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{{short description|American esports news website}}
{{Use mdy dates|date=July 2016}}
{{Use mdy dates|date=July 2016}}

{{Infobox website
{{Infobox website
| logo = File:PVP_Live_logo.png
| logo = File:PVP_Live_logo.png
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| collapsetext = <!-- collapsible area's heading (default "Screenshot"); omit/leave blank if collapsible not set -->
| collapsetext = <!-- collapsible area's heading (default "Screenshot"); omit/leave blank if collapsible not set -->
| caption =
| caption =
| url = {{URL|https://pvplive.net/}}
| url = {{URL|https://pvplive.net/}}
| slogan =The Face of Esports
| commercial = <!-- "Yes", "No" or leave blank -->
| commercial = <!-- "Yes", "No" or leave blank -->
| type =
| type =
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| num_users =
| num_users =
| content_license = <!-- or: | content_licence = -->
| content_license = <!-- or: | content_licence = -->
| owner = J. Casey Wehr (CEO), Chester Srp
| owner = J. Casey Wehr ([[CEO]]), <br> Chester Srp
| author = <!-- or: creator / authors / creators -->
| author = <!-- or: creator / authors / creators -->
| editor = <!-- or: | editors = -->
| editor =
| launch_date = <!-- {{start date and age|YYYY|MM|DD/no}} -->
| launch_date = <!-- {{start date and age|YYYY|MM|DD/no}} -->
| revenue =
| revenue =
| alexa = {{increase}} [http://www.alexa.com/siteinfo/https://pvplive.net ##] (84,981/632,699/2016)
| name = PVP Live
| name = PVP Live
| logo_size = <!-- default 250px -->
| logo_size = <!-- default 250px -->
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'''PVP Live''' is an American [[esports]] news website. It was founded in 2012{{cn|date=July 2016}} and included a statistics database.<ref>{{cite web|url=http://fortune.com/2015/06/12/pvp-live-esports-news/|title=PVP Live wants to be the ESPN of eSports - Fortune|author=John Gaudiosi|date=June 12, 2015|work=Fortune}}</ref> The website is owned by PVP Live Interactive, Inc. PVP Live came out of its most recent beta on June 8, 2015.<ref>{{cite web|url=http://www.recode.net/2015/6/8/11563338/pvp-live-wants-to-make-following-esports-easier|title=PVP Live Wants to Make Following eSports Easier|author=Eric Johnson|date=June 8, 2015|work=Recode}}</ref> The company is based in [[Frisco, Texas]].<ref>{{cite web|url=http://www.guidelive.com/video-games/2015/06/08/frisco-company-aims-espn-competitive-video-games|title=Frisco company aims to be the ESPN of competitive video games|work=GuideLive}}</ref>
'''PVP Live''' was an American [[esports]] news website. It was founded in 2012{{citation needed|date=July 2016}} and included a statistics database.<ref>{{cite web|url=http://fortune.com/2015/06/12/pvp-live-esports-news/|title=PVP Live wants to be the ESPN of eSports - Fortune|author=John Gaudiosi|date=June 12, 2015|work=Fortune}}</ref> The website was owned by PVP Live Interactive, Inc. PVP Live came out of its most recent beta on June 8, 2015.<ref>{{cite web|url=http://www.recode.net/2015/6/8/11563338/pvp-live-wants-to-make-following-esports-easier|title=PVP Live Wants to Make Following eSports Easier|author=Eric Johnson|date=June 8, 2015|work=Recode}}</ref> The company is based in [[Frisco, Texas]].<ref>{{cite web|url=http://www.guidelive.com/video-games/2015/06/08/frisco-company-aims-espn-competitive-video-games|title=Frisco company aims to be the ESPN of competitive video games|work=GuideLive|date=June 8, 2015}}</ref>


==History==
==History==
Prior incarnations of the organization include the Heroes Live, PVE Live,<ref>{{Cite web|url=https://twitter.com/PVELive|title=PVE Live (@PVELive) {{!}} Twitter|website=twitter.com|access-date=May 25, 2016}}</ref> and Hearth Live<ref>{{Cite web|url=https://twitter.com/hearthlive|title=Hearth Live (@HearthLive) {{!}} Twitter|website=twitter.com|access-date=May 25, 2016}}</ref> websites, a podcast,<ref>{{Citation|last=PVP Live|title=PVP Live Podcast Episode 23|date=April 23, 2014|url=https://www.youtube.com/watch?v=nMT1OVVYk8w&list=PLvG5HXo26qHCS8Qj1CblqT_-mTSewd_bw|accessdate=May 25, 2016}}</ref> as well as Armageddon,{{Citation needed|date=July 2016}} an online [[World of Warcraft]] Arena tournament, and Tavern Takeover, an online ''[[Hearthstone: Heroes of Warcraft]]'' tournament. The third production of Tavern Takeover was widely criticized for poor sound production, resulting in the CEO issuing a public apology and stating that sound issues would be a thing of the past.<ref>{{Cite web|url=http://www.dailydot.com/esports/tavern-takeover-sound-pvp-live-hearthstone/|title='Absolutely no excuse': Tavern Takeover boss apologies for sound issues|date=December 23, 2014|website=The Daily Dot|access-date=May 25, 2016}}</ref> Several months later, the first episode of PVP Live's Hearthstone Pro League also struggled with sound issues.{{Citation needed|date=July 2016}}
Prior incarnations of the organization include the Heroes Live, PVE Live,<ref>{{Cite web|url=https://twitter.com/PVELive|title=PVE Live (@PVELive) {{!}} Twitter|website=twitter.com|access-date=May 25, 2016}}</ref> and Hearth Live<ref>{{Cite web|url=https://twitter.com/hearthlive|title=Hearth Live (@HearthLive) {{!}} Twitter|website=twitter.com|access-date=May 25, 2016}}</ref> websites, and a podcast.<ref>{{Citation|last=PVP Live|title=PVP Live Podcast Episode 23|date=April 23, 2014|url=https://www.youtube.com/watch?v=nMT1OVVYk8w&list=PLvG5HXo26qHCS8Qj1CblqT_-mTSewd_bw|accessdate=May 25, 2016}}</ref>
The third production of Tavern Takeover was widely criticized for poor sound production, resulting in the CEO issuing a public apology and stating that sound issues would be a thing of the past.<ref>{{Cite web|url=http://www.dailydot.com/esports/tavern-takeover-sound-pvp-live-hearthstone/|title='Absolutely no excuse': Tavern Takeover boss apologies for sound issues|date=December 23, 2014|website=The Daily Dot|access-date=May 25, 2016}}</ref>


The website is planning on producing a 24-hour online show along the lines of [[ESPN]]'s ''[[Sports Center]]''.<ref>{{cite web|url=http://www.businesswire.com/news/home/20150608005297/en/PVP-Live-Launches-Leading-Authority-Esports-Fans|title=PVP Live Launches to Be the Leading Authority for Esports Fans Worldwide - Business Wire|date=June 8, 2015|publisher=}}</ref>{{when|date=September 2016}}
In 2015, the website planned on producing a 24-hour online show along the lines of [[ESPN]]'s ''[[Sports Center]]''.<ref>{{cite web|url=http://www.businesswire.com/news/home/20150608005297/en/PVP-Live-Launches-Leading-Authority-Esports-Fans|title=PVP Live Launches to Be the Leading Authority for Esports Fans Worldwide - Business Wire|date=June 8, 2015|publisher=}}</ref><ref>{{Cite web|last=|first=|date=2015-06-08|title=PVP Live wants to be the ESPN of esports|url=https://dotesports.com/business/news/pvp-live-esports-espn-2018|archive-url=|archive-date=|access-date=2020-06-17|website=Dot Esports|language=en-US}}</ref>


On May 23, 2016, the site broke the news that ESPN was in talks with [[Riot Games]] to purchase television broadcast rights for [[League of Legends]] content for approximately $500 million.<ref>{{Cite web|url=https://pvplive.net/c/espn-and-riot-games-talks-broadcast-LCS-500-millio|title=Sources: ESPN and Riot Games in Talks to Broadcast LCS for close to $500 million|website=PVP Live|language=en-US|access-date=May 25, 2016}}</ref> Several hours later, both ESPN and Riot Games issued statements that the story created by PVP Live was false.<ref>{{Cite web|url=https://www.engadget.com/2016/05/23/espn-league-of-legends-riot-games-no-talks/|title=ESPN and 'League of Legends' studio aren't making a broadcast deal|website=Engadget|access-date=May 25, 2016}}</ref><ref>{{Cite web|url=https://venturebeat.com/2016/05/23/the-story-is-false-espn-riot-games-deny-500m-league-of-legends-esports-tv-deal/|title=‘The story is false’: ESPN, Riot Games deny $500M League of Legends esports TV deal|website=VentureBeat|access-date=May 25, 2016}}</ref>
On May 23, 2016, the site broke the news that ESPN was in talks with [[Riot Games]] to purchase television broadcast rights for [[League of Legends]] content for approximately $500 million.<ref>{{Cite web|url=https://pvplive.net/c/espn-and-riot-games-talks-broadcast-LCS-500-millio|title=Sources: ESPN and Riot Games in Talks to Broadcast LCS for close to $500 million|website=PVP Live|language=en-US|access-date=May 25, 2016}}</ref> Several hours later, both ESPN and Riot Games issued statements that the story created by PVP Live was false.<ref>{{Cite web|url=https://www.engadget.com/2016/05/23/espn-league-of-legends-riot-games-no-talks/|title=ESPN and 'League of Legends' studio aren't making a broadcast deal|website=Engadget|access-date=May 25, 2016}}</ref><ref>{{Cite web|url=https://venturebeat.com/2016/05/23/the-story-is-false-espn-riot-games-deny-500m-league-of-legends-esports-tv-deal/|title='The story is false': ESPN, Riot Games deny $500M League of Legends esports TV deal|website=VentureBeat|date=May 23, 2016|access-date=May 25, 2016}}</ref>


PVP Live ran the [[Hearthstone Pro League]], a professional ''[[Hearthstone: Heroes of Warcraft]]'' competition, produced in partnership with [[Twitch.tv]], [[Blizzard Entertainment]] and PRG.<ref>{{cite web|url=http://www.dailydot.com/esports/pvp-live-esports-espn/|title=PVP Live wants to be the ESPN of esports|work=The Daily Dot}}</ref> The $60,000 prize pool tournament was officially announced on May 27, 2015.<ref>{{cite web|url=http://www.dailydot.com/esports/pvp-league-hearthstone/|title=PVP Live joins the Hearthstone league rat race|work=The Daily Dot}}</ref> The company was unable to actually pay the top finishers of the competition and refused to answer questions concerning the matter. Later on April 13, 2016 it announced it would pay out the prize money if another organization would pick up all associated costs, excluding the prize pool.<ref>{{cite web|url=http://www.dailydot.com/esports/pvp-live-hearthstone/|title=After months of silence, PVP Live promises to pay HPL prizes—if it can offload costs of its league finals|work=The Daily Dot}}</ref>
PVP Live ran the Hearthstone Pro League, a professional ''[[Hearthstone]]'' competition, produced in partnership with [[Twitch (service)|Twitch]], [[Blizzard Entertainment]] and PRG.<ref>{{cite web|url=http://www.dailydot.com/esports/pvp-live-esports-espn/|title=PVP Live wants to be the ESPN of esports|work=The Daily Dot}}</ref> The $60,000 prize pool tournament was officially announced on May 27, 2015.<ref>{{cite web|url=http://www.dailydot.com/esports/pvp-league-hearthstone/|title=PVP Live joins the Hearthstone league rat race|work=The Daily Dot}}</ref> The company was unable to actually pay the top finishers of the competition and refused to answer questions concerning the matter. Later on April 13, 2016, it announced it would pay out the prize money if another organization would pick up all associated costs, excluding the prize pool.<ref>{{cite web|url=http://www.dailydot.com/esports/pvp-live-hearthstone/|title=After months of silence, PVP Live promises to pay HPL prizes—if it can offload costs of its league finals|work=The Daily Dot}}</ref>


As of June 8, 2016, PVP Live had raised around $2 million USD in private funding.<ref>http://www.businesswire.com/news/home/20160608005428/en/PVP-Live-Debuts-Game-Changing-Esports-iOS-Android</ref>
As of June 8, 2016, PVP Live had raised around US$2 million in private funding.<ref>{{Cite web |url=http://www.businesswire.com/news/home/20160608005428/en/PVP-Live-Debuts-Game-Changing-Esports-iOS-Android |title=PVP Live Debuts Game-Changing Esports iOS and Android Applications |date=June 8, 2016}}</ref>


On February 5, 2018, PVP Live shut down all operations immediately.<ref>{{cite tweet|number=960652955581124609|user=PVPLive|title=To the #PvPFam 💜We are sad to announce that we will be ending operations effective today. All remaining money i…<!-- full text of tweet that Twitter returned to the bot (excluding links) added by TweetCiteBot. This may be better truncated or may need expanding (TW limits responses to 140 characters) or case changes. --> |date=February 5, 2018}}</ref>
On February 5, 2018, PVP Live shut down all operations immediately. <ref>https://twitter.com/PVPLive/status/960652955581124609</ref>


==References==
==References==
{{reflist}}
{{reflist}}


==External links==
==External links==
* {{URL|https://pvplive.net/}}
*[https://pvplive.net/ Official Website]
*[https://siriusnet.io/ Esports Blockchain]


[[Category:Esports websites]]
[[Category:Companies based in Frisco, Texas]]
[[Category:Companies based in Frisco, Texas]]
[[Category:Defunct websites]]
[[Category:Internet properties established in 2015]]
[[Category:Internet properties established in 2015]]
[[Category:Internet properties disestablished in 2018]]
[[Category:Internet properties disestablished in 2018]]
[[Category:ESports websites]]

Latest revision as of 15:00, 3 December 2024

PVP Live
Available inEnglish
OwnerJ. Casey Wehr (CEO),
Chester Srp
URLpvplive.net

PVP Live was an American esports news website. It was founded in 2012[citation needed] and included a statistics database.[1] The website was owned by PVP Live Interactive, Inc. PVP Live came out of its most recent beta on June 8, 2015.[2] The company is based in Frisco, Texas.[3]

History

[edit]

Prior incarnations of the organization include the Heroes Live, PVE Live,[4] and Hearth Live[5] websites, and a podcast.[6]

The third production of Tavern Takeover was widely criticized for poor sound production, resulting in the CEO issuing a public apology and stating that sound issues would be a thing of the past.[7]

In 2015, the website planned on producing a 24-hour online show along the lines of ESPN's Sports Center.[8][9]

On May 23, 2016, the site broke the news that ESPN was in talks with Riot Games to purchase television broadcast rights for League of Legends content for approximately $500 million.[10] Several hours later, both ESPN and Riot Games issued statements that the story created by PVP Live was false.[11][12]

PVP Live ran the Hearthstone Pro League, a professional Hearthstone competition, produced in partnership with Twitch, Blizzard Entertainment and PRG.[13] The $60,000 prize pool tournament was officially announced on May 27, 2015.[14] The company was unable to actually pay the top finishers of the competition and refused to answer questions concerning the matter. Later on April 13, 2016, it announced it would pay out the prize money if another organization would pick up all associated costs, excluding the prize pool.[15]

As of June 8, 2016, PVP Live had raised around US$2 million in private funding.[16]

On February 5, 2018, PVP Live shut down all operations immediately.[17]

References

[edit]
  1. ^ John Gaudiosi (June 12, 2015). "PVP Live wants to be the ESPN of eSports - Fortune". Fortune.
  2. ^ Eric Johnson (June 8, 2015). "PVP Live Wants to Make Following eSports Easier". Recode.
  3. ^ "Frisco company aims to be the ESPN of competitive video games". GuideLive. June 8, 2015.
  4. ^ "PVE Live (@PVELive) | Twitter". twitter.com. Retrieved May 25, 2016.
  5. ^ "Hearth Live (@HearthLive) | Twitter". twitter.com. Retrieved May 25, 2016.
  6. ^ PVP Live (April 23, 2014), PVP Live Podcast Episode 23, retrieved May 25, 2016
  7. ^ "'Absolutely no excuse': Tavern Takeover boss apologies for sound issues". The Daily Dot. December 23, 2014. Retrieved May 25, 2016.
  8. ^ "PVP Live Launches to Be the Leading Authority for Esports Fans Worldwide - Business Wire". June 8, 2015.
  9. ^ "PVP Live wants to be the ESPN of esports". Dot Esports. June 8, 2015. Retrieved June 17, 2020.
  10. ^ "Sources: ESPN and Riot Games in Talks to Broadcast LCS for close to $500 million". PVP Live. Retrieved May 25, 2016.
  11. ^ "ESPN and 'League of Legends' studio aren't making a broadcast deal". Engadget. Retrieved May 25, 2016.
  12. ^ "'The story is false': ESPN, Riot Games deny $500M League of Legends esports TV deal". VentureBeat. May 23, 2016. Retrieved May 25, 2016.
  13. ^ "PVP Live wants to be the ESPN of esports". The Daily Dot.
  14. ^ "PVP Live joins the Hearthstone league rat race". The Daily Dot.
  15. ^ "After months of silence, PVP Live promises to pay HPL prizes—if it can offload costs of its league finals". The Daily Dot.
  16. ^ "PVP Live Debuts Game-Changing Esports iOS and Android Applications". June 8, 2016.
  17. ^ @PVPLive (February 5, 2018). "To the #PvPFam 💜We are sad to announce that we will be ending operations effective today. All remaining money i…" (Tweet) – via Twitter.
[edit]