Category:Living people]] |
||
[[Category:21st-century American women]] |
Revision as of 12:59, 24 December 2024
An editor has nominated this article for deletion. You are welcome to participate in the deletion discussion, which will decide whether or not to retain it. |
Lisette Titre-Montgomery | |
---|---|
Born | June 21, 1977 |
Nationality | American nationality |
Occupation(s) | Art Director, CEO and Co-Founder of Cornerstone Studios |
Notable work | Art Director of Psychonauts2 |
Website | lisettetitre |
Lisette Titre-Montgomery (born 1977)[1] is an American video game artist and designer. She has worked at Backbone Entertainment, EA Games, Ubisoft, Double Fine Productions, and more. She is current Co-Founder of Cornerstone Interactive Studios.
Biography
Lisette has been both a gamer and an artist from a young age.[2] After seeing Toy Story, she was inspired to study computer animation.[2] Titre-Montgomery graduated with a degree in computer animation from Miami International University of Art and Design in 2000.[3][4]
Career
Titre's first animation job was working in 2001 as a character modeler for the game, Freekstyle.[5] Working on Freekstyle helped her land a job as a senior character and special effects artist at EA Games around 2005.[5] She worked on Tiger Woods PGA Tour 2006 & 2007 as her first games at EA.[5] Other games she helped developed were The Simpsons Game, The Godfather II and Dante's Inferno.[5] In 2011, she left EA Games and went on to become the Lead artist at Backbone Entertainment.[3] At Backbone, she worked on Zombie Apocalypse: Never Die Alone, Midway Arcade Origins,[3] Dance Central 3. Titre-Montgomery returned to EA Games in 2013, where she worked on The Sims 4.[3] She was featured on the cover of Black Enterprise in 2011.[1]
Around 2015, Titre-Montgomery started working as the Art Lead of the South Park Fractured But Whole team at Ubisoft.[6][5] In 2017, Titre-Montgomery became Art Director at Double Fine Productions, where she led the Psychonauts 2[5] art team to create an award winning game.
She is co-founder of Cornerstone Interactive, a AAA/III narrative driven game development studio.[7] Since taking the company public, she has spoken on the difficulties obtaining venture-capital funding.[8]
During Titre's career, they were able to work with the nonprofit, Blacks in Gaming, in the outreach program. They were part of a speaking group that would go and talk to high school and middle school students about tech. They also spoke about what it means to be a minority in the gaming industry.[2] Titre-Montgomery feels that learning with games is a way to get kids interested in STEM careers.[9]
References
- ^ a b Bolden, Tonya (2020). Reeves, Howard W. (ed.). Changing the Equation: 50+ US Black Women in STEM. New York, NY: Abrams, Inc. ISBN 978-1-68335-629-5 – via Google Books.
- ^ a b c Martin, Michel (19 February 2013). "Changing The Game In Video Gaming". NPR.org. Retrieved 2019-02-20.
- ^ a b c d Taylor, Quintard (2018-07-15). "Lisette Titre (1977- )". BlackPast. Retrieved 2019-02-28.
- ^ Talbert, Marcia Wade (1 March 2011). "5 Top Black Women in STEM". Black Enterprise. 41 (8): 71. Archived from the original on 4 November 2018.
- ^ a b c d e f Meagan, Marie (2018). Women in Gaming: 100 Professionals of Play. Indianapolis, IN: DK/Prima Games. pp. 138–139. ISBN 978-0744019537. OCLC 1077268602.
- ^ Bort, Julie. "23 of the most powerful women engineers in the world". Business Insider. Archived from the original on 9 December 2018. Retrieved 2019-02-20.
- ^ "Lisette Titre Montgomery". Lisette Titre Montgomery. Retrieved 2024-02-22.
- ^ Rousseau, Jeffrey (8 April 2024). "Lisette Titre-Montgomery: "We will keep knocking on doors and pitching until we find the right person"". GamesIndustry.biz. Retrieved 24 December 2024.
- ^ "Lisette Titre-Montgomery - Computing History". Centre For Computing History. Retrieved 2024-12-12.