Taito of Brazil: Difference between revisions
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{{about|the pinball and arcade game company operating in Brazil as a subsidiary of the Taito Corporation of Japan|information on the parent company|Taito Corporation}} |
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{{Short description|Defunct Brazilian subsidiary}} |
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{{refimprove|date=June 2015}} |
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{{Infobox company |
{{Infobox company |
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| name = Taito Do Brasil |
| name = Taito Do Brasil |
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| logo = |
| logo = Taito Do Brasil.png |
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| caption = |
| caption = |
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| image = |
| image = |
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| image_caption = |
| image_caption = |
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| industry = Pinball and Arcade videogames |
| industry = Pinball and Arcade videogames |
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⚫ | |||
| successor = None |
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⚫ | |||
| founder = Abraham Kogan |
| founder = Abraham Kogan |
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| defunct = {{End date|1985}} |
| defunct = {{End date|1985}} |
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| parent = [[Taito]] |
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}} |
}} |
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'''Taito of Brazil''' ( |
'''Taito of Brazil''' (Portuguese: ''Taito do Brasil'') was a [[pinball]] and [[Arcade game|arcade]] manufacturer located in [[São Paulo]], [[Brazil]]. |
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==History== |
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The company originally started out as '''Clover Electronic Amusement''' in 1968, then became Taito of Brazil in 1972 by Abraham "Abba" Kogan, the son of the founder of the parent company [[Taito]] located in Japan.<ref>{{cite web | url= http://forum.jogos.uol.com.br/a-historia-da-taito-taito-do-brasil_t_1470536 | title=The History of TAITO [+ TAITO of BRAZIL] | accessdate=29 June 2015}}</ref> This subsidiary was originally an importer of existing U.S. and Japanese machine components to be assembled within the country. However, the taxation on imports had been growing steadily, and the government's belief that pinball is a game of chance and considered a gambling machine, led to strict import rules. By 1976, within rules created by the Electronic Processing Activities Coordinating Committee (CAPRE), it became illegal to import pinball machines. This created a problem, since the popularity of arcade games in Brazil had been growing exponentially for many years.<ref name="The curious history of Taito in Brazil, 1968-1985">{{cite web | url= http://augustocampos.net/taito-brasil/ | title=The curious history of Taito in Brazil, 1968-1985 | accessdate=29 June 2015}}</ref> |
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In 1978, with an influx of cash from the parent company, Taito of Brazil was able to build new facilities to accommodate the new standard of electronic solid state games being produced by other manufacturers. Because of the import changes, companies in Brazil needed to become innovative, and began creating imitations, or close representations of already existing products that could no longer be acquired.<ref name="The curious history of Taito in Brazil, 1968-1985" /> This included pinball and arcade games. Taito of Brazil began creating games by copying existing designs of successful pinball machines made elsewhere. Where some games were nearly identical in a physical sense, others had greatly altered artwork. In most cases of games created to look like their counterparts made by other manufacturers, the machine name was changed, sound effects altered, and often went through a modification of game rules.<ref name="Pinball In Brazil">{{cite web | url= http://www.pinballnews.com/shows/expo2009/index5.html | title=Pinball In Brazil | accessdate=2 July 2015}}</ref> Such was the case with a Taito |
In 1978, with an influx of cash from the parent company, Taito of Brazil was able to build new facilities to accommodate the new standard of electronic solid state games being produced by other manufacturers. Because of the import changes, companies in Brazil needed to become innovative, and began creating imitations, or close representations of already existing products that could no longer be acquired.<ref name="The curious history of Taito in Brazil, 1968-1985" /> This included pinball and arcade games. Taito of Brazil began creating games by copying existing designs of successful pinball machines made elsewhere. Where some games were nearly identical in a physical sense, others had greatly altered artwork. In most cases of games created to look like their counterparts made by other manufacturers, the machine name was changed, sound effects altered, and often went through a modification of game rules.<ref name="Pinball In Brazil">{{cite web | url= http://www.pinballnews.com/shows/expo2009/index5.html | title=Pinball In Brazil | accessdate=2 July 2015}}</ref> Such was the case with a Taito-made game called, ''Oba Oba''. The playfield layout was a copy of [[Bally Manufacturing|Bally]] Playboy but with altered artwork, and now based on a playhouse located in [[Rio de Janeiro]]. Where others were much closer to the original games, such as the case with ''Drakor'',<ref>{{cite web | url= http://ipdb.org/search.pl?any=drakor&search=Search+Database&searchtype=quick | title=Internet Pinball Database entry for Drakor | accessdate=1 July 2015}}</ref> which is nearly identical to ''[[Gorgar]]'' from [[WMS Industries|Williams Electronics]]. |
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Taito of Brazil's most commercially successful pinball machine was |
Taito of Brazil's most commercially successful pinball machine was Cosmic, a clone of [[Stern (game company)|Stern Electronics]] Galaxy.<ref name="The curious history of Taito in Brazil, 1968-1985" /> |
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Additionally, starting in the late 1970s, Taito of Brazil began creating arcade game clones known as bootlegs as well. The only hardware available to them was an arcade board originally created by Japanese company, [[Nihon Bussan|Nichibutsu]] for a game called, Moon Cresta (1980).<ref name="The curious history of Taito in Brazil, 1968-1985" /> Bootleg versions of existing games were altered to run on this hardware. Other minor changes were implemented to the software code including text, and sound effects. In total, 21 different adaptations had been produced, including popular games such as, Zig Zag, a redeployment of [[Dig Dug]] from [[Namco]], and Missile X, a clone of [[Missile Command]] from [[Atari]]. |
Additionally, starting in the late 1970s, Taito of Brazil began creating arcade game clones known as bootlegs as well. The only hardware available to them was an arcade board originally created by Japanese company, [[Nihon Bussan|Nichibutsu]] for a game called, ''[[Moon Cresta]]'' (1980).<ref name="The curious history of Taito in Brazil, 1968-1985" /> Bootleg versions of existing games were altered to run on this hardware. Other minor changes were implemented to the software code including text, and sound effects. In total, 21 different adaptations had been produced, including popular games such as, ''Zig Zag'', a redeployment of ''[[Dig Dug]]'' from [[Namco]], and ''Missile X'', a clone of ''[[Missile Command]]'' from [[Atari]]. |
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Taito of Brazil closed its doors in 1985 after a series of unfortunate events. Michael Kogan, the founder of the parent company, [[Taito Corporation]] had died on a business trip to the U.S. in early 1984. This left much of the control of the Japanese [[Taito Corporation]] to the company employees, who were less enthusiastic about its subsidiaries. This added to a sharp decrease in the popularity of pinball worldwide as the result of the popularity of arcade video games prompted the decision to close down Taito of Brazil in 1985. The company was liquidated and all its debts honored without the need for bankruptcy. [[Kyocera]] of Japan purchased what remained of the [[Taito Corporation]] in 1986. |
Taito of Brazil closed its doors in 1985 after a series of unfortunate events. Michael Kogan, the founder of the parent company, [[Taito Corporation]] had died on a business trip to the U.S. in early 1984. This left much of the control of the Japanese [[Taito Corporation]] to the company employees, who were less enthusiastic about its subsidiaries. This added to a sharp decrease in the popularity of pinball worldwide as the result of the popularity of arcade video games prompted the decision to close down Taito of Brazil in 1985. The company was liquidated and all its debts honored without the need for bankruptcy. [[Kyocera]] of Japan purchased what remained of the [[Taito Corporation]] in 1986. |
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===Electro-mechanical=== |
===Electro-mechanical=== |
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* |
*''Check Mate'' |
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* |
*''Crown Soccer Special'' (1967) |
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* |
*''Lucky Strike''<ref>[http://ipdb.org/search.pl?any=taito&search=Search+Database&searchtype=quick The Internet Pinball Machine Database<!-- Bot generated title -->]</ref> |
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===Solid state electronics=== |
===Solid state electronics=== |
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Shown in |
Shown in parentheses is the original machine it is based on |
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* |
*''Apache'' (Playfield layout the same as ''Fast Draw'' ([[Gottlieb]], 1975)) |
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* |
*''Black Hole'' (similar to ''[[Black Hole (pinball)|Black Hole]]'' (Gottlieb, 1981)) |
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* |
*''Cavaleiro Negro'' (similar to ''[[Black Knight (pinball)|Black Knight]]'' ([[WMS Industries|Williams Electronics]], 1980)) |
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* |
*''Cosmic'' (Nearly identical to ''Galaxy'' ([[Stern (game company)|Stern Electronics]], 1980)) |
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* |
*''Drakor'' (Nearly identical to ''[[Gorgar]]'' (Williams Electronics, 1979)) |
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* |
*''Fire Action'' (Similar to ''[[Firepower (pinball)|Firepower]]'' (Williams Electronics, 1980)) |
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* |
*''Fire Action Deluxe'' (playfield layout is the same as ''Firepower II'' (Williams Electronics, 1983) but contains the artwork of the original ''Firepower'') |
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* |
*''Football'' (similar to ''World Cup'' (Williams Electronics, 1978)) |
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* |
*''Gemini 2000'' (similar to ''[[Flight 2000 (pinball)|Flight 2000]]'' (Stern Electronics, 1980) in concept, however playfield layout is that of ''[[Centaur (pinball)|Centaur]]'' ([[Bally Manufacturing|Bally]], 1981)) |
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* |
*''Gork'' (Similar to ''Sky Jump'' (Gottlieb, 1974)) |
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* |
*''Hawkman'' (Similar playfield layout as ''Fathom'' (Bally, 1981) but with different artwork and rules) |
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* |
*''Hot Ball'' (Similar to ''Eight Ball'' (Bally, 1977)) |
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* |
*''Lady Luck'' (Featuring similar artwork as ''[[Mata Hari (pinball)|Mata Hari]]'' (Bally, 1978)) |
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* |
*''Lucky Strike'' (bowling theme) |
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* |
*''Lunelle'' (Playfield layout is that of ''Alien Poker'' (Williams Electronics, 1980) but with different artwork) |
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* |
*''Meteor'' (nearly identical to ''Meteor'' (Stern Electronics, 1979)) |
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* |
*''Mr. Black'' (playfield layout is similar to ''Defender'' (Williams Electronics, 1982) but with a different theme) |
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* |
*''Oba Oba'' (Playfield layout is the same as ''Playboy'' (Bally, 1978) but is themed after a club in [[Rio de Janeiro]]) |
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* |
*''Polar Explorer'' (similar to ''Pinball Champ'' ([[Zaccaria (company)|Zaccaria]], 1983)) |
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* |
*''Rally'' (similar to ''Skateball'' (Bally, 1980) but missing a flipper) |
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* |
*''Roman Victory'' (Roman themed game) |
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* |
*''Shark'' (Nautical theme) |
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* |
*''Shock'' (nearly identical to ''[[Flash (pinball)|Flash]]'' (Williams Electronics, 1979)) |
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* |
*''Snake Machine'' (some game elements taken from ''Viper'' (Stern Electronics, 1981)) |
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* |
*''Space Shuttle'' (nearly identical to ''[[Space Shuttle (pinball)|Space Shuttle]]'' (Williams Electronics, 1984) made under the label 'Mecatronics') |
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* |
*''Speed Test'' (playfield layout of ''Vector'' (Bally, 1982) but with different artwork) |
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* |
*''Sultan'' (nearly identical to ''Sinbad'' (Gottlieb, 1978)) |
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* |
*''Sure Shot'' (similar to ''[[Eight Ball Deluxe]]'' (Bally, 1981)) |
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* |
*''Titan'' (similar to ''Barracora'' (Williams Electronics, 1981)) |
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* |
*''Vegas'' (Nearly identical to another Taito game, ''Lady Luck'', but with alterations) |
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* |
*''Volcano'' (similar to ''Volcano'' (Gottlieb, 1981)) |
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* |
*''Volley'' (Volleyball themed game) |
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* |
*''Zarza'' (similar to ''[[Xenon (pinball)|Xenon]]'' (Bally, 1980) but with different sound effects) |
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==Arcade Games Produced== |
==Arcade Games Produced== |
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Shown in parentheses is the original game it is based on |
Shown in parentheses is the original game it is based on |
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* |
*''Sandwich/X-salada'' (''[[BurgerTime]]'') |
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* |
*''Zig Zag'' (''[[Dig Dug]]'') |
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* |
*''Kong'' (adapted from ''[[Crazy Kong]]'', another ''[[Donkey Kong (arcade game)|Donkey Kong]]'' clone) |
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* |
*''Big Flyer'' (''Fly Boy'') |
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* |
*''Jump'' (''[[Frogger]]'') |
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* |
*''Fantastic'' (''[[Galaga]]'') |
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* |
*''Attack Galactica'' (''[[Galaxian]]'') |
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* |
*''Speed Race'' (''Grand Champion'') |
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* |
*''Super Fantastic'' (''[[Gaplus]]'') |
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* |
*''Missile X'' (''[[Missile Command]]'') |
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* |
*''Star Crest'' (''[[Moon Cresta]]'') |
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* |
*''Stock Car'' (''[[New Rally-X]]'') |
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* |
*''Condor'' (''[[Phoenix (1980 video game)|Phoenix]]'') |
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* |
*''Piranha'' (''Phunky Fish'') |
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* |
*''Polaris II'' (''[[Polaris (1980 video game)|Polaris]]'') |
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* |
*''Commander'' (''[[Scramble (video game)|Scramble]]'') |
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* |
*''Fighting'' (''[[Super Cobra]]'') |
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* |
*''Time Fighter'' (''[[Time Pilot]]'') |
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* |
*''Olympics'' (''[[Track & Field (video game)|Track & Field]]'') |
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* |
*''Caçapa'' (''[[Video Hustler]]'') |
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* |
*''Columbia'' (''[[Xevious]]'') |
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* |
*''Elepong'' (''[[Pong]]'') |
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==See also== |
==See also== |
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* [[Inder (company)|Inder]], another former Spanish company of pinball and arcade machines |
* [[Inder (company)|Inder]], another former Spanish company of pinball and arcade machines |
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* [[Zaccaria (company)]], a former Italian company of pinball and arcade machines |
* [[Zaccaria (company)]], a former Italian company of pinball and arcade machines |
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* [[Maresa (company)|Maresa]], a former Spanish company of pinball machines |
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==References== |
==References== |
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[[Category:Pinball manufacturers]] |
[[Category:Pinball manufacturers]] |
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[[Category:Defunct companies of Brazil]] |
[[Category:Defunct companies of Brazil]] |
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[[Category: |
[[Category:Manufacturing companies based in São Paulo]] |
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[[Category:Taito]] |
Latest revision as of 10:59, 15 September 2024
This article needs additional citations for verification. (July 2023) |
Industry | Pinball and Arcade videogames |
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Founded | São Paulo, Brazil (1968 ) |
Founder | Abraham Kogan |
Defunct | 1985 |
Parent | Taito |
Taito of Brazil (Portuguese: Taito do Brasil) was a pinball and arcade manufacturer located in São Paulo, Brazil.
History
[edit]The company originally started out as Clover Electronic Amusement in 1968, then became Taito of Brazil in 1972 by Abraham "Abba" Kogan, the son of the founder of the parent company Taito located in Japan.[1] This subsidiary was originally an importer of existing U.S. and Japanese machine components to be assembled within the country. However, the taxation on imports had been growing steadily, and the government's belief that pinball is a game of chance and considered a gambling machine, led to strict import rules. By 1976, within rules created by the Electronic Processing Activities Coordinating Committee (CAPRE), it became illegal to import pinball machines. This created a problem, since the popularity of arcade games in Brazil had been growing exponentially for many years.[2]
In 1978, with an influx of cash from the parent company, Taito of Brazil was able to build new facilities to accommodate the new standard of electronic solid state games being produced by other manufacturers. Because of the import changes, companies in Brazil needed to become innovative, and began creating imitations, or close representations of already existing products that could no longer be acquired.[2] This included pinball and arcade games. Taito of Brazil began creating games by copying existing designs of successful pinball machines made elsewhere. Where some games were nearly identical in a physical sense, others had greatly altered artwork. In most cases of games created to look like their counterparts made by other manufacturers, the machine name was changed, sound effects altered, and often went through a modification of game rules.[3] Such was the case with a Taito-made game called, Oba Oba. The playfield layout was a copy of Bally Playboy but with altered artwork, and now based on a playhouse located in Rio de Janeiro. Where others were much closer to the original games, such as the case with Drakor,[4] which is nearly identical to Gorgar from Williams Electronics.
Taito of Brazil's most commercially successful pinball machine was Cosmic, a clone of Stern Electronics Galaxy.[2]
Additionally, starting in the late 1970s, Taito of Brazil began creating arcade game clones known as bootlegs as well. The only hardware available to them was an arcade board originally created by Japanese company, Nichibutsu for a game called, Moon Cresta (1980).[2] Bootleg versions of existing games were altered to run on this hardware. Other minor changes were implemented to the software code including text, and sound effects. In total, 21 different adaptations had been produced, including popular games such as, Zig Zag, a redeployment of Dig Dug from Namco, and Missile X, a clone of Missile Command from Atari.
Taito of Brazil closed its doors in 1985 after a series of unfortunate events. Michael Kogan, the founder of the parent company, Taito Corporation had died on a business trip to the U.S. in early 1984. This left much of the control of the Japanese Taito Corporation to the company employees, who were less enthusiastic about its subsidiaries. This added to a sharp decrease in the popularity of pinball worldwide as the result of the popularity of arcade video games prompted the decision to close down Taito of Brazil in 1985. The company was liquidated and all its debts honored without the need for bankruptcy. Kyocera of Japan purchased what remained of the Taito Corporation in 1986.
Taito of Brazil pinball machines
[edit]Most manufacture dates are unknown
Electro-mechanical
[edit]- Check Mate
- Crown Soccer Special (1967)
- Lucky Strike[5]
Solid state electronics
[edit]Shown in parentheses is the original machine it is based on
- Apache (Playfield layout the same as Fast Draw (Gottlieb, 1975))
- Black Hole (similar to Black Hole (Gottlieb, 1981))
- Cavaleiro Negro (similar to Black Knight (Williams Electronics, 1980))
- Cosmic (Nearly identical to Galaxy (Stern Electronics, 1980))
- Drakor (Nearly identical to Gorgar (Williams Electronics, 1979))
- Fire Action (Similar to Firepower (Williams Electronics, 1980))
- Fire Action Deluxe (playfield layout is the same as Firepower II (Williams Electronics, 1983) but contains the artwork of the original Firepower)
- Football (similar to World Cup (Williams Electronics, 1978))
- Gemini 2000 (similar to Flight 2000 (Stern Electronics, 1980) in concept, however playfield layout is that of Centaur (Bally, 1981))
- Gork (Similar to Sky Jump (Gottlieb, 1974))
- Hawkman (Similar playfield layout as Fathom (Bally, 1981) but with different artwork and rules)
- Hot Ball (Similar to Eight Ball (Bally, 1977))
- Lady Luck (Featuring similar artwork as Mata Hari (Bally, 1978))
- Lucky Strike (bowling theme)
- Lunelle (Playfield layout is that of Alien Poker (Williams Electronics, 1980) but with different artwork)
- Meteor (nearly identical to Meteor (Stern Electronics, 1979))
- Mr. Black (playfield layout is similar to Defender (Williams Electronics, 1982) but with a different theme)
- Oba Oba (Playfield layout is the same as Playboy (Bally, 1978) but is themed after a club in Rio de Janeiro)
- Polar Explorer (similar to Pinball Champ (Zaccaria, 1983))
- Rally (similar to Skateball (Bally, 1980) but missing a flipper)
- Roman Victory (Roman themed game)
- Shark (Nautical theme)
- Shock (nearly identical to Flash (Williams Electronics, 1979))
- Snake Machine (some game elements taken from Viper (Stern Electronics, 1981))
- Space Shuttle (nearly identical to Space Shuttle (Williams Electronics, 1984) made under the label 'Mecatronics')
- Speed Test (playfield layout of Vector (Bally, 1982) but with different artwork)
- Sultan (nearly identical to Sinbad (Gottlieb, 1978))
- Sure Shot (similar to Eight Ball Deluxe (Bally, 1981))
- Titan (similar to Barracora (Williams Electronics, 1981))
- Vegas (Nearly identical to another Taito game, Lady Luck, but with alterations)
- Volcano (similar to Volcano (Gottlieb, 1981))
- Volley (Volleyball themed game)
- Zarza (similar to Xenon (Bally, 1980) but with different sound effects)
Arcade Games Produced
[edit]Shown in parentheses is the original game it is based on
- Sandwich/X-salada (BurgerTime)
- Zig Zag (Dig Dug)
- Kong (adapted from Crazy Kong, another Donkey Kong clone)
- Big Flyer (Fly Boy)
- Jump (Frogger)
- Fantastic (Galaga)
- Attack Galactica (Galaxian)
- Speed Race (Grand Champion)
- Super Fantastic (Gaplus)
- Missile X (Missile Command)
- Star Crest (Moon Cresta)
- Stock Car (New Rally-X)
- Condor (Phoenix)
- Piranha (Phunky Fish)
- Polaris II (Polaris)
- Commander (Scramble)
- Fighting (Super Cobra)
- Time Fighter (Time Pilot)
- Olympics (Track & Field)
- Caçapa (Video Hustler)
- Columbia (Xevious)
- Elepong (Pong)
See also
[edit]- Playmatic, a former Spanish company of pinball machines
- Inder, another former Spanish company of pinball and arcade machines
- Zaccaria (company), a former Italian company of pinball and arcade machines
- Maresa, a former Spanish company of pinball machines
References
[edit]- ^ "The History of TAITO [+ TAITO of BRAZIL]". Retrieved 29 June 2015.
- ^ a b c d "The curious history of Taito in Brazil, 1968-1985". Retrieved 29 June 2015.
- ^ "Pinball In Brazil". Retrieved 2 July 2015.
- ^ "Internet Pinball Database entry for Drakor". Retrieved 1 July 2015.
- ^ The Internet Pinball Machine Database